Author Topic: FAQ: What Changes Were in the 1.1 and 1.2 Patch for FRUA?  (Read 834 times)

Offline ProphetSword

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FAQ: What Changes Were in the 1.1 and 1.2 Patch for FRUA?
« on: January 22, 2009, 11:11:46 AM »
Unlimited Adventures IBM V1.1 Changes:

   1. The use of entry points now works for stairs and teleporters.
   2. NPC morale has been corrected. (This will prevent them from running away in combat.)
   3. NPCs that had been recreated could not be modified, unless they had the starting experience points for the selected adventure. This has been corrected.
   4. Animated Pics now work properly in the shops.
   5. If you imported a PIC or SPRIT and then imported a BIGPIC or MAP, the list of art would be incorrect. This has been corrected.
   6. If you set a destination for a transfer/stair/teleporter event which was off of the map, the destination would be truncated to the edge of the map, but the 3D art may have appeared incorrect until the screen is redrawn. This has been corrected.

Unlimited Adventures IBM V1.2 Changes:

   1. Strength-affecting items no longer allow characters to train over their maximum level (by race and requisite statistic) Only natural strength counts towards these limitations.
   2. Trolls now regenerate.
   3. Execute Event At Destination now works properly.
   4. The game will no longer hang when a friendly, spell-casting monster is hit, and the player uses the 'view spells' for that creature.
   5. The 'Who Pays' event now works properly.

More Information Here: