Author Topic: Best way to make a game design  (Read 2887 times)

Offline steve_mcdee

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Re: Best way to make a game design
« Reply #30 on: March 16, 2013, 09:21:35 PM »
Right, I think I understand.

Offline Milos Gulan

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Re: Best way to make a game design
« Reply #31 on: March 16, 2013, 10:09:39 PM »
:) I firstly tried moving trough maps like this http://djekspek.deviantart.com/art/Small-Fantasy-Map-285990098 and later I tried to do same for dungeon maps. Problem is with combat backgrounds for dungeos as they are not supported :) and I would actualy like to move trough the dungeons like in that map mode and do combat in that fast mode. Advantage of this method would be that I wouldn't have to map big dungeons insted I would just place monsters and treasure and traps fast and easy. For example maps like this http://1.bp.blogspot.com/-0t2OxfyjErs/UEo8MdpEtqI/AAAAAAAABA0/U8VgZWWrgKQ/s1600/MegaD.jpg I would just concentrate on the placing of blocks and then add things needed. But as I said now I can do both make map and do the mapping though it takes more time.

 

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