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Dungeon Craft => Dungeon Craft - Artwork => Topic started by: manikus on May 31, 2011, 01:59:19 PM

Title: Icon requests for Uatu
Post by: manikus on May 31, 2011, 01:59:19 PM
I was reading through my trusty, rusty copy of Manual fo the Planes just this morning, and while reading the section on the Inner Planes, I noticed something that I have paid little attention to before now - the creature encounter charts for each of the Elemental Planes. :)

What really sparked my interest were the elemental version of normal monsters - according to the book, they are as exactly as they are in the MM, but live in an Elemental Plane, and probably look all "elemental". :)

I'm requesting the following, some of which could easily be recolors. :)

Aerial Owlbears
Air Leprechaun
Giant Aerial Rats

Flame Goblin
Flame  Griffon
Flame Otyugh
Flame Roper

Earth Pegasus
Earth Treant
Giant Earth Slug

Elemental Displacer Beast (Water)
Elemental Elephant (asian)(Water)
Giant Elemental Weasel (Water)


Title: Re: Icon requests for Uatu
Post by: steve_mcdee on May 31, 2011, 05:52:05 PM
Ooh, could we have a giant elemental otter rather than weasel? Seems more watery.
Title: Re: Icon requests for Uatu
Post by: manikus on May 31, 2011, 05:59:51 PM
I picked the G.E.W. 'cause Uatu already has a Giant Weasel icon - he could just do a recolor. :D (Plus, I'm not sure if an otter is on the list)
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on May 31, 2011, 10:24:56 PM
Oh, that's fine.
Title: Re: Icon requests for Uatu
Post by: Uatu on May 31, 2011, 11:23:37 PM
The "animentals" are a bit difficult in that they seem to not actually necessarily resemble their Prime Material Plane counterparts - plus, the elemental planes themselves are often quite difficult to see in (especially earth and fire).

Thus, it would be a rather abstract exercise, I think (the Manual of the Planes also says that the elementals themselves look different in the Inner Planes - the icons I have done already are technically what everything looks like when seen in the Prime).

Doing abstract icons are fun (less constraints), though...  It would be neat to see what water elephants, earth slugs, etc. look like.  Not sure what to do for air animentals, though, as they would more or less be invisible  :P
Title: Re: Icon requests for Uatu
Post by: manikus on June 01, 2011, 04:45:21 PM
I should have prefaced all of this by saying that these are as much idle fancies as requests (no designs or even design ideas hang in the balance waiting for a flame otyugh). :D I just thought that they would be cool!

I don't think that animentals (which makes me think of monkeys wearing turbans and predicting the contents of envelopes) are invisible on their respective planes. Look at geniekind for example - the different kinds correspond to different elemental planes, yet they are all easy to see. :) I think the fire bat is a good example of a flame animental - it's just a big freakin' bat with flames on it. Okay, not the best example as that may actually appear somewhat invisible on the Elemental Plane of Fire... But the picture in MMII is less flamey than your icon, Uatu - it's got fiery eyes and flames at the tips of it's wings.

In this vein, I imagine that an Air Leprechaun looks just like a regular leprechaun, except instead of a bright green suit, he's wearing a sky-blue suit. :) Well, I'm actually picturing a leprechaun in a 70s polyester, baby-blue suit while he dances the "Hustle", but that's really more my problem than it is yours. ;)
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on June 01, 2011, 04:58:11 PM
Personally, I would prefer it if Uatu focussed on icons for more 'standard' monsters like those that appeared in FRUA, such as liches and ettins. But... beggars can't be choosers!
Title: Re: Icon requests for Uatu
Post by: manikus on June 01, 2011, 05:27:14 PM
Well, if truth be told, and Uatu were only to work in one area, I would prefer that he work on more devils and then start doing some demons, daemons and demodands. ;)

The reality of it is that I'm happy to get any of Uatu's icons as they all totally rock. :D Like his whale icons - I can't imagine ever writing a design that will use them, but they are super cool to look at. :)
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on June 01, 2011, 05:55:52 PM
Uatu, you recent icons - like all of your icons - look superb. Any chance of posting both the recolored and unrecolored versions on the page that shows all of your icons?
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on June 01, 2011, 05:58:56 PM
What I would really love to see is an icon for a Sivak Draconian, 1 square high by 2 wide, hovering in the air just above the ground and weilding a large serrated two handed sword... ;)
Title: Re: Icon requests for Uatu
Post by: manikus on June 01, 2011, 06:01:57 PM
What I would really love to see is an icon for a Sivak Draconian, 1 square high by 2 wide, hovering in the air just above the ground and weilding a large serrated two handed sword... ;)

Ooh! Me too. :)
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on June 01, 2011, 08:40:33 PM
Or, if hovering is too hard, just standing on the ground would be fine.

Here is a bit of an example of what I have in mind:
Title: Re: Icon requests for Uatu
Post by: manikus on June 02, 2011, 01:30:53 PM
I vote for the figurine. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on June 03, 2011, 01:05:48 AM
Actually, I think that the genies are some of the more visible of the elemental-type creatures (I guess that they are not "pure" elementals perhaps, maybe made of a number of materials).

But anyway, I thought I remembered the Manual of the Planes saying something about air animentals being for the most part invisible, while other planes (such as fire or earth) just have poor visibility because they are that way (can't really see much when stuck in a pile of earth, for example).

Re: whales - a water whale would be kind of cool... :D  As for devils, I've almost done all of them already!  ;)

As for the Sivak - as rather large creatures, they're somewhat tough, but if you guys ever start a Dragonlance mod, I'd be happy to try my luck.  (Plus, I've already got a bit of a list of stuff to do first (including the meazel I promised SilentThief :D  Some stuff is redundant, but I've already some half-icons sitting around that want to be colored as well...).

But glad you guys like the icons, makes me happy ;D  Time is becoming an ever-more precious commodity, though, I hope I can continue to churn out stuff (and someday make a mod, too!)...
Title: Re: Icon requests for Uatu
Post by: SilentThief on June 03, 2011, 12:38:56 PM
The meazel isn't something that is make or break for a mod idea, more along the lines of an "it would be cool if...", so if the meazel is holding up other projects by all means take your time, forget about it even.

ST the not-so-measly
Title: Re: Icon requests for Uatu
Post by: manikus on June 03, 2011, 01:38:13 PM
I'm willing to concede that animentals may be nearly invisible on their home plane (though I didn't see anything about that in the MotP, but I wasn't really looking either). They will still look cool, and I would be using them on the Prime Material Plane my design is set in. :D I just keep thinking that doing combat with a flame otyugh would be awesome. ;)

Oh, and while you may be almost done with the non-unique devils, Uatu, you still have a lot left to do. ;)
Title: Re: Icon requests for Uatu
Post by: nologgie on June 03, 2011, 01:53:56 PM
Quote
:D I just keep thinking that doing combat with a flame otyugh would be awesome. ;)

Which got me to thinking that it might be even more fun to put the flame otyugh on a cloud giant's porch, ring the doorbell, then run behind a hedge...   8)
Title: Re: Icon requests for Uatu
Post by: Uatu on June 03, 2011, 09:54:06 PM
Yeah, anyway, I decided in general not to follow the MotP too closely, anyway - and kind of assume that Prime forms of elementals are basically how things will look in the Inner Planes as well (that assumption allows me to only do elemental-types once :D ).

I wonder if flame otyughs are clean or dirty?!  Flame would ostensibly burn dung and offal...  Or maybe it is just continually stinking and burning...

As for the meazel - well, it is just a wee meazel :D  They are not big, so it won't take much time to do one...
Title: Re: Icon requests for Uatu
Post by: manikus on June 06, 2011, 01:56:50 PM
Excellent question about flame otyughs. I would imagine that they are bound to be innundated with the elemental plane of fire equivalent of the 'nasty stuff'. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on June 06, 2011, 07:49:45 PM
Brown flames?  Stinky fire?  :D  Might not be very good for cooking or killing microbes...
Title: Re: Icon requests for Uatu
Post by: manikus on June 07, 2011, 01:59:16 PM
I would think that the flame otyugh's particular 'fire' would encourage fire plane microbes. :D
Title: Re: Icon requests for Uatu
Post by: SilentThief on June 07, 2011, 07:07:10 PM
and since in the "real world" and theoretically and home plane, a tracker could track following signs such as footprints and spoor...

How would you be able to tell in an elemental plane...?

ST
Title: Re: Icon requests for Uatu
Post by: manikus on June 07, 2011, 07:25:18 PM
Why, that elemental my dear ST. ;) Creatures of each plane would have developed appropriate methods for accomplishing this.
If you want to know more, you will have to pay my quite high sage fee. :D I was just looking at the costs of such things in the DMG and we're talking major bucks. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on June 07, 2011, 08:05:24 PM
I think that intimidation of those puny, nerdy sages would be a lot easier and cheaper :D  ("What, you want an ultra-wedgie with simultaneous noogie AGAIN?!?!")
Title: Re: Icon requests for Uatu
Post by: manikus on June 08, 2011, 01:41:34 PM
I think that intimidation of those puny, nerdy sages would be a lot easier and cheaper :D  ("What, you want an ultra-wedgie with simultaneous noogie AGAIN?!?!")
:D

But, what if the sage in question is a retired adventurer? What if that same said sage sought by surreptitious adventurers retired from being a 40th level ranger and his "housekeeper" is a retired adventurer as well? And she is the kind of retired adventurer that backstabs at times a gajillion?

Just sayin'... ;)
Title: Re: Icon requests for Uatu
Post by: SilentThief on June 08, 2011, 04:28:32 PM
not to mention that when I DM-ed and the players decided to step on the toes of NPCs whom they were getting info from, it tended to be less than truthful info that they received from those NPCs. This can range from hilarious comedy to annoying to incredibly dangerous, depending on the situation.

ST the hilarious annoying and dangerous
Title: Re: Icon requests for Uatu
Post by: manikus on June 08, 2011, 04:49:08 PM
I tended to be more vindictive - like, "As the Pete the Paladin attempts to beat the information ouf of Sam the Sage, Sam transmogrifies and reveals his true form - the Avatar of Torm; who immediately strikes down Pete and revokes his frequent good-doer card."

Of course, it is in the nature of some PCs to try and shake down the sage...like maybe SilentThief the Silent Thief... ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on June 09, 2011, 07:25:44 AM
Obviously, you have to find punier sages ("Detect Puniness, 100' Radius" spells can help)...
Title: Re: Icon requests for Uatu
Post by: manikus on June 09, 2011, 02:22:20 PM
You can also check to see if the sage is wearing a 'Girdle vs. Wedgies +1' or greater, 'cause if they are, we no they're susceptible. ;)
Title: Re: Icon requests for Uatu
Post by: SilentThief on June 10, 2011, 12:30:58 AM

just thought of an answer to this...

Why, that elemental my dear ST. ;) Creatures of each plane would have developed appropriate methods for accomplishing this.

you mean that the fire-kitty has a fire kitty litter box, right?

ST
Title: Re: Icon requests for Uatu
Post by: manikus on June 10, 2011, 01:29:30 PM
Better late than never, ST. ;)

As so the creature, so be the scat. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on August 29, 2011, 09:42:24 AM
Well, it took a while, but I've finally put the meazel I made for SilentThief up to my site...  (Yeah, yeah, "What?!  It took you THIS LONG to make a friggin' meazel?")  But I put up a rash-version and a non-rash version...
Title: Re: Icon requests for Uatu
Post by: Nol Drek on November 07, 2011, 08:52:05 PM
I would really like an icon of a Giant Crayfish. Perhaps the Giant Scorpion could be used as a basis for it.

While I'm talking about Decapods, it would be nice to have icons for Giant Lobsters, Giant Crabs, and Cave Fishers as well. Jumbo Shrimp, on the other hand, are better eaten than slain.
Title: Re: Icon requests for Uatu
Post by: Uatu on November 08, 2011, 06:55:27 AM
Hmm - sounds interesting, let me give it a try.  (Unfortunately, work is really heavy these days, so give me say... 2-3 weeks or so.)

If I am on a roll, I might do a giant crab, too... ;)

(As for shrimp, popcorn shrimp are my personal favorite...)
Title: Re: Icon requests for Uatu
Post by: Nol Drek on November 08, 2011, 10:14:36 PM
I can wait 2-3 weeks.

I don't plan on releasing my (currently 90% completed) design until after V. 1.0 comes out. The graphic below is a major hint. I figured that, as long as I'm playtesting the engine and the editor, I might as well create a vanilla design for 1st level characters to muck about with.

So far, the only monsters I've had to substitute are: Giant Crocodile (for Giant Lizard) and Giant Slug (for Giant Crayfish).
Title: Re: Icon requests for Uatu
Post by: Uatu on November 09, 2011, 03:06:50 AM
Well, truth be told, I have long considered doing giant crayfish and giant lizard icons :D  But let me try the giant crayfish first... I've not done any crustacean icons yet, after all :D

Your mod sounds great, any screenshots or other previews to see?  :D
Title: Re: Icon requests for Uatu
Post by: Nol Drek on November 19, 2011, 10:40:42 PM
Your mod sounds great, any screenshots or other previews to see?  :D

Since you asked, here are a couple of screenshots.
Title: Re: Icon requests for Uatu
Post by: Uatu on November 20, 2011, 05:27:16 AM
Wow - that is totally awesome that you are doing a... ;) mod!  I actually thought about it for a moment, but dismissed the thought because of the length, but...

I think that you may need a giant tick and leucrotta, in addition to the crayfish and giant lizard... :D
Title: Re: Icon requests for Uatu
Post by: Uatu on November 24, 2011, 06:36:56 AM
Well, it's been two weeks... and here is a crayfish :D  (Boil, steam, or bake as necessary.)
Title: Re: Icon requests for Uatu
Post by: Nol Drek on November 24, 2011, 11:49:37 AM
Thanks for the crayfish. It looks great. When consuming, make sure to "Suck the head, pinch the tail."
Title: Re: Icon requests for Uatu
Post by: Uatu on November 24, 2011, 07:10:29 PM
That actually sounds like a good pep cheer for PCs when they are attacked by giant crayfish...  "Suck the head, pinch the tail!  Suck the head, pinch the tail!"  :D

(Incidentally, I only yesterday found out what "lobsters" in Japan are - spiny lobsters...)
Title: Re: Icon requests for Uatu
Post by: Kid Kyoto on November 24, 2011, 07:48:55 PM
As long your don't mind hearing from a newbie...

How is DC for human icons?  In my FRUA mods I liked to include civilians as freed prisoners, angry mobs and the like.

A good range of civilians (farmers, towns folks, merchants, mad men, nobles, miners, pilgrims, cultists, refugees, dancing girls, slaves, prisoners, servants) could spice up some scenarios.  It's up to the designers what stats they might have but just having them would be nice.
Title: Re: Icon requests for Uatu
Post by: Uatu on November 24, 2011, 08:35:29 PM
I've done quite a few human icons already - but they tend to be armed with a dagger at the very least :D  Are you looking for unarmed, helpless human icons?

Looking at my site, I do have 2 icons that could be nobles of some sort, with one minstrel/bard type...  perhaps I could do a dancing girl and a peasant or something, we'll see ;)

Well - I have done a few peasant/farmer icons, so here they are...  it would have been pitiful to have them unarmed, so I gave them either a hoe or a staff to fend by.  ;)  (I am always doing more humans, as it is always nice to have a bunch of these around.)
Title: Re: Icon requests for Uatu
Post by: arelim on November 25, 2011, 05:12:08 PM
those are really nice
Title: Re: Icon requests for Uatu
Post by: Dinonykos on November 25, 2011, 06:05:26 PM
I, unfortunately, only have Helmettiger civilians, which may not be very useful for other deisgns...

However, in case somebody wants to make some drunkards, I have the thrown bottle... :D
Title: Re: Icon requests for Uatu
Post by: Kid Kyoto on November 25, 2011, 08:29:00 PM
Those peasants are great!

Just the thing for "the towns people rush to your aid" or "the angry mob turns on you".

I also make a lot of use of freed prisoners to give players some allies for final battles so maybe just make one called 'freed prisoner'.  Rags, beard, fists, it would be useful for lots of scenarios. 

A merchant, a child or a princess might also be good helpless icons for rescues.

How about some more evil humans?  I see there's a cool looking bandit, for FRUA I made lots of use of the old Fire Knife assassins as foes.  An assassin, a pirate, a slaver, a mercenary, a bezerker, a goon, a thug, a cultist or a chaos warrior would all be great foes and probably see more use than say, a wolf in sheeps in clothing would.  Just having them in the monster database might encourage some more plot-driven scenarios than just an endless tide of monsters.

I also got a lot of use out of generic human warriors like archers, spearmen, captains, knights, guards and the like.  They could be either with the party or against, sometimes it would even depend on the party's actions. 
Title: Re: Icon requests for Uatu
Post by: Uatu on November 25, 2011, 09:01:54 PM
Heeeeey...  wolves in sheeps' clothing are totally AWESOME!  Especially when they have the cute bunny appendage included...

Let me see what I can do - I can also perhaps re-release some of my old icons that I just did not put on my new site...  at the least, I can add some icons to match some portraits that I do not yet have icons for.

In the meantime, I do have an icon that looks like an assassin (it is called "Thief" but...).

Cultists are very mod-specific I would say - what they look like would very much depend on their professed deity.
Title: Re: Icon requests for Uatu
Post by: Kid Kyoto on November 26, 2011, 10:43:06 AM
Heeeeey...  wolves in sheeps' clothing are totally AWESOME!  Especially when they have the cute bunny appendage included...

Hey I love the Wolf in Sheep's Clothing!

You enter a room, the floor is cobblestone, there are stalagtites on the ceiling, a stump with a rabbit growing out of a dirt patch, a treasure chest in the corner and a stone statue in the center.  What do you do?

If you're smart you run like hell before the cloaker, piercers, wolf in sheep's clothing, mimic and stone golem kill you!   :D

But humans are always going to be better for moving stories along.
Title: Re: Icon requests for Uatu
Post by: Uatu on November 28, 2011, 08:15:16 AM
Well, here are two new human icons: a princess and a "doom knight."  I've a portrait for the former as well, but...  I'll save that one for later (actually, I had started it a year ago or so, but it was always sort of wrong - but I tried to fix it, and it is okay now, I think).

Also, Dinonykos - the thrown bottle is a great idea!  :D  We need bottles for oil as well, maybe soon...
Title: Re: Icon requests for Uatu
Post by: Dinonykos on November 28, 2011, 09:05:13 AM
Great icons, Uatu!
And I really like the "envolve civilians" thing. I should change some helmettiger and marten civilians I did into humanoids to increase the available variability...

BTW: While I am personally not a fan of "borrowing" art, I think art done for Civilization2 could be useful here, since the units used in that game are close to the pixel size of DC icons and there are tons of mods for this game envolving ancient, medieval, and feudal time units.
Title: Re: Icon requests for Uatu
Post by: Uatu on November 28, 2011, 07:56:23 PM
Re: Civilization 2...  That game does not have a set scale persay, but some art does seem to be similar in scale (by coincidence) to DC, although I guess much of the art is in general on a bit of a bigger scale.  In any case, there is no animation for icons in Civilization 2, so the borrower would have to make some modifications at least to make a 2nd frame...

One thing I would like to do with involving civilians is to somehow track how well they fare, i.e. - were you able to keep the princess alive?  Did you harm any innocent squirrels during the battle?  ...and so on...  can this kind of thing be done in DC so far?

As for prisoners...

Prisoner: "Th, thank you for saving me..."
Adventurer: "Well!  Now, are you ready to help us in the battle against a few pit fiends and red dragons?  We need all the help we can get!"
Prisoner: "Uh, well, actually, you know, I'm chained to these immobilizing iron bars and shackles..."
Adventurer: "Perfect!  Instant crowbar and shield, just what you need!"
Prisoner: "I also have absolutely no training or experience in combat at all..."
Adventurer: "All the better, you've less bad habits then!"
Prisoner: "Oh, and did I mention that I haven't eaten anything for days?"
Adventurer: "...Oops, here comes the first o' them dragons!  Hurry and distract him while we get our missile weapons and spells ready!"
Dragon: "Adventurers are a horrid lot, aren't they?"
Title: Re: Icon requests for Uatu
Post by: Kid Kyoto on November 28, 2011, 08:12:08 PM

Prisoner: "Th, thank you for saving me..."
Adventurer: "Well!  Now, are you ready to help us in the battle against a few pit fiends and red dragons?  We need all the help we can get!"
Prisoner: "Uh, well, actually, you know, I'm chained to these immobilizing iron bars and shackles..."
Adventurer: "Perfect!  Instant crowbar and shield, just what you need!"
Prisoner: "I also have absolutely no training or experience in combat at all..."
Adventurer: "All the better, you've less bad habits then!"
Prisoner: "Oh, and did I mention that I haven't eaten anything for days?"
Adventurer: "...Oops, here comes the first o' them dragons!  Hurry and distract him while we get our missile weapons and spells ready!"
Dragon: "Adventurers are a horrid lot, aren't they?"

My gawd, it's like you read my scripts!

But yeah, ideally there'd be a way to tell if you actually saved any of the farmers/prisoners/princesses at the end of the battle.
Title: Re: Icon requests for Uatu
Post by: Uatu on November 28, 2011, 10:09:55 PM
Otherwise...

Adventurer: "Phew, it's finally dead!"
Prisoner: "Thank you again for rescuing us!"
Adventurer: "You... you're alive?  But... but the dragon breathed on you before he used you as a springboard to pounce on our cleric..."
Prisoner: "Yeah, well, guess I made my saving throw."
Adventurer: "You still get half damage from breath weapons anyway... how many hit points did you have again?"
Prisoner: "I'm NOT going to go adventuring with you."
Adventurer: "We should totally bring this dude to go adventuring with us."
Title: Re: Icon requests for Uatu
Post by: nologgie on November 28, 2011, 10:55:17 PM
But yeah, ideally there'd be a way to tell if you actually saved any of the farmers/prisoners/princesses at the end of the battle.

The scripting to do that can be pretty easy, if a bit convoluted, depending upon how involved you want to get.

1. Assign a character SA in the combat event trigger script. (Ideally to each party member, because they won't run if the character is dead, fled, or unconscious.)

2. Use the character SA to assign a combatant SA and remove itself. (The OnEndCombat hook only works in a combatant SA, and combatant SAs can't be assigned until combat starts.)

3. Use a $WHILE loop in the OnEndCombat hook to check the names of all the living friendlies. For multiples (peasants, prisoners, townspeople) this might be an "n = n +# 1" deal. For specific individuals (princess, healer, bartender) it might be a 0 (dead) or 1 (alive) in a party ASL to determine whether your mission failed, or what businesses will now be closed. If too many townspeople (or whoever) die, the town might become a ruin. That would certainly be bad for the party's reputation, which can also be tracked.

4. Fortunately, the scripts required are less wordy than this explanation.

I haven't tried using the logic block for this.

Example:


Combat Event GPDL trigger:
Code: [Select]
$VAR index;
$VAR name;
index = 0;
$WHILE (index <# $PARTYSIZE())
 {
  name = $GET_CHAR_NAME(index);
  $SET_CHARACTER_SA($Name($GET_CHAR_NAME(0)),"ally1",1);
  index = index +# 1;
 };
$RETURN 1;

ally1
[CharCombatStatus]
Code: [Select]
$SET_COMBATANT_SA($Myself(),"ally2",2);
$SA_REMOVE();

ally2
[OnEndCombat]
Code: [Select]
$VAR index;
$VAR farmer;
farmer = 0;
$SET_PARTY_ASL("princess",0);
index = $NextCreatureIndex("",5);
$WHILE (index != "")
 {
  $IF ($GET_CHAR_NAME(index) == "Princess")
   {$SET_PARTY_ASL("princess",1);};
  $IF ($GET_CHAR_NAME(index) == "farmer")
   {farmer = farmer +# 1;};
  index = $NextCreatureIndex(index,5);
 };
$SET_PARTY_ASL("farmers",farmer);
Title: Re: Icon requests for Uatu
Post by: Uatu on November 28, 2011, 11:23:14 PM
Cool, thanks a lot - will have to try that out :D  (The farmers rejoice at being provided with an incentive to defend them...)
Title: Re: Icon requests for Uatu
Post by: Kid Kyoto on November 29, 2011, 07:49:27 AM
The farmers rejoice at being provided with an incentive to defend them...

Farmer - Thank you so much mighty heroes for-
Thief (fiddling with an abacus) - Hold on a second!
Paladin - Well?
Thief - ...carry the one and... Yes!  We will 150 more xps by defending them than by killing them and stealing the gold fillings from their teeth!
Paladin - Hurray for being lawful good!
Title: Re: Icon requests for Uatu
Post by: arelim on January 24, 2012, 10:02:17 AM
Uatu, is it all right if I modify some of your icons for the design I'm working on. I'm probably going to need some additional human icons ... possibly just recolors of your work ... but I want consistency in the artwork in the design, and since I'm using your icons for everything else ... when I realized I needed extra icons beyond what you made, I thought it would be best if I simply modified some of yours to make them work.

But I wanted to ask you before I go off and do that. I, of course, would give you credit.

Title: Re: Icon requests for Uatu
Post by: Uatu on January 24, 2012, 07:53:49 PM
Well...  I have to admit that I am not really a fan of mods of my pictures...  These days I have less time than I once did, so there may be no recourse in the end, but perhaps you could request what you need first so that I can see if I can try and help you out?  (I may even already have some stuff you need, that I simply have not linked from my website.)
Title: Re: Icon requests for Uatu
Post by: arelim on January 24, 2012, 10:01:03 PM
I have not compiled a list yet ...

you have two female thieves ... one with cloak and one without ... but she's barely clothed ... and I was thinking I'd need something like her with clothes on ... 

a male cleric with a mace in a tabbard/chain ...

also, a sorceress in black and and possibly mages in black ... (recolors of your icons would work just fine for this)

a 'lich' ... (I was thinking a skull to replace the head on one of your mages would do the trick) ...

'town guards' ... not sure what color their tabbards will be yet. Chain, tabbard, swords most likely.

A guy with a bow in a cloak and no beard.

-----------------------------------------------------------

But if it becomes a problem, I could probably just skip using your icons for humans and look in a different direction for all my human icons.

I think as long as I don't mix and match my human icons the art will look consistent enough.... I just noticed a few other games where they mixed your icons with other human icons and it did not work out at all. Your icons are a different height and different style entirely than a lot of other users.
Title: Re: Icon requests for Uatu
Post by: arelim on January 25, 2012, 01:40:36 PM
I had a thought ... how would you feel if I did my own icons but with the intention of them 'complementing' your human icons better than some of the other ones out there. That way I can still use your icons that work for me ... since I really want to have to make as few icons myself as possible.

They would be 'from scratch' ... meaning I'd start with blank backgrounds and build my own figures instead of modding yours ... but I'd use yours as my style guide and probably borrow some colors ... like flesh tone ... possibly chain mail colors ... general height and proportions of your icons ... etc. The goal being so when my icons were next to your icons, they would at least look like they were supposed to be in the same game together.  (as opposed to icons like Jörg Weber's which look completely different.) 

Would that be more acceptable?

Title: Re: Icon requests for Uatu
Post by: manikus on January 25, 2012, 03:31:04 PM
If you promise to share some of them, it would be okay. ;)

I am pretty sure that Uatu would not mind. In fact I think he would encourage people to add complimentary icons, I know I certainly do. I would love to see more human icons in his style - especially town guards/watch and local thugs and ruffians (the kind you might meet in a bar fight or a dark alley). :D
Title: Re: Icon requests for Uatu
Post by: Uatu on January 25, 2012, 07:11:27 PM
The easy:

1. Hey!  Being nearly bare allows a thief to be one with her environment!  ...but I can perhaps recolor her so that she is wearing black or something?
2. Sorceress/mage in black - sure, recolors are a snap.
3. Lich - actually, I have a lich icon, I just didn't put it up...  let me go look for it...

The blargh:

I guess you need a guy in chain with a tabbard, to start :D  Let me see what I can whip up...

The new:

Of course, I would love to see any icons that you create, in any style!  The "Uatu style" is really just a "non-style," anyway, trying to be sort of FRUA-like, or rather as realistic as possible in the format that we have (8 pixels/foot).  I don't want to be too strict/severe, as long as the mindset is not "modding," I think that any way you use my icons to help would be fine (I mean, I often even use my prior icons side-by-side to make sure I have the proportions, etc. in a compatible way).  Borrowing colors is also something I do to myself, too - saves a lot of time...

But I will still try to do the above for you, anyway :D
Title: Re: Icon requests for Uatu
Post by: Uatu on January 26, 2012, 08:21:46 PM
Well, arelim showed me some of his mods of my icons, and he has a lot of good ideas - no sense in having myself make the same icons again, so I gave him the go-ahead to upload them here if he likes.

Anyway, this morning I went and uploaded some of the stuff on my computer that I hadn't uploaded yet; some I already posted up here (i.e. requested icons), others are just new.  I am still fiddling with the structure of my website, so the tentative DC section is here (there are some broken links (notably small pics and walls; other pics you may notice are unfinished), sorry!):

http://dhost.info/uatu/dungeoncraft/test.html

Some icons that you may have not seen already include: a female cleric (to match one of my portraits), a human guard (arelim's request), a caveman, an elven archer, 8 colors of faerie dragons :D, a 16HD ice para-elemental, a lich, a giant skeleton, etc...

Arrrgh...  It seems that there can never be enough icons (especially human/demihuman icons)...
Title: Re: Icon requests for Uatu
Post by: arelim on January 26, 2012, 11:18:57 PM
I totally agree about there never being enough humanoid icons ... particularly since PC's need at least one of each gender for each class ... (and even that is limiting PC's a lot ... ) and then you don't want the 'enemy' icons to be the same as the PC icons! So it never ends. :)

BTW - I love your fully clothed version of the thief ... she reminds me of the thief girl from the old Dungeons and Dragons cartoon show.
Title: Re: Icon requests for Uatu
Post by: arelim on January 26, 2012, 11:19:54 PM
Oh, and the town guard is perfect as well.
Title: Re: Icon requests for Uatu
Post by: Uatu on January 27, 2012, 12:20:56 AM
Glad you like them!  :)

I like my new town guard, too :D  I may have to reuse him as a normal human PC icon, too, though...
Title: Re: Icon requests for Uatu
Post by: Dinonykos on January 27, 2012, 03:28:35 AM
Hey Uatu, great new icons and pics. I think that concerning the type of art you do, there is almost no more room for improvement. I really hope that you or arelim will finish at least a small design soon with consistent Uatu art! :D
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on January 27, 2012, 06:26:17 AM
Nice lich too. Just need a death knight to fill out the ranks of the undead...
Title: Re: Icon requests for Uatu
Post by: arelim on January 27, 2012, 05:54:22 PM
The design I'm working on wont be done for a while ... I've got bunches of art I have to do ... and no time to do it in.
Title: Re: Icon requests for Uatu
Post by: Uatu on January 27, 2012, 06:22:33 PM
Thanks guys!  I think I have a long way to go for walls and such still - my mod is still far from completion but I am working on some more walls because the overland looks really sparse and lonely!  But I will keep trying to hammer away at the mod...
Title: Re: Icon requests for Uatu
Post by: manikus on January 28, 2012, 02:40:30 PM
Uatu, when you get ready to do the walls, use the Wallgen utility by Dan, and then touch up the walls that need it - it will save you hours, maybe even per wall. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on January 28, 2012, 06:28:07 PM
Of course, I am doing exactly that!  The tool is an awesome time-saver!  (I just need walls, so don't expect high quality, but...)  But still, there are many things that cannot be done with that, too, such as trees, bushes, rocks, etc...  With the very sparse selection of walls/overlays I have, I need quite a lot more to spice up the environment...  Some of the things Dinonykos has done (footpaths, flowers, etc.) are really nice, but some are beyond me right now :D

I have fixed some of my site's links, now some more stuff is visible...
Title: Re: Icon requests for Uatu
Post by: Braggi on February 01, 2012, 10:16:26 PM
Hi Folks. I've been an inactive member here for a year or two. (Love it when life gets in the way... not! :-\ )   

I am a fan of Uatu's monster icons and wanted ask permission to post some simple variants on his slaads. I have done recolors of the red slaad to get the green, blue and grey versions. I also did some recoloring and scaling to cook up the slaad form of Ssendam and the smaller black death slaad.

Thanks for reading and please keep up the great work, everybody.

 :)
Title: Re: Icon requests for Uatu
Post by: Uatu on February 01, 2012, 11:27:29 PM
Ah, fooey, why not...  ;)

I have been planning for a long time to do some other slaads, too, but...  maybe I will get to it one of these days!  (Maybe sooner than later now that you have reminded me...)
Title: Re: Icon requests for Uatu
Post by: Braggi on February 02, 2012, 01:54:38 AM
Thanks very much! Here's what I have:

Blue, Death, Green and Grey Slaads:

Title: Re: Icon requests for Uatu
Post by: Braggi on February 02, 2012, 01:57:30 AM
And last but not least, Ssendam's slaad form. Once I get a decent icon sorted out for Ygorl, then the first edition collection of slaads is complete.

Thanks again for your permission - you do excellent work.

  :)
Title: Re: Icon requests for Uatu
Post by: Uatu on February 02, 2012, 07:53:57 PM
Hmm - I do have an icon of Ssendam's other (more interesting) form... :)  Was there any literature out there specifying the size of Ssendam's true form?

Anyway, I will get to some of the other slaads (relatively) soon, I promise...  If I remember correctly, they were all sized slightly different, which is one reason why I haven't gotten to them yet...
Title: Re: Icon requests for Uatu
Post by: arelim on February 02, 2012, 08:32:20 PM
What is a slaad? are they from a specific D&D world?
Title: Re: Icon requests for Uatu
Post by: Uatu on February 02, 2012, 10:27:21 PM
Slaadi (plural of "slaad") are the 1e AD&D inhabitants of Limbo (the plane of chaos - the githzerai are another group that lives there).

That sort of makes them the opposite of the modrons, who are the inhabitants of Nirvana (the plane of law), for which I've a bunch of icons for.  Mortal enemies?  Probably :D

I am not sure what slaadi think of bullywugs, gripplis, or other frog-like humanoids without outer planar origins :D  Maybe they attack them on sight?
Title: Re: Icon requests for Uatu
Post by: Uatu on February 02, 2012, 11:41:54 PM
By the way - are death slaadi black?  I don't think the color was ever specified - I was thinking they were maybe white...
Title: Re: Icon requests for Uatu
Post by: Braggi on February 03, 2012, 02:17:56 AM
A couple of answers to help out, I hope.

Ssendam:
I have all the first edition books in hard copy, so let me dip into the Fiend Folio, which is where the Slaads originated.

First, the stat block lists his non-Limbo form (the amoeboid form you already have posted on your site) as "size M", which is man sized (i.e. 5 to 6 feet tall). His slaad form as listed as follows in the descriptive text: "Like gods and demigods, Ssendam always leaves his true form behind when he travels the planes. In Limbo his form is that of large golden slaad."

Given that the average sizes for the slaad racial types range between 6 feet and 10 feet, and that the other "deity type" slaad (Ygorl) is 12 feet in height, I figured that the "large slaad" description would reflect a creature approximately 12 to 14 feet in height, more or less.

Death Slaad:
The first edition and second sources don't even mention this creature's slaad form or coloration. (I checked the 2E Planescape Monstrous compendium which has the creature listing to make doubly sure.) So, I improvised, but based on two sources - some previous artwork from the FRUA archive which showed the creature as midnight black and an image of the death slaad as pictured in Neverwinter Nights which shows a deep-ochre-verging-on-black version. (Linkage for the NWN version: http://nwn.wikia.com/wiki/Death_slaad (http://nwn.wikia.com/wiki/Death_slaad) ). Although the linked image is from a 3E source, the folks at Bioware were pretty serious about visual accuracy, within the limits of their game engine. their dragons, for example, looked as much like the 1E versions as possible.

Slaad Sizes for Reference:
These are all taken from the first edition Fiend Folio descriptions.

Blue: 10 feet tall (my recolored version is likely a bit short)
Death: 6 feet tall
Green: 7 feet tall (or more)
Grey: 6 feet tall
Red: 8 feet tall
Ssendam: Man-sized in planar form, "Large" sized in Slaad form
Ygorl: 12 feet tall

Hope some of that is useful. Let me know if there are any other size/description dilemmas you have run into while creating. I have a huge collection of AD+D source books, and I'm only too happy to dig a bit if it assists in accuracy.

 :)
Title: Re: Icon requests for Uatu
Post by: Uatu on February 06, 2012, 12:24:09 AM
Hmm - I personally would make the death slaadi white, based only on 1e resources, because:

1. Ygorl is a black slaad - my guess is that his color would be unique among slaadi
2. The Fiend Folio picture seems to depict a white (or at least light-colored) slaad

Many of the 1e resources did not describe monsters at all - I think subsequent editions just made descriptions based on the 1e artwork.

In any case, I am working on some new, quick and dirty slaad artwork now ;)  I should have at least one new slaad ready soon...  But thanks for giving me the impetus to do it...
Title: Re: Icon requests for Uatu
Post by: Braggi on February 06, 2012, 04:04:03 AM
Very much looking forward to it.

(Say... if we combined our death slaad colors would that give us a checkered slaad?   ;) )
Title: Re: Icon requests for Uatu
Post by: Uatu on February 06, 2012, 07:21:23 PM
Well...  I did a quick blue slaad (see webpage).  (And it's nekkid!)  As the largest of the normal slaadi, the others should be easier to do (especially the gray, because they have no spots).  :)

For Ygorl, I will probably do his non-native form; not decided yet for death slaadi - but I guess unarmored humans with big magic swords isn't very interesting (or is it?).  Might look more interesting (primal?) if they are nekkid (or just with the loincloths that some slaadi seem to wear).

Checkered slaad sound like a good compromise to me :D
Title: Re: Icon requests for Uatu
Post by: Nol Drek on February 07, 2012, 12:06:35 AM
Here are some Slaad.

Red Slaad
Blue Slaad
Slaad Spawn
Green Slaad
Title: Re: Icon requests for Uatu
Post by: Nol Drek on February 07, 2012, 12:08:29 AM
Black Slaad
Gray Slaad
Curse Slaad
Blood Slaad
Title: Re: Icon requests for Uatu
Post by: Nol Drek on February 07, 2012, 12:11:33 AM
Death Slaad
Talon Slaad
Caesar Slaad
Title: Re: Icon requests for Uatu
Post by: Uatu on February 07, 2012, 12:13:14 AM
I guess nekkid is the way to go for 2nd edition and later slaadi...  ;)  Incidentally, I like my slaadi more froggy than not - they aren't evil demons or devils, after all - I don't think that they should be as menacing-looking at those.  (Although that caesar slaad sure looks menacing!)

Also interesting is that most (humanoid) death slaad depictions seem armored, even though the 1e description said that they were NOT armored...
Title: Re: Icon requests for Uatu
Post by: Nol Drek on February 07, 2012, 12:18:55 AM
Well...  I did a quick blue slaad (see webpage).  (And it's nekkid!)  As the largest of the normal slaadi, the others should be easier to do (especially the gray, because they have no spots).  :)

Slaadi don't typically wear pants or loincloths. The exception is the Death Slaad which, according to the D&D Miniature seen above, is Gray in color and wears armor.

And Ceasar Slaadi come in two varieties: with and without chicken.
Title: Re: Icon requests for Uatu
Post by: Braggi on February 07, 2012, 04:16:08 AM
Ceaser Slaad, huh? (Looks tasty.) So, if I encounter one of those in the game, and since part of topic is about clothing or not for the icons, does that mean that there's a chance of finding a Ceaser slaad with a green slaad dressing? And of course there's always the Pasta slaad and the ever-popular Fruit slaad too.

 ::)

(Sorry... I had to. I'll hide now.)

Title: Re: Icon requests for Uatu
Post by: Dinonykos on February 07, 2012, 04:27:16 AM
Would be interesting to change such fotos into icons either per manipulation or changing the position, if possible. :)

(Of course, then there would be additional copyright issues... :( )
Title: Re: Icon requests for Uatu
Post by: Nukedemus on February 07, 2012, 05:51:58 AM
That is an awesome idea! Take photos of tin soldiers and reduce them in size and possibly pixels. :)
Title: Re: Icon requests for Uatu
Post by: Dinonykos on February 07, 2012, 10:57:27 AM
Which reminds me again of the possibility to do Lego or Playmobil mods - unfortunately, that would even be more complicated concerning copyright issues.

A board-game mod would also be funny, like the party moving through a chess-based world. :D
Title: Re: Icon requests for Uatu
Post by: Nukedemus on February 07, 2012, 11:41:35 AM
Quote
A board-game mod would also be funny, like the party moving through a chess-based world.
That's a cool idea.  8)

That is a great idea actually! Straight up DC Chess. Imagine chess combat icons! How can you simulate chess in DC combat? :o Will fireballs fit in? Mind boggling. :)

3d exploration might lack in variation due to the constant checkered pattern. :) What can you explore on a chess board? Drama will not be a problem since there are many actors on board so to speak.
Title: Re: Icon requests for Uatu
Post by: Targeter on February 07, 2012, 12:10:13 PM
I smell contest material...  :)
Title: Re: Icon requests for Uatu
Post by: Uatu on April 03, 2012, 09:40:40 PM
Just to let y'all know - I've been busy drawing new stuff and fixing up my website...  it's still got a few kinks (broken links), but you can find some new art up there now.  (Some stuff is not finished, sorry about that, but I need to put it up or I will forget about it...)

I am actually still trying to make my wintery mod for the (ended) contest, if only because I like wintry settings, so you may notice a lot of new/modded art for cold environments...

Anyway, some of the comparatively new stuff is:

Arctic-themed small pics (polar bear, winter wolf, snowy owl, white whale, frost giant, white dragon)
Other small pics (norker, gold dragon, some people; there are also some extra-sized small pics on the bottom of the small pics page)
Icons (giant skeleton, blue slaad, green slaad, giant snowy owl)
...and a few cruddy walls/overlays :D

I also changed the layout a bit (good?  bad?).
Title: Re: Icon requests for Uatu
Post by: manikus on April 04, 2012, 01:35:18 PM
Yay! Woot! Woot! :D (Yay!)

Off to explore...
Title: Re: Icon requests for Uatu
Post by: manikus on April 04, 2012, 03:01:11 PM
...back from exploring.

Awesome stuff, Uatu. :D I particularly like the two dragon small pics and absolutely love the mountain pine wall. Great work my friend.
Title: Re: Icon requests for Uatu
Post by: Uatu on April 04, 2012, 08:59:55 PM
Bah, walls are my nemesis, but I need to do more or else my snowy landscapes look very sad and lonely... :(  The new wall tool definitely helps for flat-type walls, though (need to use that a bit more).  But nature-type walls I still have to do by hand...

But yeah, I like my dragons okay, too :D  (Those I did a bit more work on than the others, many of which I did as quickly as possible (it's a numbers game!)... :D )  The gold dragon I actually started maybe 2-3 years ago... :D
Title: Re: Icon requests for Uatu
Post by: Dinonykos on April 05, 2012, 04:08:59 AM
I also like your trees, but (to lay another finger in the wound... :) ), you will probably need tree walls that look like they cannot easily be walked through/around...  ;) Your icons and portraits are great as ever, I agree with Manikus concerning the dragons, and I also like the snow owl very much...
Title: Re: Icon requests for Uatu
Post by: Uatu on April 05, 2012, 08:57:31 AM
Thanks, guys...  Actually, I think something is a bit wrong with the owl, so I may try to fix it up/shade some more...  Depends on my work ethic :)

As for trees - bah, all of my trees can be walked through!  (Trees so bunched that PCs cannot pass mean THAT much more trees and more work to make them...)
Title: Re: Icon requests for Uatu
Post by: manikus on April 05, 2012, 01:45:34 PM
Well the great thing about doing more tree walls, is that using the mountain for example, you could have other pines that partially behind it - so that the party doesn't think it can walk through them AND partially behind, means you only have to draw part of the tree. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on April 05, 2012, 08:34:25 PM
Well - my limitation for tree walls is mostly that I don't want to draw more than one tree :D  (I could of course copy a lot of the same tree, but the resulting wall would look rather repetitive!)

Anyway, I have only once in my life experienced trees that were so bunched together that I couldn't walk though them (that was my backyard, so maybe it is not that uncommon actually?).  The deer seem to be able to go through, anyway, though.  (I still usually set the editor so that PCs bump into the tree, though - because PCs can't do complex movements like not walk perfectly straight or not turn at right angles...)
Title: Re: Icon requests for Uatu
Post by: manikus on April 06, 2012, 01:40:41 PM
That's a really good point about trees, Uatu. :) I think about it a lot, especially when doing deciduous trees. Sure, the trunk on that Oak tree is formidable, but I would just step around it - voila! Trees do not need to have blockage at all. ;) From personal experience, what has always kept me on the path in the forest was pretty much ease of use - if I ever wanted to go off the path, maybe I'd get a little we or little dirty, but unless there were brambles, Poison Oak or Ivy or Stinging Nettles, you can almost always push through. In DC terms, these could be overlays. :D The other thing that kept me on the path were rocks and fallen logs (more overlays). Wild animals could be a reasonable deterrent as well, except that I am loud enough when tramping through the woods that they have a great deal of advanced warning. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on April 09, 2012, 08:32:50 PM
Ah - that might be a nifty way of handling it - no blockage via trees, but you could have certain types of trees/bushes have a chance of causing damage (1 hp or so) or disease/poison (poison ivy, etc.).  Bugs like ticks, spiders, etc. might be another problem that falls on PCs' heads :D  Druids might be exempt after a certain level (5 or so?), though...

I do think I will need some bushes/rocks/etc. overlays, too - one of these days...
Title: Re: Icon requests for Uatu
Post by: manikus on April 10, 2012, 05:53:36 PM
Now you know a little trick that I had planned. I hadn't decided exactly what the downside would be for crawling / pushing through the trees, but I am not going to cause HP damage - I was thinking more along the lines of attaching a Special Ability to the character or the party for perhaps humorous effect such as a pine cone becoming stuck to the PCs  back and everyone snickers when he walks by, but nobody tells him. :)

I had thought about doing brambles, though, and if the player went through that would likely cause a small amount of damage - 1 hp max. I would hate to kill a first level character because they went through some bushes to investigate a noise or something. :D
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on April 10, 2012, 06:19:37 PM
The hit point system really doesn't translate very well into actual bodily harm, does it?
Title: Re: Icon requests for Uatu
Post by: manikus on April 10, 2012, 07:15:22 PM
Bot really. That's why I hesitate to cause damage in this way. I like the idea about non-fatal poison, though - a nasty rash that temporarily lowers CHA or something along those lines. :)
Title: Re: Icon requests for Uatu
Post by: Uatu on April 10, 2012, 07:59:50 PM
Ha haha...  Well, special abilities are likely beyond me, so I may be limited to reducing hp.  Hp is a fair system to translate into bodily harm, but the AD&D system gives a very low number to normal humans in general, meaning that a feeble magic-user with 2 hp will be treated to a very big surprise when he walks through a bramble bush...

Even unlucky 1st-level fighters may have a whopping total of 1 hp (and his PC career will likely be very short) - as a DM I was always nice and allowed my 1st-level PCs to have full hp (10 for fighters, 8 for clerics, etc.), plus allowed the unconsciousness rule (i.e. death at -10 hp, much like DC and FRUA).  Otherwise everyone would just be dead!
Title: Re: Icon requests for Uatu
Post by: manikus on April 11, 2012, 01:22:01 PM
Uatu, I can think of several people who would willingly write the SA for you when the time comes. ;)
Title: Re: Icon requests for Uatu
Post by: nologgie on April 11, 2012, 02:20:22 PM
Uatu, I can think of several people who would willingly write the SA for you when the time comes. ;)
Aye. Goodness knows he's made enough artwork for us to use.
Title: Re: Icon requests for Uatu
Post by: manikus on April 11, 2012, 02:26:52 PM
Very true. I was also thinking that if Ed can figure out a way to make damage occur to characters when they pass through a wall, that he likely has the know how to write a simple script - with some coaching. :D
Title: Re: Icon requests for Uatu
Post by: nologgie on April 11, 2012, 05:09:33 PM
Okay, but don't start him too soon. It can be addictive, and we still need more art. ;)
Title: Re: Icon requests for Uatu
Post by: manikus on April 11, 2012, 05:13:03 PM
I promise to wait at least until he sends me an email asking for it. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on April 11, 2012, 08:00:50 PM
No worries, the deluge will start later on - in making my mod, I have a bad habit of starting over again and again, so that I am always at the starting point each time...  When I finally get down to crunching the mod out, though, I think a lot of questions will suddenly burst forth, including scripting (if I am brave) :D  I hope you can help me out then!

In the meantime, I will probably do some more pictures here and there (especially for my mod), not to mention fix up some of the older ones (the treant small pic is not finished (I noticed it in the default artwork, but the leaves aren't colored in yet), etc.)
Title: Re: Icon requests for Uatu
Post by: manikus on April 12, 2012, 01:19:47 PM
Well, I take what I can get. ;)

As always, I look forward to updated artwork and new artwork. If you update something that is in the default art, could you give me a heads up so that I can add it in? :D
Title: Re: Icon requests for Uatu
Post by: Uatu on April 12, 2012, 10:14:57 PM
Shore - as long as I notice it myself, too :D  (Strangely, I always look forward to updated/new artwork, too...)
Title: Re: Icon requests for Uatu
Post by: manikus on April 13, 2012, 01:25:07 PM
If you just post here that new art is up, and what it is, I'll do the rest. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on April 18, 2012, 08:15:04 PM
Actually, there are pretty frequent updates these days, but let me see if I can remember what I did since the last time I posted...

Men: Icons (dwarfs, female gnomes, variations for the male cleric, female druid, and the witch), Portraits ("finished" colorful warrior, half-elf girl, added variation for female druid)
Aquatic: Icons (mermaid), Portraits (mermaid (not quite finished, though), white whale, arctic shark, giant squid, water naga, eye of the deep (also full-size version))
Plants: Icon (actually modified the galeb-duhr a bit prior), Portrait (finally "finished" treant)
Walls: A few dinky overlays/walls :)

Enjoy!  (At least the treant was in the default art, I saw...)
Title: Re: Icon requests for Uatu
Post by: Dinonykos on April 19, 2012, 08:00:55 AM
Enjoy!

I do! Really cool portraits. I missed some others earlier, as I have just realized, which are also great, I like the perspective of the Frost Giant, for example! And I am particularly impressed by the "Landsknecht" (It's funny that there is no English translation for this, and that in French, it is just an onomatopoeia of the German word as far as I can assume with my limited French...). I wonder how you came to paint this icon... :)

I furthermore wonder which "fan service" solution you will find for the new mermaid... :D

Title: Re: Icon requests for Uatu
Post by: manikus on April 19, 2012, 02:14:27 PM
Great news, Uatu. :D I typically see a post from you that mentions new art, and then go dredge the folders for all the new art since the last date. ;) One of these days, I'll ahve to try your site like a normal viewer does. :D :D :D
Title: Re: Icon requests for Uatu
Post by: Uatu on April 19, 2012, 07:55:00 PM
Ha ha, thanks Dinonykos.  The giant perspective was something that I tried out, it was fun, anyway!  It is true that it is weird how they just didn't translate Landsknecht into "Landknight" or something like that.  I like to base my creations' clothing on actual medieval designs (some imagination, too, but I don't want to go as far as many RPGs have gone (as in Japanese RPGs or the later versions of D&D)), so I found the landsknechts, who had quite interesting fashion!  A lot of the fashion back then was quite interesting, with asymmetry (in colors), over-long sleeves, and so on.  (I like English and German medieval clothing.)  But anyway, I have a mix of semi-realistic and fantasy types...

As for the mermaid - that is my current problem, perhaps you guys can help me!  I have a few options here:

1. Make her, um, anatomically correct - in all old depictions of mermaids, they were always bare (except for maybe some hair ornaments), and this is how they are in old AD&D, too.  However, people may balk at this rather innocent baring of flesh, so...
2. Leave as is - well, this would sort of technically allow her to be bare, yet not nude?  (Sort of?)  It is a bit strange to look at, though.
3. Add shells - shells are the "standard" issue to add modesty to modern mermaids, it seems.  A bit corny, but that is what I did to my last mermaid, after deliberating a bit.  It does making it easier for little kids, perhaps.
4. Add aptly-placed jewelry - like a pearl necklace?  Might seem a bit unnatural.  Maybe a few strands would look better.
5. Add clothes - but do mermaids wear clothes?

What do you think?  :D

Manikus - usually, I plug up my websites' directories so that they cannot be viewed at directly, so I may plug up these soon as well... ;)  But I will leave it open a bit later perhaps... as it does make it easier for you to peruse, but maybe to force you to go to the actual website :D
Title: Re: Icon requests for Uatu
Post by: Dinonykos on April 20, 2012, 02:11:10 AM
Concerning the mermaid, I think that if you want to avoid a bare chest, you may come up with some funny alternatives like crab armors instead of shells. Or you could add some small sea animals accidently swimming in front of the points of interest. Or you could add a brown alga on the right which is bend to the left by the current you already indicated with the hair...
However, I am not sure that bare chests alone would be a problem. I would also like read some additional opinions for this issue, since I have a similar problem with some characters in Helmetlands... :)

Concerning Knecht and Knight, that's one of this interesting example where two words are obviously from the same root, but have developed in different directions. "Knecht" as in "Landsknecht" rather means vasall, I think, while "knight" is equivalent to "Ritter" in German, which is of course related to "Reiter" or "rider"...
Title: Re: Icon requests for Uatu
Post by: nologgie on April 20, 2012, 03:40:49 AM
The mermaid's points of interest:
I doubt many people would be bothered by such things unless they were overly emphasized. (Cheesecake style.)

Or perhaps you could continue the scales and fins all the way up to the armpits. :P

* * *
I thought "knecht" was hired servant rather than vassal, and understood a "Landsknecht" to be a country's hired servant. A somewhat polite name mercenary soldier.

The English translation at the time would probably have been something like "Cheap Swiss", as the cantons had just about priced themselves out of the mercenary market by the late 15th century. (The Swabian Alliance set the standard for landsknechts, and was built on the swiss model.)

The english histories I've read referred to them as landsknechts, so perhaps they simply didn't feel a need to translate the term.
Title: Re: Icon requests for Uatu
Post by: Dinonykos on April 20, 2012, 01:33:48 PM
Well, I just checked my etymology dictionary and learned that "Knecht" may even derive from the same root as "Knabe" (Boy) and was used for very low-ranked servants as well to hi-ranked (see the relation to "knight"). Nowadays in German it's only used in relation to farming, but during the Middle Ages there have been "Waffenknechte" and "Edelknechte" as well as "Fuhrknechte" and "Mühlenknechte".
Title: Re: Icon requests for Uatu
Post by: nologgie on April 20, 2012, 02:51:24 PM
Interesting. According to the Osprey military history journal the word Landsknecht was coined by Peter von Hagenbach around 1470, and had been transformed into Lanzknecht as early as 1500. This would address the pikemen, but not the mounted troops nor the doppelsöldners with their two handed swords.

The Anglo-Saxon the word cniht meant "boy" or "servant", which is similar to the German "Knecht".  In Old English the word cniht's meaning was "youth" or "hero."  Unfortunately the cniht's position on the display of mermaid nipples or areola is not reported, or it might bolster support for one side in the original topic.
Title: Re: Icon requests for Uatu
Post by: manikus on April 20, 2012, 03:22:48 PM
Okay, now that we're talking etymology, I'm interested. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on April 20, 2012, 09:24:05 PM
Thanks for the opinions, let me consider for the mermaid...

Also, interesting discussion, perhaps Knabe is related to the English knave?
Title: Re: Icon requests for Uatu
Post by: Nol Drek on April 21, 2012, 09:50:29 AM
The Anglo-Saxon the word cniht meant "boy" or "servant", which is similar to the German "Knecht".  In Old English the word cniht's meaning was "youth" or "hero."  Unfortunately the cniht's position on the display of mermaid nipples or areola is not reported, or it might bolster support for one side in the original topic.

FRENCH GUARD:  You don't frighten us, English pig-dogs!  Go and boil your
    bottom, sons of a silly person.  I blow my nose at you, so-called Arthur
    King, you and all your silly English k-nnnnniggets.  Thpppppt!  Thppt!
    Thppt!
GALAHAD:  What a strange person.
Title: Re: Icon requests for Uatu
Post by: Uatu on May 09, 2012, 08:37:08 PM
Well, actually, updates are going on continually, but I might as well list up some new (since last time) stuff at this point; some stuff is new, some is recolored, some is actually ancient stuff I dug up from somewhere:

Small pics: female gnome, female dwarf, human girl, black dragon, wild boar, simple egg, dryad recolor, elf recolors (grey to high), reading girl, campfire*, healer*.
Icons: female dwarf, crane, dryad (new version to replace my ancient one), leafless treant
Backdrops: starting to do other-direction and night versions of my island picture
Sprites: kobold, dryad
Walls: sea rock
Overlays: raspberry bush

*Pardon me for these :D  I found them deep in my computer, where they were destined for the dust bin, but...  ah well, I decided to put them up, anyway, as it seemed like a waste... ;)

Anyway, this time I actually did some new sprites! :D
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on May 10, 2012, 02:52:23 AM
Thanks Uatu

Can I ask: what is the difference between your Orc and Orc Shaman? Does the Shaman have only one eye? Any other differences?

Incidentally, I think my favourite of your icons is the hippo. Just looks really nicely shaded and realistic, with the sun shining on its back.

And I love your red dragon - except that when his mouth is open his shadow's mouth seems to stay closed?!
Title: Re: Icon requests for Uatu
Post by: Uatu on May 10, 2012, 05:49:14 AM
Hmm - the orc shaman was maybe the 4th or 5th icon I ever made ;D  It does seem that I only removed one eye and gave him a little necklace...  I think I looked up Gruumsh's shamans and there was little to describe how they differed (except for the eye), so I did little :)  (In retrospect, it would probably be better to decorate the guy more - my kobold shaman is slightly more interesting.)

I like my hippo, too - fearsome beasts, them hippos!  On YouTube, you can see them one one day save a fellow herbivore from crocs (who flee the horrible hippos)... and on another day, eat a poor victim animal itself (er... herbivore, I thought?).  The beasts are actually good "monsters" for AD&D - you never know what they will do, despite their neutrality (and stupidity)...

As for the red dragon - hmm, maybe you are right...  by the time I get to the shadows for all my wyrms, I am plumb tired and tend to just wing the shadows :D  I will try and fix that shadow soon, thanks for letting me know...  (Also, looking at it now, I think I should shade his other wing a bit more...)

But again, thanks for your feedback, it often helps to have it ;)
Title: Re: Icon requests for Uatu
Post by: Dinonykos on May 10, 2012, 06:38:09 AM
Great new art, Uatu!

Concerning the Red Dragon, since the light comes more or less from above, I would not expect that you could really see the opened mouth. Steve still has a point, though, since the shadow of the head should slightly change, I think.

I can only repeat my mantra "Please, a design by Uatu... please, a design by Uatu... please..."

Title: Re: Icon requests for Uatu
Post by: Uatu on May 10, 2012, 07:40:29 AM
That was my vague thought process, yes, Dinonykos :D  But Steve does make a good point that it does seem that the shadow should change, as you say.

As for a design - I am actually working on one :D  I even have a vague story...  but bear with me, as although I have been making DC art for so long, I am still a newbie at actually designing a mod :D  Plus, I have lots of art but not really that much walls/overlays/etc., so I should probably apologize beforehand for rather boring, repetitive landscapes...  :(
Title: Re: Icon requests for Uatu
Post by: Le Marquis on September 25, 2012, 03:13:39 PM
I just browsed your site and I must say it's totally awesome... You've drawn so many of the AD&D1 monsters, there are probably not many left (at least monsters who had a pic in the books) Except maybe marilith and other demons ?
If I ever manage to do cool designs with dungeoncraft, I'll definitively use your artwork. It's exactly what I was looking for.
Keep on the good work !
Just a minor detail : the cure serious wounds icon looks corrupt, but then again maybe it's my computer's fault...
Title: Re: Icon requests for Uatu
Post by: Uatu on September 26, 2012, 04:00:11 AM
Thanks for the comments, I really appreciate it :)

To be fair, according to my calculations, I have only finished icons for about 1/3 of the MM, and 1/6 of each of the FF and MM2 tomes - meaning that I am far from finished :D

I admit that I have not done many demons yet - perhaps I will try a marilith soon (should be fun!).  I will also take a look at the Cure Serious Wounds icon, thanks for letting me know...
Title: Re: Icon requests for Uatu
Post by: manikus on September 26, 2012, 02:41:23 PM
You know what I'm also looking forward to you doing more of? Marvel super heroes, particularly mutants -> goodies and baddies. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on September 26, 2012, 09:07:39 PM
Ha ha...  That would be kind of fun, too (as a once avid collector of X-Men comic books).

Some possibilities:

1. Nightcrawler
2. Psylocke (before ninja-fication)
3. Colossus (beefy red speedos version)
4. Nimrod ('cuz he's silly looking!)
5. Pot-bellied Classic Batman (as cannon fodder)
...etc.

(I'm seriously years behind in Marvel comics, so I can only do old stuff now... ;) )
Title: Re: Icon requests for Uatu
Post by: manikus on September 27, 2012, 02:38:23 PM
Old stuff is good. :D And you don't want to know what they're doing now - out of context it'll just piss you off.

In addition to those you mentioned, I would love to see Shadowcat, any Alpha Flight members (was a huge fan of theirs) and a full-sized Sentinel. Oh, and Magneto. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on September 28, 2012, 07:18:26 AM
But... but Shadowcat keeps changing her costume (and her name)!  But actually I was thinking of her as well...

Anyway, no X-Men for now, though - working on a few demons instead...
Title: Re: Icon requests for Uatu
Post by: manikus on September 28, 2012, 02:29:07 PM
Well, if Kitty is going by Ariel or Sprite, you wouldn't need to do those icons, because I want Shadowcat. ;) And I don't know how she looks now, but I want the one we're both familiar with - when she was still with the X-Men. :) You could even do an icon of Lockheed - that could be the tiniest dragon icon ever. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on September 30, 2012, 10:30:35 AM
Well - I was familiar with two costumes, the blue one (X-Men) and the black and yellow one (New Mutants)...  I guess you mean the blue one, right?

However, I have already pooped myself out doing a few diabolical creatures instead... :(
Title: Re: Icon requests for Uatu
Post by: manikus on September 30, 2012, 02:12:28 PM
Well - I was familiar with two costumes, the blue one (X-Men) and the black and yellow one (New Mutants)...  I guess you mean the blue one, right?

However, I have already pooped myself out doing a few diabolical creatures instead... :(

What about the suit in Xcaliber? ;) I never read New Mutants, so I guess I do mean the blue one. :D If you could get these Marvel icons done by sometime, oh lets say before 2015, I'll be happy.

I hope you're going to share your diabolical endeavors soon. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on September 30, 2012, 09:15:43 PM
Oh right - the Excalibur one might be better to my liking.  (The old X-Men blue one looks kind of, um...)

I guess I will put up a backlog of the art I have been doing since the last time I updated the site soon...
Title: Re: Icon requests for Uatu
Post by: manikus on October 01, 2012, 02:39:25 PM
Oh right - the Excalibur one might be better to my liking.  (The old X-Men blue one looks kind of, um...)
I'll take my Kitty Pryde any way I can get her. ;) I kind of like the new costume - leathery (well new as of a year ago, I'm not up-to-date)

I guess I will put up a backlog of the art I have been doing since the last time I updated the site soon...

Yes please. :D If I have some good icons to play with, perhaps I will stop spending my time turning swords into light sabres on some of my icons. ;) I don't really have a need for a bunch of Sith and Jedi icons, just was fixing the shodow on one, and next thing you know...
I'm particularly interested in seeing the demons, though I am much more of a diabologist, I would hate to be too predictable in my design mechanations. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on October 02, 2012, 08:07:16 PM
Sorry...  I will try to update it tonight (Japan time)...  I was brushing up some pixels a bit last night.
Title: Re: Icon requests for Uatu
Post by: Uatu on October 03, 2012, 10:35:05 AM
So, I came home late again, but I promised, so...  I did a quite upload of just the planes of evils' denizens.  There are five new ones - see if you can find them!  (Well, four of five are rather obvious, but...)
Title: Re: Icon requests for Uatu
Post by: Le Marquis on October 03, 2012, 01:41:10 PM
Excellent ! I love the marilith (and the others too).
I think I found n° 5 !
Keep on the good work !
Title: Re: Icon requests for Uatu
Post by: manikus on October 03, 2012, 03:31:12 PM
I've got an epic fail going on here. :(

Only the first couple of rows of icons are appearing. I can see that there are hyperlinks down the page - but no images. And you fixed it so I can't cheat anymore. ;)

I'm using Google Chrome.
Title: Re: Icon requests for Uatu
Post by: manikus on October 03, 2012, 03:44:40 PM
Getting a 404 error for cm_Greenlandhark.png - I assume that it should be cm_Greenlandshark.png OR cm_GreenlandShark.png :)
Title: Re: Icon requests for Uatu
Post by: Uatu on October 03, 2012, 10:20:51 PM
Sorry about that, I have some images that I don't really want people to see... :D

Also sorry about the error, I will fix it tonight - although I think that the outer planes page should be okay (the shark is in the aquatic creatures page, right?).  (But right, Greelandhark doesn't seem right - does anyone need an icon of a hark?)

That's the bad thing about using Javascript to display the images, though - if one fails, all the others don't show...

(Anyway, the new ones I put up are all on the outer planes page.)
Title: Re: Icon requests for Uatu
Post by: Uatu on October 04, 2012, 09:07:51 AM
Doh, Manikus...  If you go and look at the page from the top (http://dhost.info/uatu), it works fine...  just not the http://dhost.info/uatu/dungeoncraft/cm part right now.  I will fix it, but...
Title: Re: Icon requests for Uatu
Post by: manikus on October 04, 2012, 02:20:44 PM
Doh, Manikus...  If you go and look at the page from the top (http://dhost.info/uatu), it works fine...  just not the http://dhost.info/uatu/dungeoncraft/cm part right now.  I will fix it, but...

Hmm, this is what I did - followed the link in your sig and navigated to icons. I only tried the trick after it didn't work. ;) And I think you are intending to show more than 50 icons since the top of the page says 304. :D But now everything is showing up so it's all good. :D
Title: Re: Icon requests for Uatu
Post by: manikus on January 14, 2013, 03:40:05 PM
Hey Uatu - new year, so new requests. :D

I would really love a Solar and Devas to go along with your awesome Planetar. Along those same lines, I would also like to request some Archons - the Lantern Archon should be very easy for you to do. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on January 15, 2013, 05:47:01 PM
Hiya Manikus :D  I shall put the solar and a deva (or three) to my tentative list of things to do (which does get reset every few months or so, due to failing memory, so please refresh my memory if you asked for anything else prior)...

Essentially, devas are:
Solar: 10' tall double-winged muscular man with molten copper color skin, bronze hair, eyes like glowing topaz; wings are coppery-gold, wearing robes; armed with huge composite bow and 2-handed sword +5 of dancing and sharpness.  Hair is a bit like a shaggy Wolverine ("bub").
Astral Deva: 7' tall winged man with golden skin and hair amber eyes, large white wings tinted with gold (wearing a loincloth, armed with a huge mace-like weapon).
Monadic Deva: 6' tall winged man with milky white skin, silvery hair, and colorless eyes, with silvery sheened white wings (armed with a 10' (?) metal rod).
Movanic Deva: 6 1/2' tall winged man with... pale rose colored-skin, coppery red hair, and rosy white wings  (armed with a long, slender sword, as per +1 flame tongue sword - maybe red hot but not actually flaming)

Devas, Planetars, and Solars all seem to be depicted only as males - guess there are no females, then :D
Title: Re: Icon requests for Uatu
Post by: manikus on January 15, 2013, 06:11:54 PM
I see no reason to think that the one or two pictures of each shown in 1e AD&D is necessarily definitive. ;) But, I had read in a forum once that they are male since the succubus and erinyes are female...

The archons are kind of like devas, but with animal heads... :D
Title: Re: Icon requests for Uatu
Post by: nologgie on January 15, 2013, 07:32:53 PM
Devas, Planetars, and Solars all seem to be depicted only as males - guess there are no females, then :D

I heard the females were short and bearded, and kept out of sight if other races were present.  Or maybe that was dwarves.  :-\
Title: Re: Icon requests for Uatu
Post by: manikus on January 15, 2013, 07:40:30 PM
Devas, Planetars, and Solars all seem to be depicted only as males - guess there are no females, then :D

I heard the females were short and bearded, and kept out of sight if other races were present.  Or maybe that was dwarves.  :-\

The easy way to tell is where the feathers are...on wings, devas, in hair or on clips, either dwarves or hippies. ;)
Title: Re: Icon requests for Uatu
Post by: SilentThief on January 15, 2013, 10:10:03 PM
The female deva is strong willed, usually older but not always, and thinks far too highly of themselves. Oh, and I think its spelled "diva"...

ST the sarcastic
Title: Re: Icon requests for Uatu
Post by: Uatu on January 18, 2013, 05:36:13 PM
Doh...  It appears that planetars are supposed to have double wings...  (as in, four)  I will have to rectify the icon one of these days...
Title: Re: Icon requests for Uatu
Post by: manikus on January 18, 2013, 05:40:18 PM
Yes - unless of course you have depicted the extremely rare adolescent planetar - before he/she/it grows the second set of wings. ;)
Title: Re: Icon requests for Uatu
Post by: GoldBoxFan on February 28, 2013, 10:12:15 AM
I was missing some images from my Monster Manual 1 icon list, and noticed you had 9 icons at your website that were either better, or the only image I could find. So I took the DRAWCPIC.PCX, doubled the size to 640x400, added the icons and reduced them to 320 x 200. I then doubled them to 640x400 to see what they would look like in DOSBox. The images are below (hippo, rhino, weasel, badger, satyr, lamia, eel, sea hag, weasel, owl).

Since it is your artwork converted, can they be used in FRUA?
Title: Re: Icon requests for Uatu
Post by: manikus on February 28, 2013, 01:06:17 PM
Those worked quite well. :)
Title: Re: Icon requests for Uatu
Post by: GoldBoxFan on February 28, 2013, 02:02:04 PM
Those worked quite well. :)
Most look better than many of the icons that were made specifically for FRUA, and the rhino and hippo look better than Gold Box art. Really hope we can use them.
Title: Re: Icon requests for Uatu
Post by: manikus on February 28, 2013, 03:06:02 PM
I'm fairly certain that Uatu will give you the nod. :D Maybe he'll even be willing to do some icons specifically for FRUA if you ask - they're small and likes doing small icons. :D
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on February 28, 2013, 05:00:02 PM
I hope too 8)
Title: Re: Icon requests for Uatu
Post by: Uatu on March 03, 2013, 10:05:39 PM
The image seems dead now, but I did take a look at it - looks like they turned out okay!  (A few things could be fixed here and there, but...)

I am okay with their being used for FRUA :)

(BTW, I think I will have a deva or two in maybe... 2 weeks or so?  Sorry for the long wait.)
Title: Re: Icon requests for Uatu
Post by: manikus on March 04, 2013, 01:35:47 PM
Well, divas are used to having people wait for them to show up...oh, devas. ;) Close enough.

That sounds great, Uatu.
Title: Re: Icon requests for Uatu
Post by: GoldBoxFan on March 14, 2013, 11:25:38 AM
The image seems dead now, but I did take a look at it - looks like they turned out okay!  (A few things could be fixed here and there, but...)

I am okay with their being used for FRUA :)

(BTW, I think I will have a deva or two in maybe... 2 weeks or so?  Sorry for the long wait.)
Feel free to fix your own art.  ;) They were just a temporary compromise, though fairly good looking ones. A testament to how well the originals were made. If you redo the rhino, could you make a one-horn version as well as the two-horned versions? They have different hit dice and damage.
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on March 16, 2013, 05:54:39 PM
I was thinking to use this two Combat Wilderness Walls for my mod http://dhost.info/uatu/dungeoncraft/cww/cww_Desert.png and http://dhost.info/uatu/dungeoncraft/cww/cww_Forest.png maybe to also turn them a bit blue and purple to look like this pic http://freeartsoftware.com/dnm/imgs/mid/mojoworld-viewer-freeware-m.jpg (http://freeartsoftware.com/dnm/imgs/mid/mojoworld-viewer-freeware-m.jpg) and to subtitute trees with rocks.

Is that ok?
Title: Re: Icon requests for Uatu
Post by: Uatu on March 24, 2013, 09:31:39 AM
Er...  I suppose so...  mine are not really complete yet, but go ahead and modify them if you like!
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on March 24, 2013, 11:36:16 AM
Ok :) thanks  ;D
Title: Re: Icon requests for Uatu
Post by: Uatu on March 26, 2013, 09:17:55 AM
Well, I've (finally) made ONE diva, er, deva icon, but I will ruminate over it for a day or so before I upload it to my site...  Maybe I should resize and recolor it to make all of the other (2) devas, too, or is that too cheesy?  (It would be fast, though.)
Title: Re: Icon requests for Uatu
Post by: manikus on March 26, 2013, 01:16:48 PM
I'll take what I can get. ;)
Title: Re: Icon requests for Uatu
Post by: nologgie on March 26, 2013, 01:23:55 PM
I'll take two orders of Cheesy Devas, please.  And a side of Planetars to go.
Title: Re: Icon requests for Uatu
Post by: Uatu on March 26, 2013, 08:58:43 PM
Sounds like exactly like my plan for tonight...  (For some reason, now I want to eat popcorn shrimp.)

Once I have three types of devas, y'all can guess which one was the original :D
Title: Re: Icon requests for Uatu
Post by: Uatu on March 27, 2013, 11:25:12 AM
Hokay, they are up now...  A bit rushed, but now there is an angel corps...  the planetar has sprouted a new set o' wings as well...
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on March 27, 2013, 01:49:11 PM
They look really very nice. Btw now I remembered one of my earliest adventures where I used planetar, actualy it might be my first or second one played with 1e books :)
Title: Re: Icon requests for Uatu
Post by: manikus on March 27, 2013, 02:48:31 PM
Hokay, they are up now...  A bit rushed, but now there is an angel corps...  the planetar has sprouted a new set o' wings as well...

Are they in a special secret place? I see the new Planetar, but nothing else new.
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on March 27, 2013, 03:22:51 PM
They are next to planetar :) http://dhost.info/uatu/dungeoncraft/icons-outerplanes.html
Title: Re: Icon requests for Uatu
Post by: manikus on March 27, 2013, 03:26:34 PM
Oh silly me - I was looking on the all icon page, which does not have them.
Thanks. :D
Title: Re: Icon requests for Uatu
Post by: manikus on March 27, 2013, 03:28:05 PM
Ed, I would love to see some of the winged Archons (from the Manual of the Planes) - I mention this now because these amazing Devas would make great bases, with you know, animal heads instead of human heads. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on March 27, 2013, 08:17:30 PM
Oh, I dunno if I should reuse essentially the same bodies for ALL the heavenly corps (plus, only one archon has wings, I think)...  but anyway, I was (mentally) starting a different icon already...  (Incidentally, I did think that it was a bit weird that the archons of Heaven were chosen to be quite strange-looking compared to the devas (who are certainly more like angels in popular thought).

(Sorry, I only put them in the outer planes index - I normally update the all icons index as an afterthought (and it may be missing various icons)...)

Title: Re: Icon requests for Uatu
Post by: Nol Drek on March 28, 2013, 12:51:16 AM
Ed, I would love to see some of the winged Archons (from the Manual of the Planes) - I mention this now because these amazing Devas would make great bases, with you know, animal heads instead of human heads. :D

If we are talking Archons, Devas, Planetars, and Solars, let's not forget the Agathia.

The Agathion first appeared in Monster Manual II. They are the warriors of the Upper Planes.

"In its natural form, the agathion is an elf-like creature with opalescent, luminous skin and eyes which actually shine. Male and female agathia are of equal size and power." - MMII
Title: Re: Icon requests for Uatu
Post by: Uatu on March 28, 2013, 10:23:49 AM
Hmm - I for some reason never really read the agathion entry until now :D  (Maybe the lack of picture is part of the reason...)  They seem to hardly ever appear in their true forms, though...
Title: Re: Icon requests for Uatu
Post by: manikus on March 28, 2013, 01:57:05 PM
Nice point out, Nol. I completely forgot them.
I think the Archons are so funky because they were trying to be different. It was like, "well, demons and devils can be all different, but what about angels? gosh, I dunno. let's give some of them animal heads!" :D
Title: Re: Icon requests for Uatu
Post by: Nol Drek on March 28, 2013, 09:27:21 PM
Hmm - I for some reason never really read the agathion entry until now :D  (Maybe the lack of picture is part of the reason...)  They seem to hardly ever appear in their true forms, though...

On the prime material plane, they appear as normal humans, good-aligned creatures like the Shedu, or sometimes as a magical item.

The Agathion made it into 2nd edition and Planescape as the Agathinon.
Title: Re: Icon requests for Uatu
Post by: Uatu on March 29, 2013, 12:42:25 AM
Strange - elf-like, yet with FOREARM HAIR!  (A bit atypical, I think...)

Might be a good excuse to draw a shedu or something :D  Although elf-likes are fairly easy to do...

I actually thought archons were a bit redundant - since angels were basically done in five types already (solars, planetars, and 3 devas)...  Of the creatures in the Manual of the Planes, I liked the maruts and mortai the best - the quasi-elementals were alright, too, but the einheriar were a bit too fit-all-in-one...
Title: Re: Icon requests for Uatu
Post by: Uatu on April 22, 2013, 09:29:51 PM
Well - I've a bunch of icons not released yet, maybe I should just release them as my mod is not getting anywhere anyway.

I've a couple of new sprites, too...  maybe I should do more sprites than icons now, I do like how sprites look, but they take more work...
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on April 23, 2013, 03:15:18 AM
Oh lol i have the same feeling with my mod too, though I am sure I will have something by the end of june. If You ask me I would like to see more icons as they are the most important for combat :) meaning sprites are good to have but can do without them also but without nice icons you can make like no one else :) it is not just the same as there are not nice monsters to fight. I guess I can make some icons too and will do it but atm I am doing something else mainly sorting my things for DC.

Anyway I really like your way of doing icons and would just love to see more. Even PC icons or anything else like well famous characters of campaign settings like Simbul, Fizban, Drizzt, Tenser or any others could be very useful and make my adventuring more interesting. And also I would love to see all of your icons in one files sorted as on the site and regularely updated :D if that is not to much to ask. I like your site and all icons there are sorted nicely but I think it would be easier for me to update my collection just by downloading one rared file ;)

So if You ask me more icons are things I would like to see :evil7: and I am using many of those already :D
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on April 23, 2013, 05:34:21 AM
I have to say I agree. From a purely selfish point of view I'd rather see more icons -- including, eg, a lich, death knight, living knights, more humans of various types, thanoi. Your pixel-art style is perfect for icons and, to my mind, your icons can be mixed with other styles of sprite, small pic and big pic art. Still, I also think pixel-style sprite art can be mixed with photo-realistic or traditional fantasy art style pics.
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on April 23, 2013, 11:13:21 AM
Yes :) I would like to have icons of king Azoun 4, Alias and Dragonbait, Arlyn Mooonblade, then that Baenre good drow that I can't remember name but she was teamed with a Rashamar ranger in a few novels, then all this guys, I used to run them in my campaign ... hm now thinking of it I hope it is not too much to ask I have run them already 2 times in same adventure and one in another I would like complete Crew of the Realms Master to have in icons and maybe their ship too called Realm Master. Just for illustration :D

(http://lh5.ggpht.com/_FrdQs3vQSHQ/Suy4aGZsTRI/AAAAAAAAJnA/xOLpkuXH9Ts/ShrekStoleThis_thumb%5B9%5D.jpg?imgmax=800)

Here is wiki entry about it http://en.wikipedia.org/wiki/Forgotten_Realms_%28comics%29#Realm_Master_Crew

hm then more I really would like to have all those chars maybe in icons I know I can find some good pics too and make some advantures maybe but still they are good to have for example king like figure, saurial like palad ect :) just like well I was thinking to ask for Lord Soth too and maybe :) count Strahd but I sure want to see Jander Sunstar he is my favaorite Forgotten Realms/Ravenloft elven vampire

more pics :D

(http://hhttp://lh3.ggpht.com/-wShW1GpzWE4/USlt0JxZagI/AAAAAAAAPbY/r2OE6RaCFFo/s1600-h/OmenTheFlirt%25255B5%25255D.png)

(http://lh6.ggpht.com/-eY_HycScSi4/USlt3YvLVZI/AAAAAAAAPbo/aeit7R0Ja7M/s1600/VillainsUnited%25255B5%25255D.png)

(http://lh5.ggpht.com/-cc_KBph555E/USlt7U0OAQI/AAAAAAAAPb4/K3ya9xnPoo4/s1600/AgrivarReturns%25255B4%25255D.png)

(http://lh3.ggpht.com/_FrdQs3vQSHQ/Ssg0hJpqt9I/AAAAAAAAJjI/pou3Ge5Hr0Q/s1600-h/waterelemental%5B4%5D.jpg)

(http://static.comicvine.com/uploads/scale_small/0/3125/135660-18695-110517-1-forgotten-realms-ann.jpg)

(http://media.ideaanddesignworks.com/idw/covers/S/solicitations/2012/10_october/Dungeons_Dragons_ForgottenRealms_Classics_Vol4.jpg)

Also there are heir stats which i plan to use in my camp probably page 74 of Dragon Magazine 247 :D here it can be seen, just for info http://www.thecrimsonpirate.com/merp/downloads/htdocs/D20/DragonMagazineArchives/Drmg247.pdf (http://www.thecrimsonpirate.com/merp/downloads/htdocs/D20/DragonMagazineArchives/Drmg247.pdf)

Also here is about comics all info for episodes :) http://www.aherotwiceamonth.com/

I would also like to see Drizzt, Montolio, Bruenor,... and his drows like Jarlaxle ect, then Cleric Quintet guys too ect :) I hope this is not to much to ask ;) and I am ending this post as it is getting a bit longer but also I would like to see Cyric, and those guys from I think Avatar Trilogy (Shadowdale, tantras, Waterdeep, then Trial of the Cyric the mad and maybe there is one more) too :)



Title: Re: Icon requests for Uatu
Post by: manikus on April 23, 2013, 02:02:07 PM
Strange - elf-like, yet with FOREARM HAIR!  (A bit atypical, I think...)

Might be a good excuse to draw a shedu or something :D  Although elf-likes are fairly easy to do...

I actually thought archons were a bit redundant - since angels were basically done in five types already (solars, planetars, and 3 devas)...  Of the creatures in the Manual of the Planes, I liked the maruts and mortai the best - the quasi-elementals were alright, too, but the einheriar were a bit too fit-all-in-one...

I vote that you release the hounds! Er, I mean the icons. :D
I would love to see you do some sprites, Uatu. But before you do any, I would like to request that you do an icon of a Solar, if that isn't one of the new ones. I need someone to counter the Arch-devil Glasya that you did. ;) Plus, it would complete the set.
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on April 23, 2013, 02:37:38 PM
Thats good :) I have to say that I used planetar and probably I would ask some monster too but atm I don't really know what are done. I had one in mind but I forgot the name unfortunately... Actauly I found it it is from dragon 244 and it is called Ashiera, some flying magical humanoids :) of low level. I would also like to see alaghis and saurials maybe as i run those using that Humanoid PHB expansion

Btw now I found a wonderful document which allows to run any monster 1 and 2e published probably :) but there are really a lot of monsters there with all stats for PCs inclusing main stats, thiefs abiliteies, weigh, height and other things Here it is http://blog.aulddragon.com/2011/04/2nd-ed-race-spreadsheet/
Title: Re: Icon requests for Uatu
Post by: Uatu on April 23, 2013, 07:50:32 PM
Hmm - that's a lot of specific Forgotten Realms NPC, deity, and monster requests!  I am not familiar with all of them (I've not read any Forgotten Realms novels), although I know maybe half or so...  But is there any sort of priority order to them?  I can't do all of that...

Steve - I know you've mentioned death knights several times over a long period of time, so I tried making an icon for ye.  I'll have it up tonight (my time)...

Manikus - I've been avoiding the solar because of his double set of wings (wings tire me out for the most part, although ironically I did make a different icon that has wings).  I don't think a solar has as much power as an arch-devil, though - they would be better matched against a pit fiend, I think?  (Plus, Glasya can tag-team with Dispater, which would give a solar a rather painful disadvantage...)
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on April 23, 2013, 08:07:48 PM
Thanks Uatu. Please do not feel any obligation. We are already greatly in your debt for the wonderful icons you have made to date.
Title: Re: Icon requests for Uatu
Post by: Uatu on April 23, 2013, 11:55:40 PM
No problem...  I just happen to like drawing, AD&D, and making others happy...  :D  (As you can probably guess, I like drawing more than I like making mods.)

I also look forward to your future Dragonlance mod :D  (Maybe one of these days I will start with a few draconians perhaps!)  My first Gold Box game was Champions of Krynn, by the way...
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on April 24, 2013, 02:41:29 AM
Mine too! In fact my first RPG experience of any kind. That is why I have a particular affinity for Dragonlance, I think.

Speaking of Champions of Krynn, here is a little anecdote which I think is pretty funny. I had COK on the Commodore 64. The screen display was quite blurry, so much so that my brother and I (we would have been aged about 11 and 13 respectively) for a quite a while thought that the "GUARD" combat option was "QUARD"! (Evidently we had not thoroughly read the Rule Book). We had no idea what "QUARD" meant, but quickly worked out that using it gave you a free attack on the first enemy to step into an adjacent square.  :D

Title: Re: Icon requests for Uatu
Post by: Uatu on April 24, 2013, 03:23:08 AM
Ha ha...  It was pretty hard to read sometimes, the font they used.  I am also pretty sure that I learned the word "parley" from that game.  It might have been my first CRPG ever...

Sometimes I can't believe that I waited for Champions of Krynn to boot (switching 5.25" floppies when prompted) - it only took 1 hour for the first boot, and 30 minutes whenever there was a combat...  (What I would do for gaming - but I did have my Dragonlance book with me to kill the time.)

But yeah, so if you do finish your Dragonlance mod, I'd be quite interested to play it :D  Certainly there are a lot of difficulties that face the would-be Dragonlance mod designer (moons, class changes, spell schools/spheres, cleric deities, subraces, etc.)...
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on April 24, 2013, 05:13:00 AM
Haha me too :) and well those were my interests, I probably should make them myself as I progress with my mod as I am not really sure I will be using them but on the good side I feel I am getting better at mod making but still far from good :)

Anyway I used those guys from Crew of the Realms Master in table top gaming and once i used Drizzt also and once Thorin Oakenshild too. So those were just ideas but probably I could use complete Crew of the Realms Master for any medium-high level (Lv8-14) adventure or as NPC that could be helpful to the party, but currently I am still at low levels (Lv1-3).  So this is the order I would like to have icons for my FR adventures, though they not need to be very detailed just to remind of those figures at least with colour of hair, beard and at least to have clothes of the same class and maybe later that could be make even better
Main Characters:

Priam Agrivar Paladin - Priam Agrivar is a human paladin that is a member of the crew of the Realms Master. He is a former alcoholic who travels the world for adventure and redemption. His family symbol is probably black griffon on the white. http://elvisdean38.deviantart.com/art/Priam-Agrivar-ThisGuy-style-193642951 (http://elvisdean38.deviantart.com/art/Priam-Agrivar-ThisGuy-style-193642951)

Dwalimar Omen Wizard - A mage from the southern lands of Halruaa who is the captain of the Realms Master. Omen seeks out powerful artifacts to safely dispose of them. He meets Vartan and Priam in his search for the Hand of Vaprak. He is a powerful mage, but at times he experiences intense pains when he overly exerts his magical powers. At one point he mentions that he is slowly rotting away. He was once sought out by the Halruaan government for being a traitor. http://3.bp.blogspot.com/-bDhyMtte148/TZEp_FMzXpI/AAAAAAAAVqE/Zc8ZsPTl8h0/s400/hair2.jpg (http://3.bp.blogspot.com/-bDhyMtte148/TZEp_FMzXpI/AAAAAAAAVqE/Zc8ZsPTl8h0/s400/hair2.jpg)

Vartan Hai Sylvar Cleric - An arrogant and sarcastic elven priest. Although he maintains an aloof facade, he does care deeply for his friends. http://media.comicvine.com/uploads/6/61502/1304425-vartan_002_large.jpg (http://media.comicvine.com/uploads/6/61502/1304425-vartan_002_large.jpg)

Foxilon Cardluck Thief - A thief who has a previous addiction to a hallucinogenic cheese-like substance called "cheeese." In addition, he is an under-appreciated tailor with flamboyant flair and he can make do as a midwife in a pinch. http://media.comicvine.com/uploads/6/61502/1304421-foxy_002_large.jpg (http://media.comicvine.com/uploads/6/61502/1304421-foxy_002_large.jpg)

Rest of the main Characters:

Ishi Barasume Oriental Fighter - An oriental swordswoman who considers her honor to be of utmost importance and resents losing face. Her father died 10 years prior to start the series and she still sends messages to him as burnt offerings. For most of the series she seems to harbor a crush on Priam.
http://lh5.ggpht.com/-mLV95DGvfiE/URMounKvQ_I/AAAAAAAAPVg/2q1lmd97xBU/IshiFireworks_thumb%25255B3%25255D.png?imgmax=800 (http://lh5.ggpht.com/-mLV95DGvfiE/URMounKvQ_I/AAAAAAAAPVg/2q1lmd97xBU/IshiFireworks_thumb%25255B3%25255D.png?imgmax=800)
http://lh5.ggpht.com/--6BZczFTIuQ/UQdCcxXm2OI/AAAAAAAAPP0/S8E76p4YouE/GeographyLesson_thumb%25255B5%25255D.png?imgmax=800 (http://lh5.ggpht.com/--6BZczFTIuQ/UQdCcxXm2OI/AAAAAAAAPP0/S8E76p4YouE/GeographyLesson_thumb%25255B5%25255D.png?imgmax=800)

Minder Fighter - A female dwarf whose mind has been transferred to a golem. Her body was altered several times, first when she was rapidly heated by a flame trap set by an Ogre magi then cooled by a cone of cold spell. Her body is shattered by Labelas. She is later remade into a more "anatomicaly correct" form. It was first believed that Minder was a human female, however in the Forgotten Realms annual it's revealed she's a dwarf. She's a constant guard to Omen even going as far to be a nursemaid to him.  http://www.thecomicshop.com.au/covers/comics/f/forgotten/forgottenrealms-018-dc-nm.jpg (http://www.thecomicshop.com.au/covers/comics/f/forgotten/forgottenrealms-018-dc-nm.jpg)

Probably next I would ask for Elminster, Drizzt (with panther preferably) and Bruenor and so on :D
Title: Re: Icon requests for Uatu
Post by: Uatu on April 24, 2013, 09:57:31 AM
Wow - never knew that there was a Forgotten Realms comic book!  (Incidentally, as a near-native Japanese language speaker, the name "Ishi Barasume" sounds ridiculous, but... ;) )  I don't do many NPCs in general, but we'll see...  (Elminster and 2 of his buddies are already on my website, though :D )

Anyway, I have finished uploading icons, small pics, and sprites (note that I may edit them again); at least some of the new stuff (I might have missed something) includes:

Icons: Storm Giant, Hill Giant, Stone Giant (female), Elasmosaurus, Copper Dragon, Gynosphinx, Smilodon (Sabre-Tooth Tiger), Pentadrone, Nonaton, Sylph, Nereid, Death Knight
Small Pics: Woodsman, Red Wizard, Merman, Duergar, Drow, Wight, Mimic, Red Dragon, Nereid
Sprites: Giant Centipede, Al-mi'raj, Gorbel, Guard, Magic-user, Shrieker, Violet Fungus, Black Dragon

I also added some experimental pages at the bottom that are ordering the graphics by sourcebook now, as well as a weenie page for X-Men stuff (just Dark Phoenix still :D ).

Anyway, hope y'all find something you like... :)  (I'll be taking a break from drawing for 2 weeks or so)
Title: Re: Icon requests for Uatu
Post by: manikus on April 24, 2013, 02:02:35 PM
Manikus - I've been avoiding the solar because of his double set of wings (wings tire me out for the most part, although ironically I did make a different icon that has wings).  I don't think a solar has as much power as an arch-devil, though - they would be better matched against a pit fiend, I think?  (Plus, Glasya can tag-team with Dispater, which would give a solar a rather painful disadvantage...)

Well, there are different schools of thought about Solars, some texts compares them in strength to demi gods or even lesser gods. ;) But, I am counting on a single Solar not being able to stand up to an arch devil or prince of hell. :D There does have to be a reason for the party to get involved, after all. :D :D :D
Title: Re: Icon requests for Uatu
Post by: manikus on April 24, 2013, 02:08:27 PM
Wow - never knew that there was a Forgotten Realms comic book!  (Incidentally, as a near-native Japanese language speaker, the name "Ishi Barasume" sounds ridiculous, but... ;) )  I don't do many NPCs in general, but we'll see...  (Elminster and 2 of his buddies are already on my website, though :D )

Anyway, I have finished uploading icons, small pics, and sprites (note that I may edit them again); at least some of the new stuff (I might have missed something) includes:

Icons: Storm Giant, Hill Giant, Stone Giant (female), Elasmosaurus, Copper Dragon, Gynosphinx, Smilodon (Sabre-Tooth Tiger), Pentadrone, Nonaton, Sylph, Nereid, Death Knight
Small Pics: Woodsman, Red Wizard, Merman, Duergar, Drow, Wight, Mimic, Red Dragon, Nereid
Sprites: Giant Centipede, Al-mi'raj, Gorbel, Guard, Magic-user, Shrieker, Violet Fungus, Black Dragon

I also added some experimental pages at the bottom that are ordering the graphics by sourcebook now, as well as a weenie page for X-Men stuff (just Dark Phoenix still :D ).

Anyway, hope y'all find something you like... :)  (I'll be taking a break from drawing for 2 weeks or so)

W00t! I know I have found something I like, and I haven't even gone to the forum yet. I am always excited for icons, that is a given, but small pics and sprites put me one step cloers to getting a design done...the not=talked-about-for-a-long-time design that uses only Uatu and Dinonykos art (and a couple of peieces by me done in the style and/or color swaps).
Title: Re: Icon requests for Uatu
Post by: manikus on April 24, 2013, 02:15:22 PM
By the way, Uatu, your site is loading to a page that purports to have 160 small pics, but only one loads. No links to other pages off of it. Oh, and it's got a copyright of 2008 to 2010.
Just thought you would want to know. ;)
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on April 24, 2013, 03:31:00 PM
Yes I have same problem loading the site.

