Author Topic: REVIEW: Experiment 2 (by D.W. Gilbert)  (Read 683 times)

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REVIEW: Experiment 2 (by D.W. Gilbert)
« on: January 21, 2009, 11:02:46 PM »
Experiment 2
by D.W. Gilbert

Reviewed by Don Ewald

    This design had some interesting features that I enjoyed. There is no overland map. You still must travel distances between towns and such, but you travel in the 3D mode instead...I liked this new approach. The shops are priced correctly and are named very well. One shop will teleport you to any of the other significant areas and this was nice as well. I didn't fully understand a few of the quests, but I believe that's because I didn't explore every building and talk to every person. There are a few places that doing something incorrectly can result in being trapped within a exitless room. Be sure to keep several saved-games.

963 events used of 3600
5500 words using 18% of 36 dungeons

Rating: 5.5
« Last Edit: January 29, 2009, 06:31:57 PM by Olivier Leroux »

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