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Designer's Corner => Module Design Previews => Topic started by: steve_mcdee on April 22, 2016, 07:50:37 PM

Title: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: steve_mcdee on April 22, 2016, 07:50:37 PM
Some time ago I posted a preview of a Dungeon Craft design, Dragons of Duplicity. The exciting new capacities of Dungeon Craft inspired me to start work on this module. But DC opened up so many possibilities that I kept getting distracted, and I had started to feel I would never finish the module. So I started working on a FRUA version of the module. Ironically, the limitations of FRUA have actually helped me make progress by constraining what I can do and preventing me from getting too ambitious. At the same time, I am trying to push myself to utilise lots of FRUA hacks which I had not previously mastered. What can be done with hacking in FRUA is really amazing. Hopefully, if I finish the FRUA version I can then make a DC conversion, but for now I am focussing my attention on FRUA.

Dragons of Duplicity
Anyway, I now present the first preview of my first FRUA module, Dragons of Duplicity. It is still a long way off being completed, but this is by far the most progress I have ever made with a FRUA (or DC) module (and I have been playing with FRUA on and off since about 1994!).

The intention is that I will post a few screenshots now, and further new screenshots from time to time. The purpose of this is both to keep me motivated and, hopefully, to interest others. I am aiming to complete and release the design before FRUA's 25th anniversary.

Brief overview
The proposed name of the design is "Dragons of Duplicity". It is a medium-to-large-scale design -- probably around 20 dungeons (though it will seem less to the player) and an overland -- set in the Dragonlance world of Krynn, in the period following the War of the Lance but before the end of the Age of Despair (in about the year 363AC, about 5 years after Dark Queen of Krynn takes place). Characters will start at about second level.

Progress to date
Screenshots
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: ProphetSword on April 22, 2016, 08:42:42 PM
Looks great.  I'm excited about the possibility of seeing a high quality module in the Dragonlance setting.
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: hans on April 22, 2016, 11:33:12 PM
Wow!  Very exciting!  I will certainly be looking forward to this mod!!!   :hello2:
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Nol Drek on April 23, 2016, 12:13:12 AM
Outstanding!
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Outlander78 on April 23, 2016, 06:29:25 AM
Looks good.

It does take discipline to get something, anything, out the door.

If you haven't heard of it, you might want to take a look at agile development ideas - they can be applied to just about any project.  In this case, I am thinking of 'minimum viable product' - get a core module together that does some of what you want, and then use the satisfaction of that, and the feedback you get, to make iterative improvements.  I find if you try to do something ambitious all in one go, and in a hobby space where no one is pushing you to deliver, it can take forever to get something out to fellow hobbyists.
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Dorateen on April 23, 2016, 09:23:56 AM
Yes, going back to Krynn will be amazing. Look forward to following this project.
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Milos Gulan on April 23, 2016, 01:48:54 PM
I also will follow this with interest, though I am also wishing for DC version. My own DC project also needs my focus but I am hoping that I will get it in order, though it is geting larger then it maybe should :)
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Dinonykos on April 23, 2016, 02:22:39 PM
Looks great!

But DC opened up so many possibilities that I kept getting distracted, and I had started to feel I would never finish the module. So I started working on a FRUA version of the module. Ironically, the limitations of FRUA have actually helped me make progress by constraining what I can do and preventing me from getting too ambitious.

Good aspect. For my last modules, I have also set myself restrictions (like using only a few levels, keeping areas small and so on). Still, I would also like to see a DC version of your module, because the DC screenshots you showed were so promising!
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Milos Gulan on April 23, 2016, 03:15:19 PM
Lol, I was thinking when I have read this thread that good rule of thumb for DC adventures would be not to use more then 5 encounters at least in the start :)
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: steve_mcdee on April 26, 2016, 06:05:56 PM
Two more screenshots:
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Milos Gulan on April 26, 2016, 11:12:00 PM
That looks fantastic  8) I like how the keep walls are done.
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Jaesun on May 07, 2016, 01:44:40 PM
Looks fantastic! Love the color scheme and font you are using. Looking forward to this!
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Milos Gulan on May 07, 2016, 04:03:44 PM
Me too and I hope that I will learn to do things like that too. I also think that I should try to draw things I need for my mods in the future :) It has been some time since I have not done it but I wasn't bad though there were betters then me. I just need to start doing it again :)
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: steve_mcdee on May 11, 2016, 02:45:49 AM
Thank you all for all the kind remarks and words of encouragement.

Here is another screenshot. This particular combat may not actually feature in the game, but it shows off the new combat walls and a few of the combat icons.
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Dinonykos on May 11, 2016, 03:38:34 AM
Great!  :hello2: It is always impressive how charmful well-made low-resolution graphics can be...
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Milos Gulan on May 12, 2016, 02:09:57 AM
Lol it is true. It often looks very good and just enough to play and enjoy a good module. Looking forward to see more.
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Dorateen on May 12, 2016, 01:44:21 PM
Love the serrated blade on that Sivak draconian.
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: steve_mcdee on August 10, 2016, 11:12:42 PM
It has been a little while ... progress has been very slow, due to being busy at work, and other distractions. Here is a further screenshot, from the Great Library of Palanthas.
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Dorateen on August 11, 2016, 08:45:51 AM
That's a beautiful backdrop and wallset. Wonder if Astinus won't mind certain characters nosing around the books.
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Milos Gulan on August 11, 2016, 03:26:05 PM
Looks great, I am hoping to play it :) though I have to say that I havrn't been playing FRUA fir 2 months unlike my plans :( was too busy for anything but at least I did good.
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: chaney on August 15, 2016, 06:12:25 PM
This looks very interesting.  I hope you find the enthusiasm to finish it!!
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: steve_mcdee on March 08, 2017, 04:07:36 AM
The remaining title screens are all complete:

Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Dinonykos on March 08, 2017, 06:17:07 AM
Very nice, Steve!
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Nol Drek on March 08, 2017, 11:38:48 PM
I really like the monochrome image, not quite grayscale, but matching your frame set perfectly.
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: Kaz-Keith on March 10, 2017, 10:19:51 PM
Absolutely gorgeous.  Your hard work is certainly paying off!
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: steve_mcdee on April 19, 2017, 08:44:18 AM
Well, do you think I could resist fiddling a bit more? I felt like there was a gap in the middle of that last title screen, so I added another NPC and a castle...
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: ProphetSword on April 19, 2017, 10:02:53 AM
Looks nice!
Title: Re: PREVIEW: Dragons of Duplicity -- FRUA version
Post by: steve_mcdee on June 29, 2017, 02:45:16 AM
The forums have been a bit quiet lately, and I haven't posted anything here for a while. So here is "the box".