Well that characters are my favorite group I have to admit just because I have run them few times as GM trough few very cool advenutures which I am thinking about converting to DC. I wish I could know what Ishi Berasume means :) even if it is not really used good.

Anyway I am looking forvard to see your new works as I think they are really great. I used to visit your site regularly and now I am missing all those nice icons and pics ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on April 24, 2013, 07:20:45 PM
Sorry, dudes - that was anti-climactic.  I went and fixed it just now...  hopefully all is viewable now.  Wasn't planning to update the top page, but I did now... ;)
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on April 24, 2013, 11:07:24 PM
Incredible new icons (as usual) -- thanks!!!
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on April 25, 2013, 08:23:58 AM
Yeah they are really good, and I like them too very much. Only thing that I would like to see on Your site which look was improved from before is the upadte track list page. As I am visiting You art section regularly I have problem finding new icons. So for me it would be just much easier and faster to have a spearate page where I can see what new icons (and other small pics, sprites) are added and can quickly download them.

I have to say that I searched a lot on all icons page but still couldn't find Elasmosaurus Sylph and Nereid. And some i found with only luck. On the good sides you really make great icons I am very great that there are myconids there and those modron type creatures are also very nice to have as I have run few adventures with them and well lots of others looks also very nice specialy dragons which are good to have :) would like to see all those good ones like silver and others. And above all I am glad to see that your site is not gone :) and is back again and even better :)

Title: Re: Icon requests for Uatu
Post by: manikus on April 25, 2013, 02:17:55 PM
Very nice work, Ed. There are so many that I did not have, and as alwasy, a bunch that I did that I didn't remember having. ;)
Some day, I will ask you to zip them all up and email them to me. :D
Title: Re: Icon requests for Uatu
Post by: Nol Drek on April 25, 2013, 09:31:24 PM
My favorite new icons are:

Storm Giant - I really like this purple one
Couatl - It might not be new, but I don't remember seeing it before, very nice
Hill Giant - You could teach the graphic artists who made "Neverwinter Nights" what a Hill Giant is supposed to look like - yours looks just like the one in the Monster Manual I.

Noticing the preponderance of fish and aquatic mammals on your page, I wonder if you ever considered making an icon of this creature, to give some balance to your Blue Whale:
http://en.wikipedia.org/wiki/Paedocypris
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on April 25, 2013, 10:52:12 PM
I have already made an icon for a paedocypris. Here it is:





 ;D ;D ;D ;D
Title: Re: Icon requests for Uatu
Post by: Uatu on April 26, 2013, 09:06:05 PM
Rainbower: I will work on a better new stuff page...  Also, I already have a silver dragon icon ;)  The elasmosaurus is in the aquatic icons page, the sylph is in the plant icons page, and the nereid is in the elementals icons page.  (Or you can find them in the by sourcebook links near the bottom, in alphabetical order.)

Manikus: The ZIP idea may have some credence, but I am not sure how many MB my account has...

Nol Drek: Yeah, I like the storm giant, too - took me quite a few tries to get him alright.  (Might go back and shade him a bit more later.)  I did try to make the hill giant like the MMI pic, glad that you recognized it :D  As for balance with the blue whale - that is why I have the world's smallest cetacean there, too :D

Steve: Hmm, that looks exactly like my icon of the Paedocypris...
Title: Re: Icon requests for Uatu
Post by: Nol Drek on April 27, 2013, 12:23:52 AM
Steve: Hmm, that looks exactly like my icon of the Paedocypris...

You should try this Paedocypris icon:
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on April 27, 2013, 02:57:54 AM
Great thanks I found them. I just found those 3 link at the bottom for icons and pics sorted by MM, MM2 and FF those are very nice. For Rared archieve I suggest opening another free site and hosting just rared files there, and periodicaly updating with updates rar or jusr reaploading original rar archieve. It shouldn't be too big, my complete icons archive has a bit less then 4mb, also I suggest dividin icons in one rar, sprites in other and small pics in third and so on :)

Thanks again for a wonderful art and wonderful site :) it is really something unique on the web.
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on April 27, 2013, 08:42:21 AM
Looks good Nol. But I think you might have forgotten the shadow? Or, if that is the shadow, you forgot the paedocypris itself?
Title: Re: Icon requests for Uatu
Post by: manikus on April 27, 2013, 02:52:14 PM
Manikus: The ZIP idea may have some credence, but I am not sure how many MB my account has...

I'm envisioning an email exchange, so I dont' think that size will be an issue. :) I'm calling this my Project Manager prerogative. ;) I'll ask you about this again right before version 1.0 so that we can do any last minute additions. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on April 29, 2013, 09:27:36 PM
Hmm - I'm not a big fan of the RAR/ZIP idea to be honest, since I don't want to remake those files each time I have an update...  Plus, it would seem easier for "rippers" and that kind of ilk to just take all of my art at once...  Plus, it wasn't easy to get permission for this free site in the first place (long wait).

(I might be able to help Manikus with his Project Manager prerogative, though - since it should be a one-shot deal.  Lemme know what icons you are looking for, since I might have them already, anyway...)

It does seem like people cannot find my icons in general (too many?), though - what sort of ordering would be best?

I have several indexes now - by terrain, by sourcebook, by all at once...  what works best for y'all?
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on April 30, 2013, 05:53:44 AM
I think it might be helpful just to have the name under eacdh icon?
Title: Re: Icon requests for Uatu
Post by: manikus on April 30, 2013, 01:41:03 PM
Hmm - I'm not a big fan of the RAR/ZIP idea to be honest, since I don't want to remake those files each time I have an update...  Plus, it would seem easier for "rippers" and that kind of ilk to just take all of my art at once...  Plus, it wasn't easy to get permission for this free site in the first place (long wait).

(I might be able to help Manikus with his Project Manager prerogative, though - since it should be a one-shot deal.  Lemme know what icons you are looking for, since I might have them already, anyway...)

It does seem like people cannot find my icons in general (too many?), though - what sort of ordering would be best?

I have several indexes now - by terrain, by sourcebook, by all at once...  what works best for y'all?

I hear ya, Uatu. That's why if I ask for an archive, it will be one time only and just so I can make sure that I have everything that I might possibly want in the default DC version 1.0. ;)
Title: Re: Icon requests for Uatu
Post by: Nol Drek on May 02, 2013, 11:17:54 PM
Looks good Nol. But I think you might have forgotten the shadow? Or, if that is the shadow, you forgot the paedocypris itself?

Thank you. I've fixed the icon by adding a shadow.
Title: Re: Icon requests for Uatu
Post by: nologgie on May 02, 2013, 11:30:57 PM
Looks great!
Is it okay to modify this one into an ear seeker?
Title: Re: Icon requests for Uatu
Post by: Uatu on May 07, 2013, 11:35:34 PM
Names do sound like a good idea, actually...  Will try a reorganization-type of thing.
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on June 11, 2013, 02:27:23 AM
Wow i was looking at your site last few days and it is really great i have to say it again, and i was just wondering if there are any black and white art too maybe like portraits or something else when i was looking at that tutorial about gold dragon painting. And what are the chances of using those for some other RPG projects.
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on June 11, 2013, 03:26:04 AM
Not too hard to convert colour images to grayscale. Or are you looking for more of a black-pen style?
Title: Re: Icon requests for Uatu
Post by: Uatu on June 11, 2013, 03:57:38 AM
Yeah, what kind of black and white art are you thinking of?  Line art?  Ink-type drawings?  Grayscale?

I have let people use my art for other games before (I don't hear much about them afterwards, though).  Depending on what it is, I might be okay with it for other projects, too (if so, mainly, I would like to be credited).
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on June 11, 2013, 06:35:56 AM
Great :D thanks so much as your art is really very good. I was thinking about using some of portraits for my RPG books and maybe games too but i am not sure when it will happen but i am willing to work on it :)

Coloured portraits and scenes are very good for games (and portraits for RPG characters), but also if you have some line art or well i am not sure how to say it but something that could go into a rpg book in a black and white format (without too much black paint :)) like on this pic is perfect http://dhost.info/uatu/dungeoncraft/golddragoncleaned.png and maybe like on this page http://dhost.info/uatu/portfolio/old.html as i was thinking that it might look also very good printed in black&white only. Btw on that page picture of Sea elf and fish is missing and i really like those pics, somehow they look very live and nicely done and they probably could be used for some RPG scene.

Anyway i will surely give credit and ask before i have done what i have planed. Till now i was mostly doing it as a hobby but if i could start a good site it might be also something more :) both for DC and my own RPG projects :D
Title: Re: Icon requests for Uatu
Post by: Uatu on June 11, 2013, 10:47:04 AM
Although I do often start out with black and white outlined sketches to begin with, I most often do not save them (I just draw on top) or if they still remain, they are not really optimized to display as-is.  To be honest, what remains is not really ideal for printing, anyway, even if it might look good on screen (the resolution is too low).

I have attached one of my favorite black-and-white "sketches" though - an icon.  :)

Thanks for the heads up on the broken link - I've uploaded the sea elf image (although I honestly don't like it all that much).  I did spend a good amount of time drawing those pictures many years ago :D  The thing I like about computer art is that it is easier to preserve and disseminate ;)

Hobbies are great, hope you continue yours in an enjoyable way - hobbies I think make us rounder persons, as well as let us have some fun ;)
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on June 11, 2013, 11:53:35 AM
Thank you so much. That one looks great. And for black and white ones i understand it is a bit more complicated to do but if it is usable i think it could be also made. I tried working on my own black and white art and it isn't easy, my dad already started making fun of me talking that now i need tools for color painting too.

But in truth i think i could use computer drawing tablet, i wonder if anyone here has some experience with this and where i could get it. Anyway here how it looks like http://www.youtube.com/watch?v=kLbmXyYpKcQ and if i can't find it here i am sure i can get it in Belgrade :)

Btw sea elf looks great :) just one thing that i was thinking about lately is that nude versions are cool but non nude version should be made too maybe if just needed :)

And i agree for the hobbies too, they are things that makes our lives more interesting :) I hope we all have good time and enjoy our works on the things we like.

Title: Re: Icon requests for Uatu
Post by: Uatu on June 11, 2013, 08:12:41 PM
Black and white is actually a lot more simple than colored art - thus I often start with it to do the latter...

The last time I used a tablet was maybe 15 years ago...  It was pressure-sensitive, I remember, which made the effect a bit different from mouse-drawing (i.e. thicker lines when pushing harder).  I find that I have more fine control with the mouse, though.

Asking for a non-nude version of sea elves is like asking for non-nude versions of dolphins, whales, etc.  :D  All art I have seen for sea elves thus far have, at best, had them with some belts or pouches (or just long hair)...  (Not even seashells!)  :)
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on June 12, 2013, 01:58:42 AM
Oh ok, i was just speaking generaly :) thanks for info about tablets, i am still determined to get one. I hope i will be able to draw better then with mouse. Mouse for me is still a bit not so sensitive, though maybe it is just a thing of practice.
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on July 03, 2013, 05:26:53 AM
Hi Uatu. I may have mentioned this before, but I would love to see some more Minotaur icons (particularly Krynn minotaurs -- generally, clothed, and of different classes including mages and clerics -- although clothing is not essential as I can add various different kinds of clothing myself). I would like to see a few more minotaur icons in a variety of different poses, if at all possible.

Title: Re: Icon requests for Uatu
Post by: manikus on July 03, 2013, 01:26:41 PM
I'll second the minotaur request. :D

You know what I would love to see? Human and demi-human icons that are recolors and/or different weapons from what you have already done. TO this end, I would love to see a "group" of icons with similar color themes - like greeen and yellow to represent this city watch, or red and white to represent that army, etc. :)
Title: Re: Icon requests for Uatu
Post by: Uatu on July 04, 2013, 10:02:47 PM
Sorry guys - I've been sickeningly busy for the past few weeks.  Sigh.

Actually, I've already started doing different weapons/modifications of some of the human/demi-human icons that I have (for more variety)...  (As well as making portraits for icons that do not have them already.)

Hmm - minotaurs...  What would be higher on the scale, a minotaur or a draconian?  :D  A small draconian might not be too much of a pain to do, to start...  (In Champions of Krynn, the draconians were always kind of cool - the minotaurs, however, beat me down when I tried to go to their city too soon...)
Title: Re: Icon requests for Uatu
Post by: Dinonykos on July 05, 2013, 02:33:05 AM
When reading about minotaurs, I remembered that I had once done a helmettiger looking like a minotaur. I have slightly changed it with this result:
(http://imageshack.us/a/img90/3255/m1xb.png)
It's not as detailed as an Uatu icon, of course, but maybe it can still be of use...
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on July 05, 2013, 03:24:58 AM
According to the Dragonlance 1Ed and 2Ed source books, minotaurs are a player character race, so that is why I am particularly looking for more icons. I have made a couple of draconian icons myself which I can use insofar as I require draconians. So for those two reasons, my preference is for minotaurs. But, you are by no means obliged to give my preference much weight, and I will enthusiastically embrace any draconians you might choose to produce.
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on July 05, 2013, 06:26:12 AM
Very nice icon :) thanks for that
Title: Re: Icon requests for Uatu
Post by: manikus on September 01, 2013, 12:24:01 PM
I have mentioned elsewhere, and quite likely here earlier, that I would really like to see the blue and green abishai and the bearded devil and malebranche. :)
Title: Re: Icon requests for Uatu
Post by: Uatu on September 02, 2013, 01:02:48 AM
Noted for the abishai and the bearded devil (I would give a fairly good chance for them in a fair bit of time).

But I've a malebranche (with portrait) already - in fact, I think it was either my first or second devil that I did...  :D
Title: Re: Icon requests for Uatu
Post by: manikus on September 02, 2013, 03:31:13 PM
Well, look at me all forgetting that malebranche are also called horned devils. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on September 04, 2013, 08:21:54 PM
Heh, heh...  I think I made them initially because they tend to accompany Glasya?  But I forget...
Title: Re: Icon requests for Uatu
Post by: manikus on September 05, 2013, 01:09:35 PM
Heh, heh...  I think I made them initially because they tend to accompany Glasya?  But I forget...

That sounds like a good enough reason for me. :) I bet she would be happier with one of each color though. You know how she gets...
Title: Re: Icon requests for Uatu
Post by: Uatu on September 06, 2013, 10:27:25 PM
Woe to the pink malebranches...  Imagine the hell they get from the others, plus they are in hell!
Title: Re: Icon requests for Uatu
Post by: manikus on September 07, 2013, 03:02:44 PM
Woe to the pink malebranches...  Imagine the hell they get from the others, plus they are in hell!

I bet it makes them even more defensive and ornery then your regular ol' devil. ;)
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on November 02, 2013, 05:54:10 AM
I was looking at you art lately and it is great. I have problem with this btw http://dhost.info/uatu/dungeoncraft/bo/bo_GreyhawkVb.png it shows white on screen, as it needs to be fixed. Also i cant make this work in DC http://dhost.info/uatu/dungeoncraft/cu/cu_CursorEd.png as i dont know what is the good file name for it for DC to laod it. It seems now that DC doesnt load the default pic also named cursor_Arrows.png

And one more question is there an explanation for those spell effect, i would like to use them and not sure if all those already exists or maybe there is some new, and it seems that name of the spell effect pictures has been changed. Here is the page http://dhost.info/uatu/dungeoncraft/icons-magic.html
Title: Re: Icon requests for Uatu
Post by: Uatu on November 05, 2013, 11:24:46 PM
Hi Rainbower,

Glad you like my art!  I will have to look at the issues you mentioned later (no access now), but some of the art may have to be switched with the default art manually (I don't remember!)...

As for spell effects - the names will not necessarily match with the DC default art, but you can use what you like...  I thought I had named most spell art by the names of the spells, but some can be used for more than one effect...
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on November 06, 2013, 04:05:57 AM
Ok, thanks a lot, those are wonderful pics really i hope i will be able to use them soon.
Title: Re: Icon requests for Uatu
Post by: Uatu on November 06, 2013, 07:29:19 PM
Okay, guys, not sure what requests are still pending or else expired (some folks have not posted for a while, in particular).  I tried to make up a list of what is still remaining; if you guys want to "renew" a request, please do, it may help...   (Especially for posters who haven't posted in a long time - no point in doing requests for people who won't see them...)  Also, if I've forgotten something, please remind me again...

(Finished requests marked with asterisk)

Arelim:

*Female clothed thief
*Sorceress in black
*Magic-user in black
*Lich
*Town guard
Male cleric with mace in tabbard/chain
Guy with cloak and no beard

Kid Kyoto:

*Farmers
*Chaos Warrior
*Princess

Other Humans: Townsfolk, Merchants, Mad Men, Nobles, Miners, Pilgrims, Cultists, Refugees, Dancing Girls, Slaves, Prisoners, Servants, Merchant, Child, Assassin, Pirate, Slaver, Mercenary, Berserker, Goon, Thug, Cultist, Archers, Spearmen, Captains, Knights, Guards

Manikus:

*Recolors/variations of humans/demihumans
*Devas
Solar
Archons
Bearded Devil
Blue/Green Abishai
Animentals: Aerial Owlbear, Air Leprechaun, Flame Goblin, Flame Griffin, Flame Otyugh, Flame, Roper, Earth Pegasus, Earth Treant, Earth Giant Slug, Water Displacer Beast, Water Elephant, Water Giant Weasel
Marvel Mutants

Nol Drek:

*Giant Crayfish

Rainbower:

Alaghi
Saurials
Forgotten Realms NPCs: King Azoun 4, Dragonbait, Arlyn Moonblade, Drizzt, Montolio, Bruenor, Garlaxle, Cleric Quintet, Cyric, etc. from Avatar Trilogy, Priam Agrivar, Dwalimar Omen, Vartan Hai Sylvar, Foxilon Cardluck, Ishi Barasume, Minder

SilentThief:

*Meazel

Steve McDee:

*Death Knight
Sivak (1 x 2, hovering)
Thanoi
Krynn Minotaurs
Fix red dragon shadow's mouth

Other:

Add all links to all icons in the all icons page
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on November 07, 2013, 05:26:07 AM
Yeah i guess, those are my favorite FR NPCs, i guess they are not really needed but well i hope i will somehow get to them for DC and well some others hopefuly too for GH, DL ect
Title: Re: Icon requests for Uatu
Post by: manikus on November 07, 2013, 08:37:53 AM
That looks about right, Uatu. ;) My section should also read "anything he can get". :D :D :D

Actually, something I would like to have at some point - consider this a low priority request, maybe stuck on at the bottom of my section - half-orc NPC/PC icons and a a couple of portraits to go along with them.
Title: Re: Icon requests for Uatu
Post by: Uatu on November 11, 2013, 11:51:26 PM
Half-orcs, eh?  Hmm - could be interesting, depending on the mood...
Title: Re: Icon requests for Uatu
Post by: manikus on December 09, 2013, 01:50:36 PM
Some new requests for my Line of Succession  design - I actually have almost every thing I need, except for the following:
Succubus (which knowing your penchant for pretty gals, I'm surprised you haven't already done ;) )
Dao
Jann

These are not high priorities. They will be used in teh design, but I'm probably at least six months away from releasing a playable version (not counting demos)

Also, I now have all of the non-unique devils, but I would love to have some more arch devils and unique greater devils. :D (I have your Dispater and Glasya and my own version of Mammon - which is a modified  version of your Pit Fiend icon).
Title: Re: Icon requests for Uatu
Post by: Uatu on December 18, 2013, 07:09:02 PM
Once upon a time, I did start a succubus somewhere...  Maybe I will do one again :D

I did plan to do a dao since several years back - will have to put that on the push-pop list again.

I would also like to do some more arch devils :D  Not sure which, though.  Will have to think about it...
Title: Re: Icon requests for Uatu
Post by: manikus on December 18, 2013, 07:25:39 PM
Once upon a time, I did start a succubus somewhere...  Maybe I will do one again :D

I did plan to do a dao since several years back - will have to put that on the push-pop list again.

I would also like to do some more arch devils :D  Not sure which, though.  Will have to think about it...

I do remember us talking about the succubus sometime back. :D

I would love to see Asmodeus and maybe Moloch, but would be happy with any.
Title: Re: Icon requests for Uatu
Post by: Uatu on December 18, 2013, 08:11:45 PM
Asmodeus does sound like a natural choice!  (Too bad there aren't any more girls :D )

With Asmodeus, we would have the beginning of a family (and a devil sitcom?)...  Daddy Asmodeus, daughter Glasya, son-in-law Mammon...  and I guess Dispater can live with them, too.
Title: Re: Icon requests for Uatu
Post by: Dinonykos on December 19, 2013, 05:12:36 AM
I have done a kind of marten succubus for Friedrich's Fault (you can also see it in combat in the related thread). I decided to use the statistics of an Erinye, though. (Or Erinys?)

(http://imageshack.us/a/img843/4813/lx7r.png)

(Those who played Friedrich's Quest may remember the related sprite.)

A succubus by Uatu would indeed be great!

Title: Re: Icon requests for Uatu
Post by: Milos Gulan on December 19, 2013, 05:51:28 AM
That looks good too :) don't remember seeing it there btw.
Title: Re: Icon requests for Uatu
Post by: manikus on December 19, 2013, 01:49:06 PM
Asmodeus does sound like a natural choice!  (Too bad there aren't any more girls :D )

With Asmodeus, we would have the beginning of a family (and a devil sitcom?)...  Daddy Asmodeus, daughter Glasya, son-in-law Mammon...  and I guess Dispater can live with them, too.

Actually, there are more gals. :D I have compiled all of the 1e devils info into one place - there are lots and lots of devils that never made it into the MM, FF or MMII but were in Dragon magazine (it's all by Ed Greenwood, so very canonical since he did the devils for the books).
Title: Re: Icon requests for Uatu
Post by: manikus on December 19, 2013, 02:17:53 PM
I have done a kind of marten succubus for Friedrich's Fault (you can also see it in combat in the related thread). I decided to use the statistics of an Erinye, though. (Or Erinys?)

(http://img843.imageshack.us/img843/4813/lx7r.png)
(Those who played Friedrich's Quest may remember the related sprite.)

A succubus by Uatu would indeed be great!

It is completely conceivable to have 3 artistically different versions of any given icon - the traditional style, the cartoon style and the 3D style. :D
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on December 19, 2013, 06:08:20 PM
That is nice file, thanks for sharing it. Now i wish for all 1e monsters in a book like that 8).
Title: Re: Icon requests for Uatu
Post by: manikus on December 19, 2013, 07:58:22 PM
That is nice file, thanks for sharing it. Now i wish for all 1e monsters in a book like that 8).

It's really just copy and paste. :) It looks nice in the .docx format but nnot everyone can open that, so you get what you get. ;)
Title: Re: Icon requests for Uatu
Post by: Dinonykos on December 20, 2013, 03:10:46 AM
It is completely conceivable to have 3 artistically different versions of any given icon - the traditional style, the cartoon style and the 3D style. :D

Well, I will then turn this icon into a humanoid succubus.
Title: Re: Icon requests for Uatu
Post by: manikus on December 20, 2013, 10:10:36 AM
It is completely conceivable to have 3 artistically different versions of any given icon - the traditional style, the cartoon style and the 3D style. :D

Well, I will then turn this icon into a humanoid succubus.

That will be cool. :)

I also have the hopes that one day, folks will start using Martens as one of their races and they'll have all this amazing artwork ready to go. ;)
Title: Re: Icon requests for Uatu
Post by: Dinonykos on December 20, 2013, 03:46:57 PM
Well, I will then turn this icon into a humanoid succubus.

That will be cool. :)

I also have the hopes that one day, folks will start using Martens as one of their races and they'll have all this amazing artwork ready to go. ;)

Hmm... Well, I am not so sure if I would like others to use my characters - depends on the project, I guess. I would rather put some more effort in doing additional art if there are requests...

(http://imageshack.us/a/img89/3387/tgvq.png) (http://imageshack.us/a/img12/1443/odnt.png) (http://imageshack.us/a/img809/3777/5iqf.png)


Title: Re: Icon requests for Uatu
Post by: manikus on December 20, 2013, 04:26:15 PM
More than fair trade off, I think.

I love that small pic! Would you consider doing a version with long pointy ears (perhaps twice the length of the ears in the image) and an icon that has fiery wings? What I would really love is an icon that were of this same creature described, but 9 feet tall instead of 5 and a half. :D I don't have plans on using any demons in my design, but with these modifications she would make an excellent unique devil. :D No pressure here, only if you want to and have the time. (I'm using the 352x352 viewport, too, so am planning on doubling the small pic in size and cropping to make fit.)
Title: Re: Icon requests for Uatu
Post by: Dinonykos on December 20, 2013, 04:49:23 PM
Well, I can do the pointy ears (see below, also in high res) and I hope the fiery wings are okay, but I would have to redraw the icon for the size change. I think I have some icons I could use for that, but it will take time.

I wonder, by the way, if the portrait fits with your 3d style...  :-\

EDIT: Sorry, by the way, for using Uatu's thread! I should have changed to one of the "Dinonykos Art" threads...
Title: Re: Icon requests for Uatu
Post by: manikus on December 20, 2013, 05:13:21 PM
She is beautiful. :)

As I said, no hurry or anything on this. I am certainly willing to wait.

This project is using 3D art for the 3D view and Uatu-style art for combat. There are things I can do to make this small pic work. :D Like, I might end up rendering a gal - bald, red skin - and overlaying your horns and fire, for example. I might just use it like it is. ;)
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on December 21, 2013, 10:54:27 AM
Hmm... Well, I am not so sure if I would like others to use my characters - depends on the project, I guess. I would rather put some more effort in doing additional art if there are requests...

I was thinking about it. Maybe to include them as a pregenerated starting characters in my designs, of course with permission only.
Title: Re: Icon requests for Uatu
Post by: Uatu on January 18, 2014, 06:40:07 AM
Very nice compilation of source material Manikus, and very nice succubi art Dinonykos!  :D  Of the art, I like the marten succubus best (the flaming one would seem quite painful to befriend I think).  Of the source material, one thing I thought was that Mr. Greenwood likes bright red-colored devils for some reason (everyone seems to be red) - red would be a bit of a weird color to color all the devils in, I think...  (Too bad that there are few pictures in those articles.)
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on January 18, 2014, 04:58:51 PM
I agree :) hm well it is relatively all mostly red if devils are concerned, maybe because of red devils of Man United. Before that they probably were just simple black :) but for DD i think Conan type of demons were very inspiring.
Title: Re: Icon requests for Uatu
Post by: Uatu on January 19, 2014, 07:45:33 PM
I dunno, bright red devils seem a bit cheesy to me, but I guess that is what Mr. Greenwood likes...  Also, a lot of his devils have red skin, but some parts that are colored differently (such as white), which also seems a bit garish (or hard to imagine/draw - maybe that is why there was almost no art for the descriptions in the first place!).

Some color descriptions are difficult as well - such as pinkish green (or greenish pink?).  Pink and green are almost opposite colors, you cannot have such a color!
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on January 20, 2014, 06:05:18 AM
I have seen cars with a green / purple pearlescent paint which looks green when viewed from some angles and purple when viewed from others. Perhaps that is the sort of effect they had in mind (but with pink replacing purple)?
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on January 20, 2014, 06:47:15 AM
Or they used some random tables for determining colors :)
Title: Re: Icon requests for Uatu
Post by: Uatu on February 05, 2014, 07:26:10 PM
That is a good interpretation!  But still, it would look very strange on an icon, I think (not much room for subtle shading, anyway)...

BTW, I do have a few new icons ready - but my new place has really bad Internet reception, so... :(

I will try to get them up soon...
Title: Re: Icon requests for Uatu
Post by: manikus on February 05, 2014, 08:24:26 PM
BTW, I do have a few new icons ready - but my new place has really bad Internet reception, so... :(

I will try to get them up soon...

I can't wait to see them. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on February 08, 2014, 08:35:45 AM
Well - I finally uploaded them (new HTML for the indexes, too)...  Don't remember exactly what is new and what is old, but some things that might be new for some people include:

Succubus (icon and small pic)
Dao (icon)
Sylph (variant small pic)
Sprite (updated icon and small pic)
Bronze Dragon (icon)
Grey Slaad (icon)
Mermaid (icon)
Ogre (variant icon)
Ogre Shaman (icon)
Assassin (icons)
Gnome Illusionist (icons)
Etc.

Some of these I have already posted on the boards before...  I think.

New stuff should say "New!"... except for the dragon and elementals pages, which I've yet to update to the new format.
Title: Re: Icon requests for Uatu
Post by: manikus on February 08, 2014, 10:34:21 AM
Great stuff, Uatu. :D That is an awesome Dao (among many awesome new icons). I look forward to seeing a Jann, actually I would love to see two Janns - a male and a female. ;)

I'm using Safari at the moment, and I see nothing indicating "new", but that might be a browser issue. Also, I noticed your copyright notices were 2008 - 2010, you might want to update those. ;)

Excellent stuff, my friend.

Edited to add:

Just checked out the sprites and walls - the black dragon sprite is amazaing and I really like the snow-covered tree. :)
Title: Re: Icon requests for Uatu
Post by: Dinonykos on February 08, 2014, 01:28:26 PM
Yes, great new art, Uatu! Impressive, as always!

Concerning your wall art, consider that slot J is also used - you will have to decide if the tree shall show up in that slot or not...
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on February 09, 2014, 08:59:51 PM
Not sure if I have seen the Bronze Dragon before but I love it.
Title: Re: Icon requests for Uatu
Post by: Uatu on February 10, 2014, 06:40:42 AM
Hmm - funny, I use Safari, too!  But as I mentioned, the elementals and dragons page do not have the "New!" thing going on yet.

Hmm - slot J, good point Dinonykos, I am never quite sure whether or not to use that slot!

Glad you guys like the dragons :D  I like my dragons, too (the black dragon sprite was fun to do - but time-consuming!).  Not sure if a bigger dragon like a red would fit...  Also, now that the bronze is there, we have all 10 classic dragons!  (Er, Tiamat and Bahamut might be a tad challenging to do...)
Title: Re: Icon requests for Uatu
Post by: manikus on February 10, 2014, 10:09:25 AM
I don't know what to tell you - no "new" anywhere when I look. So, I may have missed a few new icons, but more than likely I just copied over some I already have (I have not compared what is on my flash with what is on my HD yet).

I nkow that you prefer fast over complex, but your complex icons, sprites and small pics are completely amazing, so much so that for my design I am trying to figure out how to either incoroporate them into my design, or perhaps I will use them as a template to make a 3D version of. (I am using 3D art for small pics/big pics and sprites, but "Uatu-style" icons which is convenient since about 9&% are by you, Uatu. :D :D :D )

I hope you do some small pics of the dragons similar to those you have already done, the headshot kind of thing. A silver dragon would be cool.

I was adding entries into my monster database (for my Line of Succession design, previewed elsewhere in these forums) and came across a couple of critters that I would totally use, if there were icons, and even more importantly, they are small, fairy-folk. :) Well, the last one is not, but it is small.
Atomie
Leprechaun
Pixie
Homonculous
Title: Re: Icon requests for Uatu
Post by: Uatu on February 11, 2014, 04:41:35 AM
Hmm - are you viewing the "icons" and "small pics" pages, or the icons/small pics by category?  Only the latter have the "new" labels...  Also, because I am disorganized, there are some images in one or the other (but not both)...

Anyway, thanks as always for the kind words :)

Your comment about the silver dragon somehow got me inspiration, and I went and spent several hours doing a silver dragon small pic (only in the dragons page for now).  I personally like how it came out - strong, noble, and shiny :D

Icons of wee folk would certainly take less time to do... :)
Title: Re: Icon requests for Uatu
Post by: manikus on February 11, 2014, 09:24:48 AM
I agree with your thoughts on that silver dragon small pic. :D It is very bad-ass. ;)

I have looked through all of the pages multiple times and exactly one new shows up - and that is for the new silver dragon small pic. Maybe it's the fact that I'm on dial-up? I know that doesn't make much sense, except that sometimes, the "new" marker for threads here in the forums does not show up, maybe one third of the time.
Title: Re: Icon requests for Uatu
Post by: Uatu on February 11, 2014, 09:38:29 AM
Hmm - at the least, it should say "New" in normal text perhaps for some of the new-ish icons and small pics (sylph, succubus, etc.).  If so, it could be that your browser is just not loading/checking the CSS file (and using an old one), which makes the "New!" look a bit more fancy.

Anyway, browsing through my small pics, I noticed that my drow looked a bit unfinished, so I just smoothed her skin out a bit (i.e. I updated her small pic).

As for the silver dragon - I didn't think I was going to do any more dragon small pics, yet here we have the silver now :D
With a silver and a gold, that is pretty much it for the good dragons, since noone really cares about the brass, copper, or bronze, it seems (ahem!)...  Even in Dragonlance, the brass, copper, and bronze draconians were mostly cannon fodder, while it was only the silver and gold that were really strong...
Title: Re: Icon requests for Uatu
Post by: manikus on February 11, 2014, 09:46:51 AM
It could be that the browser need updating. It's not my computer, and as I've mentioned it's on dial-up. ;) It could also be that some of them did say 'new' in regular text and I just didn't notice. I'll look through some of them later today and see.

I was feeling guilty about thinking that we don't need any more dragon pics, but now I know I can just blame DragonLance. :D It's their fault that I'm prejudiced against the brass, bronze and copper dragons.
Title: Re: Icon requests for Uatu
Post by: Uatu on February 14, 2014, 07:50:06 PM
Yes, it is all Dragonlance's fault!  :D  It is also Dragonlance's fault that humans always have a desire to get romantically involved with silver dragons...  (Did anyone ever consider the feelings of the other 4 dragons of good?  I am sure that we can find a gold or bronze that might be curious :D )

Anyway, I wonder - if you cannot see the "New" label, maybe the pages haven't refreshed at all?  Then you might be missing some of the new icons :)
Title: Re: Icon requests for Uatu
Post by: manikus on February 18, 2014, 02:13:10 PM
I'm back on my laptop - and I can see "New". :D

I always had the impression that the other good dragons just didn't kiss and tell. ;) Or, they chose unpopular races, like Gully Dwarves. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on February 21, 2014, 09:48:16 AM
Ah - that is good!  :D

I am thinking that bronze dragons, who also can polymorph at will, are as you say, just less willing to talk about their liaisons with the soft, squishy humanoids.  Or maybe they are into dwarves, which of course would not be polite to talk about.

When you think about it, though, silver dragons are quite a weird bunch to fall in love with weak, tiny, hairless/scaleless humans - I mean, they polymorph, so it is normal for their human/elf lovers, but from their point of view - they themselves are huge, silver-colored, winged reptiles...

But anyway...

An update with a few more portraits and one icon will be coming soon...
Title: Re: Icon requests for Uatu
Post by: manikus on February 21, 2014, 01:46:24 PM
Yay for updates! :D

I like your idea about bronze dragons. Maybe that's your answer for doing a Bahamut icon - you can do whatever you want and just say it's his polymorphed form. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on February 24, 2014, 10:54:11 PM
Well - if I ever do try a Bahamut (dragon) icon, it will be after I try a Tiamat icon :D

But for now, that Gold-colored old wizard fellow that I did already can stand in for him (or any gold dragon, too)...
Title: Re: Icon requests for Uatu
Post by: Uatu on March 25, 2014, 10:30:22 AM
Okay, now for one of the weirder art updates...  You will find some new icons and small pics in the Plants section and also the, um, last icons section (i.e. after Undead)...  :D
Title: Re: Icon requests for Uatu
Post by: manikus on March 25, 2014, 01:41:12 PM
Okay, now for one of the weirder art updates...  You will find some new icons and small pics in the Plants section and also the, um, last icons section (i.e. after Undead)...  :D

Weird...is such a relative term. ;) In the context of Dungeons & Dragons, you are going to have to try a lot harder to be weird. ;)

I like 'em. The leprechaun and nymph are even on my list of things I want to add to a project.  :D I don't have a (current) use for the froghemoth, but he looks so cool that I might need to find one. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on March 26, 2014, 08:58:04 PM
My froghemoth looks a bit fluorescent (result of nuclear radiation?), but it kind of makes him look cool in a way...

But did you notice the new X-Men art yet?  :D  I was reading some old X-Men comics, and got a bit nostalgic you see...
Title: Re: Icon requests for Uatu
Post by: manikus on March 27, 2014, 01:18:39 PM
My froghemoth looks a bit fluorescent (result of nuclear radiation?), but it kind of makes him look cool in a way...

But did you notice the new X-Men art yet?  :D  I was reading some old X-Men comics, and got a bit nostalgic you see...

New X-Men art? How did I miss that? (running off to find me som mutants)

I like the coloring of the froghemoth, but I do suppose it's a bit bright. I guess this means that you will have to do some recolors and post them. ;)
Title: Re: Icon requests for Uatu
Post by: manikus on March 27, 2014, 01:25:11 PM
Well done on the X-Men art, my friend. :D They are all great, but that Nightcrawler portrait is simply magnificent! I hope we have icons coming for them soon... ;)

I guess this would be an appropriate time for some super hero requests...
Kitty Pryde / Shadowcat
Emma Frost
Magneto
Sabretooth
Sentinels / Nimrod
:D
And the rest of the X-Men/X-Factor/Excalibur/X-etc. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on March 27, 2014, 07:51:17 PM
To be honest, I was thinking of doing Kitty Pryde and Magneto pictures already... :)

Not a big fan of sentinels, though (and they are BIG!) - but Nimrod would be fairly simple to draw :D
Title: Re: Icon requests for Uatu
Post by: manikus on March 28, 2014, 01:14:57 PM
I like Sentinels because you can kill 'em off and not really worry about the morality of the act. ;) I also like the politics behind them, and the fact that in every incarnation, the Sentinels turn on the humans and must rely on the X-Men to save them (humanity that is). :D They are big, though.

The X-Men line-up with Shadowcat, Colossus and Nightcrawler, is pretty much my favorite. :) I am also a big fan of Ororo with a mohawk. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on March 30, 2014, 08:48:31 PM
Sentinels are certainly easy to kill off compared to other characters - although others will probably eventually resurrect, have their deaths retconned as a clone death, or just mysteriously not be dead...

I wasn't really a fan of Ororo with a mohawk - she was originally like a goddess, with a strong will and morals, as well as a bit of a deer in the headlights thing going on.  Ororo with a mohawk also had no powers, so she was just sort of a punk lady that managed to beat up Cyclops in a duel anyway (despite several instances of Cyclops taking on several X-Men, and later, the whole team (for a few minutes anyway) and coming out on top!  Of course, HE needed his mutant powers).

Incidentally, I think that most of the new stories that have come out since I stopped reading them sound stupid.

- Clones, siblings, children, and lookalikes: Seems like every popular X-Man has some of these (often from another dimension, or artificially grown up).  We have female Nightcrawler, old Wolverine, young Wolverine, female Wolverine, a gaggle of young Emmas, etc.  (Also, "Daken" doesn't really have the connotations of "bastard dog," it is more like "useless dog" or "mixed breed.")  Evil clones are stupid, too (Professor X, Beast, etc.).  The only cool clones are the X-Babies.
- Everyone is the Phoenix now: Seems like anyone can be an avatar of the Phoenix now, which is stupid.  I mean, Cyclops as Dark Phoenix - how stupid of an idea is that?!
- Angel is an angel, Nightcrawler is a devil: Stupid idea.  Plus, Nightcrawler was cool before because he looked demon-like, yet had strong faith (that even worked against fell creatures like vampires).
- Everyone is gay: Diversity is of course great, but it seems a bit like Marvel and DC are trying to compete a bit too hard to show who is the most progressive?  Anyway, regarding diversity, we should also have some Indian mutants, I think...  The "everyone is a samurai or ninja in Japan" portrayal of Japan is also getting tired and old (we all know that it is more a nation of geeks now).  Some cool Asian dude would be nice, too.  Also, maybe some chubby people.
- Everyone has romantic liaisons with each other: The X-Men should not be like Friends.  You'd think they'd have a bit more loyalty (I'm talking about YOU, Cyclops, you bastard!)...

But the main problem with American comics has always been that writers (and artists) change randomly, it seems - which in general is a negative thing, as foreshadows and such can all be ignored to do something totally arbitrary instead.

Japanese comics have a lot of problems, too, but one of the good things is that each comic is mostly controlled by one guy, so it tends to end up making more sense.

Marvel comics have always sort of been time-linked to the real world, but if it was not, it would have been perhaps interesting to age the characters as is sometimes done in Japanese comics - so you can have kids and such, without relying on artificial aging all the time...
Title: Re: Icon requests for Uatu
Post by: manikus on March 31, 2014, 01:37:59 PM
I have pretty much stopped reading comics until they come out in graphic novel form - so I can get a whole story at once. :D I hate that they keep rebooting comics. And, I am with you on the "versions" issue. I feel like I'm reading sci-fi soap operas. There is also the issue of multiple series for the same hero running at the same time - each with it's own take on what's going on, consistency be damned.

There are some notable exceptions - Fables, The Unwritten, and some other non-hero style comics. One writer for the title, the characters age and some even die. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on March 31, 2014, 07:24:43 PM
They didn't have so many versions back then - one of the earlier ones was Madelyne Pryor, who was pretty bonky, too, but at least she had a different name and stuff.  But now...  Yeesh.

As for kids, I'm alright with Lorna Dane (Polaris), since she hasn't been artificially aged or anything (Magneto's old), and plus, she has green hair and looks cool.  Professor X's son was alright, too - well, not maybe the newer stories on him, but...

I guess we should at least be glad that we don't have Dazzler Jr., Colossus Jr., Storm Jr., etc...  Maybe Dazzler Jr. could at least have three fingers and be wonky like daddy Longshot?  But anyway, the whole "alternate realities" thing is kind of dumb and overdone, too, anyway.
Title: Re: Icon requests for Uatu
Post by: manikus on April 02, 2014, 03:04:23 PM
It's not just the mutants with clones/alternate universe versions on same planet - Spider-Man has a few, and then there is Beta Ray Bill for ol' Thor.

I am a big fan of Watchmen, in no small part due to the fact that they have aged and live in a world where they are the second generation of super heroes. The same goes for the Wild Card books.

I have thought that for my Super Hero design, the heroes in the game will be new or relatively new (completely new to the player since I'm creating my own), But they will live in a world where the first Super Heroes have appeared some years before, so as far as the public is concerned the shine has worn off a bit. I've even thought about doing the story as a series of mini-mods so that it is easier to show an appropriate amount of time passing (not to mention the greater likelihood of getting the design out). :D
Title: Re: Icon requests for Uatu
Post by: Uatu on April 02, 2014, 07:45:42 PM
All the cloning, and the perpetual non-aging, does get old after a while, doesn't it?

A good writer is quite a rarity to be honest, and randomly throwing writers at a comic book doesn't seem like a good way to find one (plus, whatever each writer does becomes "canon"... until retconned, I suppose).  Writers can be like politicians, too - they want to leave their mark, do something they will be remembered for (and thus cannot be undone)...

Anyway, I have my own ideas for heroes, too, like Mammalman and Seacucumberman...  :D
Title: Re: Icon requests for Uatu
Post by: manikus on April 03, 2014, 01:23:51 PM
All the cloning, and the perpetual non-aging, does get old after a while, doesn't it?

A good writer is quite a rarity to be honest, and randomly throwing writers at a comic book doesn't seem like a good way to find one (plus, whatever each writer does becomes "canon"... until retconned, I suppose).  Writers can be like politicians, too - they want to leave their mark, do something they will be remembered for (and thus cannot be undone)...

Anyway, I have my own ideas for heroes, too, like Mammalman and Seacucumberman...  :D

Well, Sandman took a good writer and put him on a comic book (Neil Gaiman) and Tables took an established comic writer and let him have complete control (Bill Willingham) in fact in the case of Fables, it was in the contract that Willingham runs the show - no Willingham, no show, though he has allowed other writers to work on some of the spin-offs, but they still have to run their scripts by him. Both series have something that a lot of comics don't have - continuity, because they have had the same writer for the whole run. ;)

Mammalman? Seacucumberman? Don't they eat at the same cafe that the Tick and Arthur do? ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on April 03, 2014, 07:54:57 PM
Yeah - continuity would be nice!  :D

I am pretty sure that the Tick does frequent the same cafe - not sure about Arthur (who is Arthur?), though...

Then there is another cafe where the campy Japanese heroes frequent (with their plastic-looking swords and cheesy light guns) :D
Title: Re: Icon requests for Uatu
Post by: manikus on April 04, 2014, 01:06:45 PM
Yeah - continuity would be nice!  :D

I am pretty sure that the Tick does frequent the same cafe - not sure about Arthur (who is Arthur?), though...

Then there is another cafe where the campy Japanese heroes frequent (with their plastic-looking swords and cheesy light guns) :D

Are you serious in your question about Arthur? He's the Tick's moth-suited side-kick. :D

Hmm, while I plan on having the super heroes in my design being kind of extra-legal, so that a cafe would not be someplace that was safe for them to hang out at (police would arrest them, or at least some of them), a "speak-easy" kind of bar/coffee shop might be a fun place to add. :D In fact it might be an awesome place to plant hooks for further adventures and/or a place to show off all of the comic relief and characters that didn't make the cut for "speaking parts" so to speak. ;) And in fact, the idea of going to one of these underground establishments, and ending up at the wrong one could be hilarious (at least for me and you).
Title: Re: Icon requests for Uatu
Post by: manikus on June 10, 2014, 03:05:35 PM
I would very much like the following icons (and small pics while not necessary would be most welcome, too)
Some of these I have requested before, I'm just putting in one place all of my requests. Oh, and you will undougtedly notice that many of these are 2e critters only and I plan on using them all in 2e, as such I don't think there are any size differences between the two versions if that applies, but if there is I am looknig to use these in a 2e design. :)

Aasimons:
Light
Solar (I have modified one of your Planetar icons to use for now, and I"m actually pretty happy with it, so this si the lowest priority of all fo these)

Archons: (as seen in MC 8 - Outer Planes)
Hound
Lantern
Sword
Tome
Warden

Genies:
Dao Noble (low priority, consider this to be second lowest for me right above the Solar ;) )
Jann

Mephits:
All 16 please (one for each plane, paraplane and quasiplane except vacuum with there being both steam and mist mephits)

Paraelementals:
Ooze 8 HD
Ooze 16 HD

Quasielementals:
Ash 6 HD
Ash 12 HD
Dust 6 HD
Dust 12 HD
Lightning 6 HD
Mineral 6 HD
Mineral 12 HD
Radiance 6 HD
Salt 6 HD
Salt 12 HD
Steam 6 HD
Steam 12 HD
Vacuum 6 HD

Tanar'ri:
any and all that haven't already been done :D
Title: Re: Icon requests for Uatu
Post by: Uatu on June 11, 2014, 09:49:52 AM
Hmm...  some more elemental-type creatures might be fun... :D  I've been pretty busy of late, so have not been so productive on the DC front...  but let me at least list what I've sort of already done from above ;)

Magma Para-elemental 8 HD
Lightning Quasi-elemental 6 HD
Radiance Quasi-elemental 6 HD
Vacuum Quasi-elemental 6 HD
(I don't have any 12 HD quasi-elementals on the other hand)
As for the other quasi-elementals...  The descriptions for them are rather vague in the MoP...  Have they ever been given an artist's rendering somewhere?

