Author Topic: FAQ: How Should I Determine Hit Points for Monsters?  (Read 769 times)

Offline ProphetSword

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FAQ: How Should I Determine Hit Points for Monsters?
« on: January 22, 2009, 11:14:59 AM »
D8 is normal hit Die value for all non-human/demi-humans. So, animals and monsters should average 4.5 HP/dice, to which most people round down.

Human/Demi-human hit dice are determined by class (Warrior=D10, Cleric=D8, Thief=D6, Mage=D4) and the NPC/Monster humans should have Hit Points accordingly.

So, for average wolves, 11 HP for a 2HD+2 wolves and 16HP for a 3HD+3 dire wolves appears right. Combat simulations with 4 dire wolves and 6 wolves, against 3 average 3rd level charaters yields the party winning fairly often when the mage gets off at least 1 sleep spell (often with the mage falling unconscious due to numerous wolf attacks.) On more than one occasion, however, the party of three (ranger, mage, cleric) has been wiped out.

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