Author Topic: REVIEW: Elf (by Tom Seward)  (Read 689 times)

Offline ProphetSword

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REVIEW: Elf (by Tom Seward)
« on: January 21, 2009, 10:58:26 PM »
by Tom Seward

Reviewed by Don Ewald

    This is a nice cohesive story that reminds me of a Gold Box quest. Not a whole game, but nicely put together. Dika Wolf creates some fantastic art and Tom used quite a bit. The initial story isn't very captivating, but as the story progresses things improve. The only visible glitch that I noticed involved the temple. I entered, donated a thousand platinum and the gal told me to meet her above the tavern at nightfall. I went and nothing occurred. It's things like this that drive me to insanity. The goal of the design is to stop the spread of Serpent Cult. So, you place a large dosage of TNT in their headquarters and end that threat. Several side quests are enticing and it would've been much more enticing of a design had the author made his main quest line part of a larger design's side quests. Just my thoughts though.

217 events used of 700
220 words using 25% of 7 dungeons

Rating: 4.5
« Last Edit: January 29, 2009, 06:32:52 PM by Olivier Leroux »

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