I never did the ooze para-elemental, because I always get confused from the MMII description and picture...  I'll have to decide one of these days, though.

There are a lot more demons (tanar'ri) to do still, of course...  I will probably be a bit more productive starting sometime in July, I think...  ;)
Title: Re: Icon requests for Uatu
Post by: manikus on June 11, 2014, 01:31:37 PM
I considered all of your released quasielementals to be 12 HD, and I also considered the magma paraelemental to be 16 HD. :D

I'm using the MC 21 Planescape III resource for my stats for all of the above. I am working very hard on getting a set of 2e databases together, but only plan on releasing the items, monsters, spells and part of the special ability databases. I am no longer going to do a full conversion. Also, my Forgotten Realms 1e conversion (which admittedly is not too different from the default DC). Instead I am going to do FR 2e. Why the changes you might ask? Specialti priests. They are a ton of work to get right and to keep straight for whom gets which spells. I feel like I've got one good effort in me for this. :D For those wondering, in the FR universe there are about 150 specialty priests (including the specialty druids, paladins and rangers but NOT including the specialty kit classes).

I of course will have some tweaking to do, but right now I've got about 200 monsters ready and icons for all of them except those that I asked for here and a coule of giant wasp icons.
Title: Re: Icon requests for Uatu
Post by: Uatu on June 11, 2014, 08:00:45 PM
Actually, there are two versions of the magma para-elemental icon (8 HD and 16 HD).  One is small and one is huge :D

The MMII and MoP is not very clear on how big quasi-elementals are, anyway, but I think that vaguely the sizes should be somewhat congruent to the elemental and para-elemental sizes...  Except that I think that in the MMII lightning quasi-elementals were S was it?  But maybe 12 HD ones should be L (or at least M), etc...

FR specialty priests are quite cool (if almost unfair sometimes), and there are sure a lot of them!  FR also had a bunch of other special classes as well, which might be cool to include to somewhat balance the huge amount of priest classes.  Doing all of that is certainly a huge effort!
Title: Re: Icon requests for Uatu
Post by: SilentThief on June 12, 2014, 12:49:53 AM
For those wondering, in the FR universe there are about 150 specialty priests (including the specialty druids, paladins and rangers but NOT including the specialty kit classes).
:o

and I thought I had a bunch with my pnp days

ST
Title: Re: Icon requests for Uatu
Post by: manikus on June 12, 2014, 01:47:42 PM
Actually, there are two versions of the magma para-elemental icon (8 HD and 16 HD).  One is small and one is huge :D

The MMII and MoP is not very clear on how big quasi-elementals are, anyway, but I think that vaguely the sizes should be somewhat congruent to the elemental and para-elemental sizes...  Except that I think that in the MMII lightning quasi-elementals were S was it?  But maybe 12 HD ones should be L (or at least M), etc...

FR specialty priests are quite cool (if almost unfair sometimes), and there are sure a lot of them!  FR also had a bunch of other special classes as well, which might be cool to include to somewhat balance the huge amount of priest classes.  Doing all of that is certainly a huge effort!

What? How did I not see the other icon? I did see that there was a hot version and a cooled down version o fhte magma paraelemental.

I haven't looked through MoP for 1e, but there is only one listed in the MMII, the lightning quasielemental.
The 2e literature does have sizes listed and basic shapes, too.

To help balance Specialty Priests, I am doing the Specialty Druids, Paladins and Rangers. I am also working on the Specialist Wizards as well. :D If you point me at some of the other stuff, in a 2e format, I will certainly put them in the queue. I want the databases to be as inclusive as I can make them. I think that is much easier for everyone else. Don't want some of the stuff? Just remove them from your databases. Much easier than trying to figure out how to create your own. ;)
Title: Re: Icon requests for Uatu
Post by: manikus on June 12, 2014, 01:49:46 PM
For those wondering, in the FR universe there are about 150 specialty priests (including the specialty druids, paladins and rangers but NOT including the specialty kit classes).
:o

and I thought I had a bunch with my pnp days

ST

My own designs will not use this many, that's for sure. Not only is it a buttload of work, but it is way too overwhelming for players to have that many options. It could take a person hours to go through all the options in character creation. :D :D :D
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on June 12, 2014, 06:59:54 PM
Unless, of course, you divided in up into stages, such as:

"Select Class", then (if a class including a particular baseclass is chosen) "Select Deity" or "Select Specialty"

And/or:

"Select Race", then (if a particular race is chosen) "Select Subrace".

:)
Title: Re: Icon requests for Uatu
Post by: manikus on June 12, 2014, 07:07:56 PM
Unless, of course, you divided in up into stages, such as:

"Select Class", then (if a class including a particular baseclass is chosen) "Select Deity" or "Select Specialty"

And/or:

"Select Race", then (if a particular race is chosen) "Select Subrace".

:)

Well, that's beyond my capability. :D I mean to do it as part of character creation. I think I could pretty easily work something out where the player chooses "priest" during character creation and then in game it gets changed to what they want it to be.

All of the subraces aren't as bad as the subclasses. Actually, there are all of those many specialty priests, but if someone chooses to play a Hill Dwarf, there are very few options for them to look at, relatively speaking.
Title: Re: Icon requests for Uatu
Post by: manikus on June 13, 2014, 01:11:42 PM
MEPHITS! I thought you had some, but you don't. :) I was confused by the color vatations for the Harginn. I added these guys to my list above.

Here are some size and visual descriptors for the 2e elemental folk you have not done.
Paramental:
Ooze - 8'-16'
   "this creature is a liquid mass of dark, writing tendrils" (MC21 p71)

Quasielemental:
Ash - 6' tall
   "An animate pile of ashes and cinders, the quasielemental can form itself into crude shapes - a humanoid being, a serpentine creature, and so on." (MC21 p78)
Dust - 6' tall
   "A dust quasielemental looks like a billowing cloud of dust, with tiny, eyelike pockets of swirling particles." (MC21 p79)
Salt - 9'-12'
   "...these salt beings most often resemble large, white, rime-encrusted lizards." (MC21 p80)
Vacuum - 4' diameter
   "The things're completely invisible, and their shape is an amorphous, rubbery, hollow skin." (MC21 p80)
Lightning - 3' diameter
   "These creatures look like small balls of lightning, with bolts of electricity constantly arcing from them towards teh nearest conductor." (MC21 p82)
Mineral - 9'-12' high
   "In many aspects, the mineral quasielemental looks like an earth elemental, but one made of precious stones and minerals." (MC21 p83)
Radiance - 3' diameter
   "It appears to be a glowing ball of energy, but unlike it's lightning counterpart, it doesn't crackle chaotically with arcs of energy. Instead, it emits a steady, orderly glow, varied only by the intensity of the creature's continual, smooth spinning." *MC21 p84)
Steam - 60' wide
   "...these vaporous beings look like large clouds of virtually transparent gas." (MC21 p85)
   -> I would ask that you make this one 1x1, and make a 1x1 linger effect that I will use to fill in the rest of the size, since the text states that PCs can enter inside the steam quasielemental.
   
Title: Re: Icon requests for Uatu
Post by: Uatu on June 13, 2014, 10:16:25 PM
Ha ha...  Anyway I will find some sources for you soon..

As for the quasis, perhaps I will squeeze them all into a 48 x 48 size for uniformity; some of the descriptions seem to have changed, though (I think salt was insectoid before), but we'll see... ;)
Title: Re: Icon requests for Uatu
Post by: manikus on June 14, 2014, 03:11:48 PM
Ha ha...  Anyway I will find some sources for you soon..

As for the quasis, perhaps I will squeeze them all into a 48 x 48 size for uniformity; some of the descriptions seem to have changed, though (I think salt was insectoid before), but we'll see... ;)

The description for the salt quasielemental does say it can be other shapes, but most often is reptilian in shape. I forgot that I had reference images for you, that I have now attachaed to the above post. :)
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on June 14, 2014, 06:14:14 PM
Quote
Well, that's beyond my capability. :D I mean to do it as part of character creation. I think I could pretty easily work something out where the player chooses "priest" during character creation and then in game it gets changed to what they want it to be.

I wonder whether it might be possible for you to produce a relatively simple working exemplar of this (including working with multi-classed priests).
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on June 14, 2014, 06:16:26 PM
Back on topic, I'd love to see some giant Uatu jellyfish -- perhaps a life sized lion's mane jellyfish?
Title: Re: Icon requests for Uatu
Post by: manikus on June 16, 2014, 01:28:50 PM
Quote
Well, that's beyond my capability. :D I mean to do it as part of character creation. I think I could pretty easily work something out where the player chooses "priest" during character creation and then in game it gets changed to what they want it to be.

I wonder whether it might be possible for you to produce a relatively simple working exemplar of this (including working with multi-classed priests).

I can do that. :D I'll even put it in it's own thread.

Back on topic, I'd love to see some giant Uatu jellyfish -- perhaps a life sized lion's mane jellyfish?

Any and all underwater icons would be great. As would some tips on converting those real world critters to DC. :) I still have plans to release an underwater add-on for the monster database sometime after version 1.0 (including appropriate items, spells and special abilities as applicable).
Uatu has some great underwater combat dungeons and I bet he might have more underwater stuff that hasn't been released that he might put out... :D
Title: Re: Icon requests for Uatu
Post by: Uatu on June 17, 2014, 11:47:35 PM
Interesting quasi-elemental art, thanks for the images...  :)

I always like making aquatic icons of course - I think I remember statistics for the Portuguese Man-o'-War?  Maybe it was 2e, I don't remember...

Some jellyfish (in real life) get really big - scary stuff, although sometimes they are harmless (to humans, maybe not fish)...

I should probably go and fix up the underwater combat dungeons sometime...  So many things to do, so little time :D
Title: Re: Icon requests for Uatu
Post by: manikus on June 18, 2014, 05:20:34 PM
Are there any good places to get underwater animal statistics? I would prefer one site that would work for all of my needs. Then we can discuss in a thread here and work out some commonly accepted D&D style stats for the real-world critters.

To get back on topic...didn't you have a hippogriff icon? I swear that you did, but I don't see one.
Title: Re: Icon requests for Uatu
Post by: Uatu on June 18, 2014, 11:35:48 PM
Hmm - unfortunately, I suppose that they are all over the place... :D

Besides the MM + DMG, MM2, FF, OA books (e.g. many whale species, sharks, giant octopi/squid/crayfish/crabs, fish (gar, pike, rays, etc.), Portuguese man-o'-war, etc.), there were some in the Monstrous Compendium 2e binders (piranhas, additional species (like leviathan), etc.), and some more here and there in other books, too (maybe the Sea of Fallen Stars for Forgotten Realms underwater adventures).  Once I've some more time, it might be fun to try and gather underwater critter stats in a single place...  Are you looking for just real-life animals, also giant animals, or any underwater critter at all?

As for hippogriffs - sorry, but I am pretty sure I didn't do one of those!  My gynosphinx might look a bit like one (but don't tell her so)...  I don't have a pegasus, either (wings are a bit of a drag to draw, to be honest!).
Title: Re: Icon requests for Uatu
Post by: manikus on June 19, 2014, 02:27:39 PM
Hmm - unfortunately, I suppose that they are all over the place... :D

Besides the MM + DMG, MM2, FF, OA books (e.g. many whale species, sharks, giant octopi/squid/crayfish/crabs, fish (gar, pike, rays, etc.), Portuguese man-o'-war, etc.), there were some in the Monstrous Compendium 2e binders (piranhas, additional species (like leviathan), etc.), and some more here and there in other books, too (maybe the Sea of Fallen Stars for Forgotten Realms underwater adventures).  Once I've some more time, it might be fun to try and gather underwater critter stats in a single place...  Are you looking for just real-life animals, also giant animals, or any underwater critter at all?

As for hippogriffs - sorry, but I am pretty sure I didn't do one of those!  My gynosphinx might look a bit like one (but don't tell her so)...  I don't have a pegasus, either (wings are a bit of a drag to draw, to be honest!).

Oh sorry, I meant a "real world" resource about animals in our world. Something like average length, weight, etc. I have one bookmarked for dinosaurs, but not for living animals.
I can and likely will gather all of the FR AD&D underwater critter stats in one place, or at least into a collected monsters database. I believe at this point that I have all the 2e Forgotten Realms materials, so it's just a matter of pulling out what I need.

I can do a hippogriff, but why do it if you already had done one? :D :D :D What I really want right now is a wemic and centaur in your style. I am planning on at least revamping my centaur since it's being used in the default art. I will likely try a wemic or three as well. :)

Title: Re: Icon requests for Uatu
Post by: Uatu on June 26, 2014, 07:04:52 PM
Ah, I see :D  Real animal resources can be a bit hokey relating to animal sizes, as for whatever reason people often like to list the biggest sizes instead of average sizes...

Wemic and centaur, eh?  Let me see what I can do for you... :)
Title: Re: Icon requests for Uatu
Post by: manikus on June 26, 2014, 07:14:30 PM
You see the trouble. :) I was looking up fish sizes and kept getting the longest and heaviest. I guess if my icons are no bigger than that (in DC terms of course) than they will be fine. :D I was hoping for some kind of resource so I can make a chart of relative speeds and strength, etc. so that I can extrapolate that info based on the data that I do have for AD&D stats. :D

I did just get 2 new whale models yesterday (orca and humpback), and I just need to rig them so that I can pose them, and I will be making some art. :D :D :D

A centaur and a wemic would be great.
Title: Re: Icon requests for Uatu
Post by: manikus on July 03, 2014, 07:44:01 PM
Do you have any moer underwater themed critters that are close to coming out? I ask because I am starting work on the Underwater pack - taking the work that you and I have done, mostly you, and creating monster database entries for the creatures. :D I think it would be cool to have an "Underwater Pack" ready to go, say by the time that version 1.0 comes out. :D

I have just made another to Dinonykos to do a dinosaur pack since I know he already has some art along those lines. You are more than welcome to add to this as well. No pressure one way or the other. This is largely an effort on my part to make some of the amazing art available ready to use in DC for designers. :)
Title: Re: Icon requests for Uatu
Post by: Uatu on July 05, 2014, 09:10:11 AM
Hmm - to be honest, I think the only thing I've not released yet is a salamander icon I did a few months back...  I've done quite a lot of aquatic icons already, maybe the only others I could think of doing more are an archelon ischyros, giant crab, crabman, sea lion, or the like...  :D  But we'll see...
Title: Re: Icon requests for Uatu
Post by: manikus on July 05, 2014, 10:07:41 AM
No worries. :D I just thought I would ask before I started on the monster database entries. I think there is a very nice amount already so don't feel any pressure to do something you weren't already going to do. And if you do get something done before the Underwater pack gets released - it will be easy for me to add it.
Title: Re: Icon requests for Uatu
Post by: Nol Drek on August 21, 2014, 08:50:21 PM
Uatu -

I like to put warbands in my modules of monsters of the same type armed with a variety of weapons. We seem to have very few icons of archers to choose from. In addition to the Humanoids you have already made, I would like to see the following icons done in the same style:

Goblin with Sling
Hobgoblin with Composite Bow
Gnoll with Longbow
Orc with Crossbow

I would also love to see a Skeleton Archer.
Title: Re: Icon requests for Uatu
Post by: Uatu on August 22, 2014, 12:26:25 AM
Let me see what I can do!  I've not copious time these days, but...

As for skeletons - do they posess enough intelligence and dexterity to pull, aim, and fire a bow?  :D  I imagined them awkwardly walking around and swinging or poking their weapons...
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on August 23, 2014, 03:03:08 AM
I could imagine their finger bones getting caught on an arrow and flying off their hands!
Title: Re: Icon requests for Uatu
Post by: Nol Drek on August 23, 2014, 12:05:31 PM
The Skeleton Archer is a 2nd edition Ravenloft monster, so I wouldn't want them to be in the default monster database. But encounters with Skeleton Archers are always fun.
Title: Re: Icon requests for Uatu
Post by: Uatu on August 24, 2014, 08:13:04 PM
Oh, Ravenloft only?  I do remember in some computer D&D games (like Temple of Elemental Evil), skeletons did have missile weapons (maybe they threw daggers?  Which would seem quite difficult for an awkward, animated skeleton to do, too.)

Maybe the skeletons armed with bows should damage themselves whenever they roll a 1 for their attack rolls, to simulate the finger bones flying off, the arm bones breaking, etc..  :)
Title: Re: Icon requests for Uatu
Post by: manikus on August 24, 2014, 10:20:30 PM
The attached icons were all done by Jorg Weber. There is at least one skeleton with a bow, but I put all of the skeleton icons in the zip.
Title: Re: Icon requests for Uatu
Post by: Nol Drek on September 17, 2014, 10:46:48 PM
To go along with the spell_Cast, spell_Hit, and spell_Linger magic effect sprites, I have a request:

A magic effect for the Druid spell "Insect Plague".

The spell has a diameter of 32 squares, so Insect Plagues are vast: they could easily cover every combatant on the field of battle.
Title: Re: Icon requests for Uatu
Post by: Uatu on September 17, 2014, 11:27:04 PM
Hmm - the effect for that spell could probably be achieved with just a 48 x 48 pixel square (since DC seems to replicate the effect to each square as needed), similar to my entangle spell effect - so I'll try to make something like that soon.

(I don't have as much time these days as I used to, so it might take a while - but I did make a goblin slinger actually, which I was hoping to hold until I finish a hobgoblin archer, but...  If it takes too long, I'll just upload it sooner.)
Title: Re: Icon requests for Uatu
Post by: manikus on September 18, 2014, 01:24:30 PM
A request of no particular hurry:

goblin/hobgoblin/kobold/orc variations. I would also like to see standard bearers for each of these, with as many variations for the standard as one felt like doing. :D I really like the idea of running into different clans/families/groups of these monsters in different parts of adventuring world/dungeon. Also, you could then have vast armies of mixed clans and/or wars between them that the PCs could stumble into, etc. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on September 18, 2014, 07:45:45 PM
Regarding different humanoid clans - I thought about just having different colors of each (maybe even different clothing colors, too), such as having yellow goblins and red goblins in addition to the orange goblins.  Surely humanoids are not above humanoid racism or subspecies-ism...  But also it would be easier for the PC to tell the difference between the different tribes... :)
Title: Re: Icon requests for Uatu
Post by: manikus on September 19, 2014, 02:41:12 PM
However you choose to differentiate is cool by me. :D I suspect there are lots of cases of the yellow goblins hating the red goblins and vice versa, etc. :D

Lots of small variations would be easy for you to do, thins like different weapons but same outfits and poses, or different helmets etc. Kaz-Keith did a really cool goblin set for FRUA that had things like a several base figures with weapons that the user could copy and paste onto. I've beeen trying to find it for an example to show you, but no luck.
Title: Re: Icon requests for Uatu
Post by: Nol Drek on September 19, 2014, 11:16:45 PM
Regarding different humanoid clans - I thought about just having different colors of each (maybe even different clothing colors, too), such as having yellow goblins and red goblins in addition to the orange goblins.

Yes, please!

Green Orcs, Brown Orcs and Blue Orcs.
Title: Re: Icon requests for Uatu
Post by: manikus on September 20, 2014, 02:57:12 PM
I say use ALL the colors. :) Everything listed in the guide books, everything that you find aesthetically pleasing. The more variety I can add to a design, the better (or something like that).
Title: Re: Icon requests for Uatu
Post by: Uatu on September 21, 2014, 07:51:36 PM
There are probably horrible words that mean "blue" and "green" in orcish.

Anyway, I think I will have a goblin and hobgoblin icon set uploaded in about 10 hours or so.
Title: Re: Icon requests for Uatu
Post by: manikus on September 22, 2014, 12:41:37 PM
There are probably horrible words that mean "blue" and "green" in orcish.

Anyway, I think I will have a goblin and hobgoblin icon set uploaded in about 10 hours or so.

Exactly! I am sure there are orcish equivalents of, "runt offspring of a green orc", which of course in the native tongue is much more vulgar.

New icons for the new Dungeon Craft? What a pleasant treat. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on September 22, 2014, 06:51:46 PM
Sorry, a bit late, but I have new goblin slinger, hobgoblin archer, and salamander icons up on my website now (humanoid and elementals pages).

You know, when you think about it, it is a bit strange that AD&D allowed PCs to choose languages like goblin or orc - which would make it seem that there were pleasant goblins and orcs around too, who taught the language...
Title: Re: Icon requests for Uatu
Post by: manikus on September 22, 2014, 07:20:03 PM
Sorry, a bit late, but I have new goblin slinger, hobgoblin archer, and salamander icons up on my website now (humanoid and elementals pages).
Woot! I just got notices put around the web, well a little bit of the web. now, I'm going to celebrate with downloading these new icons. :D

Quote from: Uatu
You know, when you think about it, it is a bit strange that AD&D allowed PCs to choose languages like goblin or orc - which would make it seem that there were pleasant goblins and orcs around too, who taught the language...
What with Thieve's Cant and alignment languages, I just assumed that learning goblin or orc was rather easy, partly because the languages were rather simple and any ol' sage could pick it up if she puter mind to it. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on September 29, 2014, 07:49:38 PM
Hmm - perhaps Thieve's Cant and Druidic Language should be differentiated, i.e. as sub-languages or the like, as they would certainly be easier to pick up than an entirely new language (with different phonemes, grammar, and script).  (Well, assuming these are based on Common.)  Not sure about Alignment Tongues, since we don't have these in real life!  Actually, the idea of alignment tongues is so bizarre to me that I have always left it out of my games...  I mean, how would people learn these, anyway?  If your family is Lawful Good but you are Neutral Good, how can you learn that alignment language?

Goblin and Orc, I assume would be their own languages with their own phonemes, grammar, and script (well, maybe no script) - but maybe not much in the written corpus, so perhaps they would still be easier to learn than other languages...
Title: Re: Icon requests for Uatu
Post by: manikus on September 30, 2014, 05:37:34 PM
Well, I think it likely that Thieve's Cant is a derivative language, we have no reason to think that Duidic is, as it may have been passed straight from the Earth Goddess to her druids. ;)
I suspect that if one were to actually be able to study the goblinoid languages, they would discover as many different dialects and variations as there are tribes. With little or no written history of these languages, there are likely some common terms amongst them since so many not terribly bright monsters in the MM, FF and MMII speak multiple languages. It should be nothing for a sage to pick up hte mother tongue and teach it to PCs. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on September 30, 2014, 08:04:41 PM
Actually, I suppose that some sages just cast the Tongues spell and then wrote down as much as they could (or had another sage record him) for the duration of the spell...

But you're right, a majority of the AD&D world seems to be a bunch of polyglots for some reason!
Title: Re: Icon requests for Uatu
Post by: manikus on October 01, 2014, 12:18:10 AM
Magic is probably the way to go. :D

Languages in AD&D is very unrealistic. Everyone speaks common or their races language (which presumably is that races own common). The only time a different language is really encountered is the Underdark, and there they have undercommon. Though I suppose the denizens of Kara-Tur speak a different tongue, but it's essentially easterncommon.
Title: Re: Icon requests for Uatu
Post by: Uatu on October 01, 2014, 12:48:23 AM
I think that there is a Seacommon, too (and bet there is an Aircommon, Elementalcommon, etc.)...
Title: Re: Icon requests for Uatu
Post by: manikus on October 01, 2014, 09:49:04 AM
I've thought about using different languages as a feature in various designs. For example in a FR design I want to give the party the option to travel to Thay (party starts out near Waterdeep), and once they get there, they can only interact if someone speaks Thayan - either through knowing it already, "knowing" it via a spell, or hiring someone to translate. I have the feeling that like eating in an RPG, this is one of those things that will only appeal to a few of us and not to the vast majority of players.
Title: Re: Icon requests for Uatu
Post by: Uatu on October 01, 2014, 07:43:17 PM
Perhaps to a limited extent, it would be appreciated by most players...

