Sorry, I actually meant "event conditions" not "events" in my quote above. AFAIK, kailung isn't needed for the new events like Macho, Do Good etc. but it's the event conditions I worry about. Have you made use of them, too? E.g. if I want to check if a sohei is in the party, is it safe to set that condition in the editor or should I use kailung for it?
I haven't quite grasped how to handle event conditions in OAUA. Should I use kailung for all of them, just in case, or are there some that are safe to use in the editor? Is it that kailung offers some that aren't available in the editor or are all event conditions available in the editor too but won't work correctly if I don't use kailung to set them?
...and it appears only four or five UA'ers (including myself) are even utilizing OAUA at this time.
Instead I'm using the scraps of available time I have now trying to finish up Part II of the Tale of Twin Dragons.
Judging from the slow output of mods, there may not be that many more regularly utilizing UA, itself, sad to say. Hopefully, a new boom of excitement and enthusiasm is just waiting to be sparked for both...
Well, there was this really epic module that got released just this month...
And I'm quite enjoying it, Ben! I haven't had a lot of UA time this last month, 'cuz my mom's had hip surgery (which has gone very well, btw). What time I have had, lately, I've been playing your mod.
I'm disappointed, however, that half this year has almost gone by, and I still have no ULs of my own to show for it. Rocco Taku's SHUA experiment is going to take a good deal more time before it's finished. And when I think that last year I ULed 3 mods...!
Hi Olivier,You must be reading the docs from an earlier version of the OA Worldhack. We did initially have some difficulty with getting ckit to properly handle all of those new event conditions found in OAUA, but all of that was fixed in either version 1.2 or 1.3 of the Worldhack and the documentation notes were updated stating this. As long as you are using the current version of OAUA (and reading those documentation notes), you don't need Kailung.
And to your other question, yes, I'm afraid the OA Worldhack is as good as it will get now that Brian is gone. Bugs will need to be documented and work arounds discovered. Since I do have several prior versions of the ckit hacks in diff.tbl format, there is still a possibility that I might be able to isolate a specific section of code that is causing problems and revert it back to an earlier version that was working properly, or even do an analysis of the code with a decompiler, but I honestly haven't the time to do such research right now, and it appears only four or five UA'ers (including myself) are even utilizing OAUA at this time. Instead I'm using the scraps of available time I have now trying to finish up Part II of the Tale of Twin Dragons.
Hm... I hope you're right. And do you have any idea what might have caused the graphical bug I posted a screenshot of here?
Maybe we could just call that an Easter Egg, then?
Quote from: hans on June 27, 2010, 08:48:34 PMMaybe we could just call that an Easter Egg, then? You mean an Eastern egg?