Thieves' Cant, Druidic Language, Illusionist Script, etc. are also there, along with the many modern languages...  and then also ancient languages...
Title: Re: Icon requests for Uatu
Post by: manikus on October 02, 2014, 02:25:23 PM
I always think of multiple languages as a realism issue, which is quite funny since I'm worried about realism in a fantasy setting, not even one of those alternative history kinds of fantasy, but full-blown, this-ain't-nothing-like-the-real-world kind of fantasy. :)

I suppose it's all in the way that you utilize it - I would essentially be using it as a quest. You go to a foreign land, now find someone to translate for you. :D
Title: Re: Icon requests for Uatu
Post by: Dorateen on October 03, 2014, 02:31:13 PM
As I was going through the default monsters in the database (and associated icons) I noticed missing were any humanoid monsters with ranged weapons. Orcs with bows, kobolds with crossbows, etc.

I should get around to adding monster icons evntually that would included various weapon types. But if anyone else has some, it would be appreciated!
Title: Re: Icon requests for Uatu
Post by: manikus on October 03, 2014, 05:42:57 PM
As I was going through the default monsters in the database (and associated icons) I noticed missing were any humanoid monsters with ranged weapons. Orcs with bows, kobolds with crossbows, etc.

I should get around to adding monster icons evntually that would included various weapon types. But if anyone else has some, it would be appreciated!

Have you visited Uatu's site? He just added a goblin and hobgoblin with ranged weapons. :)
Title: Re: Icon requests for Uatu
Post by: Dorateen on October 03, 2014, 05:52:32 PM

Have you visited Uatu's site?

That is excellent! I think I'm going to arm some goblins with short swords now. I like the sling thrower, too. Have something in mind for the hobgoblin archer, later in the module.
Title: Re: Icon requests for Uatu
Post by: Uatu on October 08, 2014, 02:03:53 AM
Also, don't forget boulder-throwing giants!  ;)  (I've a boulder icon somewhere on my webpage, too...  although to be realistic, there should be a different-sized boulder for each giant size.)

Some humanoids could perhaps throw spears...  Anyway, darn long bows are too big for 48 x 48 icons to be honest...

Also, to be honest - I would give bow-wielding humanoids selfbows (non-composite bows, i.e. made out of a single piece of wood) instead of composite bows, since the latter seem quite complicated to build (requiring some higher level of civilization than we might assume most humanoids have).

Or... maybe they are just a misunderstood bunch, not really stupid and uncultured at all?
Title: Re: Icon requests for Uatu
Post by: manikus on October 08, 2014, 01:30:41 PM
I believe they prefer the term "differently cultured". ;)
Title: Re: Icon requests for Uatu
Post by: manikus on December 11, 2014, 02:28:43 PM
Pixie.
I thought you had already done one, but it must have been some kind of fairy trick. ;)
I need one for a little project I am doing...
Title: Re: Icon requests for Uatu
Post by: Uatu on December 22, 2014, 01:30:19 AM
Hmm - what's the difference between a sprite and a pixie?  :D  (They are weenie, anyway, so a pixie should be a quickie...  if only I wasn't far away from home working...)
Title: Re: Icon requests for Uatu
Post by: Nol Drek on December 22, 2014, 10:53:15 AM
Hmm - what's the difference between a sprite and a pixie?  :D  (They are weenie, anyway, so a pixie should be a quickie...  if only I wasn't far away from home working...)

Pixies are 2.5' tall, cause confusion by touch, fire 3 types of arrows (war, sleep-inducing, and memory-erasing) at +4 to hit, can polymorph at will, cast illusion spells, and are naturally invisible.

Sprites are 2' tall, have antennae, fire sleep-inducing arrows, and can become invisible at will. They like to put good adventurers to sleep and then carry them far away from the Sprites' home.

Pixies are taller, slower, and have fewer hit points than Sprites. Pixies are prone to being mischievous, but Sprites just want to be left alone. Pixies are neutral. Sprites are neutral with good tendencies.

Both species carry tiny swords and bows. Both species wear little boots with curly toes. Both species have pointy ears and wings.

According to 2nd Edition, Pixies have silver wings while the wings of a Sprite are semi-transparent.
Title: Re: Icon requests for Uatu
Post by: manikus on December 22, 2014, 01:17:21 PM
Hmm - what's the difference between a sprite and a pixie?  :D  (They are weenie, anyway, so a pixie should be a quickie...  if only I wasn't far away from home working...)

Pixies are 2.5' tall, cause confusion by touch, fire 3 types of arrows (war, sleep-inducing, and memory-erasing) at +4 to hit, can polymorph at will, cast illusion spells, and are naturally invisible.

Sprites are 2' tall, have antennae, fire sleep-inducing arrows, and can become invisible at will. They like to put good adventurers to sleep and then carry them far away from the Sprites' home.

Pixies are taller, slower, and have fewer hit points than Sprites. Pixies are prone to being mischievous, but Sprites just want to be left alone. Pixies are neutral. Sprites are neutral with good tendencies.

Both species carry tiny swords and bows. Both species wear little boots with curly toes. Both species have pointy ears and wings.

According to 2nd Edition, Pixies have silver wings while the wings of a Sprite are semi-transparent.

What he said. :D

I thought I would ask, but if time comes that I'm ready for it and it's not done, I'll use a sprite for the pixie. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on December 24, 2014, 09:51:33 PM
Hmm - so that would make a pixie about 4 pixels taller than a sprite in DC :D  It also appears that pixies are invisible most of the time (and especially in combat); how is invisibility (of monsters) handled in DC again, do the monsters show up?

Ed
Title: Re: Icon requests for Uatu
Post by: manikus on December 29, 2014, 01:16:19 PM
Hmm - so that would make a pixie about 4 pixels taller than a sprite in DC :D  It also appears that pixies are invisible most of the time (and especially in combat); how is invisibility (of monsters) handled in DC again, do the monsters show up?

Ed

Invisibility in DC is however teh designer wants it to be. :D In combat, if a monster or PC were to become invisible, there hasn't been any attempt to make the icons actually "invisible".
For pixies and other critters that are invisible all or most of the time or critters that are displaced all of the time, I've just dealt with the combat mathematics, no actual icon change.
Title: Re: Icon requests for Uatu
Post by: SilentThief on December 30, 2014, 12:56:54 AM
Invisibility in DC is however teh designer wants it to be. :D In combat, if a monster or PC were to become invisible, there hasn't been any attempt to make the icons actually "invisible".
For pixies and other critters that are invisible all or most of the time or critters that are displaced all of the time, I've just dealt with the combat mathematics, no actual icon change.

would be cool if the icon became semi-opaque

ST the half-paqued
Title: Re: Icon requests for Uatu
Post by: manikus on December 30, 2014, 01:01:51 PM
Invisibility in DC is however teh designer wants it to be. :D In combat, if a monster or PC were to become invisible, there hasn't been any attempt to make the icons actually "invisible".
For pixies and other critters that are invisible all or most of the time or critters that are displaced all of the time, I've just dealt with the combat mathematics, no actual icon change.

would be cool if the icon became semi-opaque

ST the half-paqued

That would be very cool indeed. DC already supports alpha-blending for the viewport window (this is what the "auto-darken" feature is, alpha-blending of black over the viewport)
To add this to the combat screen would be easy (relatviely speaking), but it would alpha blend the whole combat view. Applyiing it on an icon by icon basis would be harder to do, I think maybe even significantly harder.
I don't believe that graphics is someting Paul is too familiar with, so there would be a learning curve, too.
Title: Re: Icon requests for Uatu
Post by: Uatu on March 09, 2015, 11:01:43 PM
Wasn't there alpha-blending for some part of the combat engine?  Maybe it was for spells.
Title: Re: Icon requests for Uatu
Post by: manikus on March 10, 2015, 01:33:10 PM
Wasn't there alpha-blending for some part of the combat engine?  Maybe it was for spells.

There is no alpha blending o anything in combat.
Title: Re: Icon requests for Uatu
Post by: Uatu on March 10, 2015, 07:44:26 PM
Really?  I must be getting old, my memory isn't what it used to be!  :(
Title: Re: Icon requests for Uatu
Post by: manikus on March 13, 2015, 01:42:06 PM
Really?  I must be getting old, my memory isn't what it used to be!  :(

There is only alpha blending in the 3d viewport - as the auto-darken feature. That is all we have. I doubt that Paul wants to fiddle around with this, at least not until literally all of the bugs are fixed. I mean all of them. :)
Title: Re: Icon requests for Uatu
Post by: Le Marquis on August 06, 2015, 04:22:24 PM
Is there a list of all monsters that you have done ? There are probably not many "important" monsters left to draw as icons...
Title: Re: Icon requests for Uatu
Post by: manikus on August 06, 2015, 04:50:54 PM
Is there a list of all monsters that you have done ? There are probably not many "important" monsters left to draw as icons...

I dont' think there is a list, but the link to his site is in his sig. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on August 29, 2015, 04:38:26 PM
I like making lists.  So I may have to put one on my site (or actually update the ones I have already there, but have not linked to)...
Title: Re: Icon requests for Uatu
Post by: manikus on August 29, 2015, 04:41:17 PM
I like making lists.  So I may have to put one on my site (or actually update the ones I have already there, but have not linked to)...

Ooh, updates would be nice. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on September 08, 2015, 09:31:30 PM
Hmm - there are those lists at the bottom of my DC page that list the icons/portraits by AD&D sourcebook, in alphabetical order for each.  So I went and updated the first (since it was a bit lapsed).

I could also go and make a master list or something, if desired - any preferences in how to do it?  (If not, I'll just default to probably what I've been doing until now - or nothing, if such a list is not needed.)
Title: Re: Icon requests for Uatu
Post by: manikus on September 09, 2015, 01:00:59 PM
Do you by chance have Nightcrawler and Colossus icons to go with those small pics? Do you want to share? :D
Title: Re: Icon requests for Uatu
Post by: Uatu on September 09, 2015, 08:25:56 PM
Hmm - good point, I don't, but maybe I should!

I always liked the 4 X-Men that I drew small pics for, though: (Dark) Phoenix, (pre-ninja/Asianification) Psylocke, Colossus, and Nightcrawler.  But then the insane writers went and did stupid things like making EVERYBODY Phoenix (and killing her off AGAIN!), bizarrely making Psylocke look Asian and into a ninja (huh?!), making Nightcrawler basically a demon, etc.  It's all crazy...

Other mutants that were cool included Jubilee (just so out of place), Iceman (sort of sheepish character), Illyana (well... you know), and some others...  Limbo was kind of cool before all the changes, too...
Title: Re: Icon requests for Uatu
Post by: manikus on September 10, 2015, 12:06:22 PM
Try and think about the changes this way...now you have more character options to draw. :D Put 'em in the right color outfit and they're probably right. :D

I think Jean Grey is alive again, btw. I think.
Title: Re: Icon requests for Uatu
Post by: Dinonykos on September 10, 2015, 01:05:20 PM
Concerning abilities and looks I like the "asianificated" Psylocke, but the transformation thing is kind of weird, and the costume could be a little less scanty, I think.

I know the Phoenix saga only from the Cartoons I watched twenty years ago (er... rather thirty years, I just realize), but I generally do not like it when superpowers become too super-powerful... :(
Title: Re: Icon requests for Uatu
Post by: Uatu on January 09, 2016, 08:31:12 PM
One thing I don't understand is - why does Hollywood keep casting non-redheads as redheads?  I'd like to see a REAL redhead play Jean Grey, for once...

Anyway, I've not updated my page for almost a year, it seems - so I've put up some new art (mostly for the humans/demi-humans, and also for the terrestrial page).  There are 4 dinosaur icons - not as detailed as I've done before, but partially because we don't really know for sure what they looked like!
Title: Re: Icon requests for Uatu
Post by: Dinonykos on January 10, 2016, 02:03:57 AM
Wow, Uatu, the noble sorceress looks indeed great - all new portraits and icons are excellent, of course, but she looks particularly good, and it's great that you did two different pictures with different positions/distances!

EDIT: I forgot abut the two new dwarves: Very great, too! And probably particularly useful for the "Case of" project!

Concerning dinosaurs, you could of course make those new genera a little "hipper" in terms of colour and also body plan, but I think since the dinosaurs in the D&D rule books seem to be based on 1960-age knowledge (AND interpretation), it is nice if the dinosaurs in DC fit with that.
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on January 10, 2016, 11:31:26 AM
Wow, real good work. Very inspiring. Thanks for all that. Just one thing, Big Pics link on this page is broken http://dhost.info/uatu/dungeoncraft/index.html
Title: Re: Icon requests for Uatu
Post by: manikus on July 21, 2016, 04:47:43 PM
I am officially requesting some icons for upcoming DC add-ons. :)

Death Slaad (then we will have them all!)
Bearded Devil, Arch Devils (any that appear in MM or MMII or Dragon magazine)
Type IV Demon, Type VI Demon
Demodrands (any)
Daemons (any)
Modrons (Pentatons on up)
Solar
Shedu, Greater Shedu
Archons (any)

I am not exactly sure if I  will do add-ons "per plane" or "per race", hey are often the same, but there are a number of creatures for the outer planes that are not part of a race.
Title: Re: Icon requests for Uatu
Post by: Uatu on July 22, 2016, 12:04:02 PM
Interesting list :D

Actually, I do have some of the icons on your list already - namely the couatl and planetar.  (These were some of the earliest icons I did, if I remember correctly; the couatl is in the terrestrial reptiles section.)

Coincidentally, I was also thinking of doing another demon or (arch-)devil or so, and maybe a modron.  I did two new arch-demons, though - I'll attach them here since I'm too lazy to FTP these days.  Kind of the two strangest/grossest demons out there...
Title: Re: Icon requests for Uatu
Post by: manikus on July 22, 2016, 01:15:18 PM
Nice icons! :D

I was lookinga t your site and didn't get off of the Outer Planes page, so completely forgot that you had done a Couatl, and when I typed Planetar, I was supposed to be typing Solar. ;) I've updated my post to reflect these changes.

I plan on doing all of the daemons, demodrands, demons, devils, modrons and slaadi that appear in the MM, FF and MMII. I also plan on adding the devils from Dragon magazine (when listed for 1e) and I have not looked to see if there are demons there as well, but if so, all the demons from Dragon magazine as well.
Am I missing any races from the lower planes? I know there are lots of creatures not in a one of these races, and I'll work on them too, but after the races.
Aside from the Archons, are there any races outlined in Manual of the Planes?

This sounds like a huge project, right? :D It's going to be broken down into several smaller packages, and I have a lot of little tricks up my sleeve. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on July 25, 2016, 07:14:01 AM
Ah, a solar - I didn't do one of those yet!  As for other lower plane creatures - I guess there are others, but you've nailed the main "races" I guess.  In the Manual of the Planes, I think there was just the einheriar besides?

But yeah, demons/devils/etc. tend to have lots of special powers, so it might be a big project to do this (especially if you include all the devils from Dragon magazine)!
Title: Re: Icon requests for Uatu
Post by: manikus on July 25, 2016, 01:56:47 PM
Ah, a solar - I didn't do one of those yet!  As for other lower plane creatures - I guess there are others, but you've nailed the main "races" I guess.  In the Manual of the Planes, I think there was just the einheriar besides?

But yeah, demons/devils/etc. tend to have lots of special powers, so it might be a big project to do this (especially if you include all the devils from Dragon magazine)!

MotP has entries for Einheriar (which Google auto-corrects to Einherjar, which is super annoying), Mortai, Maruts and the Archons. I am only counting Archons as a race (because there is more than one kind), but I will do several Einheriar to represent the different classes. :D

Let's see, there are 11 devils in MM, 1 in FF, 17 in MMII, 21 in #75, 23 in #76, and 10 in #91.  There are lots of special abilities and spells and spell-like powers. A few of them are not something we can really use in DC as it is now, but a clever designer could make use of them - Read Magic, Know Alignment, Clairvoyance, etc - doable but not practical. And of course there are those that we cannot do in DC because the scope is too large, like limited wish or wish. I just don't worry about these. :D However, all less devils have essentially the same power set, all greater devils have the same power set (with just extra spells esenitally) so it's not as big a deal as one might think. Actually, the base abilities of a lesser devil pale against those of a base modron. ;)

In total, this is a big project, but I am more concerned about lack of icons more than anything else. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on July 27, 2016, 09:07:30 AM
Hmm, you've got a better understanding for these things than probably anyone, so I will agree with you!  Say, was read magic not in DC right now?  I remember having had to use it to read scrolls in the Gold Box games...

Anyway, icons are something I understand better!  ...but work, etc. is quite busy right now, it might take 2 weeks or so before I have any new lower planes denizens for you...
Title: Re: Icon requests for Uatu
Post by: manikus on July 27, 2016, 12:54:36 PM
Hmm, you've got a better understanding for these things than probably anyone, so I will agree with you!  Say, was read magic not in DC right now?  I remember having had to use it to read scrolls in the Gold Box games...

Anyway, icons are something I understand better!  ...but work, etc. is quite busy right now, it might take 2 weeks or so before I have any new lower planes denizens for you...

We do have Read Magic, but it's one of those spells that are largely for DMs to decide how to use and I think that most people just think of it as an extraneous step in reading spells and a slot that is taken that could hold another Sleep spell. ;)

I wil be happy to wait two weeks for another Lower Planes icon. :D Do you feel like giving me a hint as to which Lower Plane?
Title: Re: Icon requests for Uatu
Post by: manikus on July 29, 2016, 12:40:52 PM
I would like to request 2 icons - female and male monks, of the 1e variety. :) The kind of icons that would look great as PCs. ;)
Title: Re: Icon requests for Uatu
Post by: Nol Drek on August 08, 2016, 11:05:40 AM
I request a Manticore icon.
Title: Re: Icon requests for Uatu
Post by: Uatu on August 16, 2016, 10:29:56 AM
I've been working on a few different kinds of nether creatures, including some demons.

Hmm - monks...  Monks are an interesting class, but definitely make more sense in an Asian-esque campaign!  To be honest, although they have become an archetype of sorts (adopted by other CRPGs, etc.), it does not really make sense for them to be more powerful unarmed than armed (at higher levels).  Well, perhaps it does make sense in a way (following certain legendary stories from China - that are very much like Dragonball, which clearly derives from them) - where the true masters are basically full of qi energy, basically invincible, able to shoot energy, etc. (but then we should have more than just the quivering palm!).  But I'll think about how monks should look...

I'll keep the manticore in mind, too - a good classic monster to have!
Title: Re: Icon requests for Uatu
Post by: Nol Drek on August 16, 2016, 12:31:14 PM
It would be great to have some combat icons of Karate Monks throwing kicks and punches.
Title: Re: Icon requests for Uatu
Post by: manikus on August 16, 2016, 12:56:20 PM
I just want to make all of the 1e classes. :D The designers get to choose if they use it. I have to say as a player, if I could add a monk to a party, I probably would. :D
Title: Re: Icon requests for Uatu
Post by: Dinonykos on August 17, 2016, 06:25:26 AM
I have two monks (one helmettiger and one marten) plus several priests and martial arts fighters which I could easily transform into ADD compatible races if Uatu cannot find the time to do all the requests. I just have to change the heads and some colours. However, would you not need portraits, too?
Title: Re: Icon requests for Uatu
Post by: manikus on August 17, 2016, 01:05:04 PM
I have two monks (one helmettiger and one marten) plus several priests and martial arts fighters which I could easily transform into ADD compatible races if Uatu cannot find the time to do all the requests. I just have to change the heads and some colours. However, would you not need portraits, too?

I will let the two of you decide on this. I think we will get some great icons either way.
In AD&D, only humans can be monks. Not sure why that is, but that is the way it is. :D For the assassins, I did the portraits and Uatu made matching icons. But, it need not be that way - someone else can do portraits, or I can do dportraits that match the icons. :)
Title: Re: Icon requests for Uatu
Post by: Dinonykos on August 19, 2016, 03:04:17 AM
I just wondered when looking at all the new icons from the past weeks if the illusionists spell art is still needed...
Title: Re: Icon requests for Uatu
Post by: manikus on August 19, 2016, 12:39:47 PM
I just wondered when looking at all the new icons from the past weeks if the illusionists spell art is still needed...

Yes, it is. Thanks for asking. :) I've been doing icons for the Underwater add-on because that is the one that I am actively working on. Illusionist add-on is still goingn to happen, but I still have some issues to solve with making high level spells work.
Title: Re: Icon requests for Uatu
Post by: Uatu on January 03, 2017, 08:11:43 AM
Sorry guys - I have several icons that I don't quite feel are finished, but I never finish anyway, so I might as well just upload them here.

Here are two that I probably will not change/update: two denizens of the lower planes (one of the weakest and strongest): a dretch and a ultrodaemon.
Title: Re: Icon requests for Uatu
Post by: manikus on January 03, 2017, 01:13:31 PM
These look great! :D

I have plans for both of these (well, for every lower planes creature).

I would like to request (I think I already have before) a bearded devil. This will give me all of the non-unique devils which would be nice for the same reason as the above icons are great. ;)
Title: Re: Icon requests for Uatu
Post by: Uatu on January 04, 2017, 07:45:41 AM
Ha ha...  I will add bearded devils to the list, but in the meantime (since I've not had much time these days at all!)...  I have a few more lower planes creatures for you: a kelubar demodand, a type VI demon, and Graz'zt.

I only have a few secret icons left...  some are more incomplete, but maybe I will upload them anyway... :P
Title: Re: Icon requests for Uatu
Post by: manikus on January 04, 2017, 01:44:29 PM
Yay, yay and yay! :D :D :D

All of these icons are great, Uatu, but the Type VI icon is fantastic!

The more Lower Planes stuff the better. :) I have started the monster database part for these creatures (along with Middle Planes and Upper Planes) and have all of the base devils and all the unique devils from MM done. I also have the demodands and base daemons done.
And your art, Uatu, is the reason I got started on this project. :D
Title: Re: Icon requests for Uatu
Post by: Uatu on January 05, 2017, 08:26:16 AM
Thanks for the kind words!  :D  Sounds like you have pretty much all the lower planes denizens done, then?  Your hard work is much appreciated :D  I have unfortunately run out of lower plane icons for now, but I hope I can do some more...
Title: Re: Icon requests for Uatu
Post by: Dinonykos on January 05, 2017, 08:48:56 AM
I agree with Manikus, great icons! And some of them have really great attack poses!
Title: Re: Icon requests for Uatu
Post by: manikus on January 05, 2017, 01:07:05 PM
I haven't started on the demons, yet, but yes almost all of the rest are done for the monster database (still have to do special ability and spells and items if needed) I also have about half the slaad and half the modrons done, and all of the devas including planetar and solar. I am trying to do all of the "races" first and then will do the other creatures after that.
And I am doing all of this because you have such awesome icons! (And of course I would like to use some devils in a design, and oh, by the way, this is the part of DC that I think like the best, though I do enjoy playing with graphics, too.) :D
Title: Re: Icon requests for Uatu
Post by: Nol Drek on January 05, 2017, 09:56:06 PM
Very nice icons. My favorites are the Type VI Demon (Balor) and the Ultrodaemon (Ultroloth). They are very faithful to the original images and look like they could have come straight out of the Monster Manuals I & II, which is a good thing.
Title: Re: Icon requests for Uatu
Post by: Uatu on January 06, 2017, 05:37:34 PM
I guess that I like those the best, too!  ;)  The VI's attack pose was quite interesting to do.  Many thanks to Manikus again for his work on the monster databases!
Title: Re: Icon requests for Uatu
Post by: manikus on January 06, 2017, 05:50:57 PM
It seems like a fair trade to me - you and Dinonykos do the icons and I do the stats. :D
Title: Re: Icon requests for Uatu
Post by: Milos Gulan on April 05, 2017, 12:42:46 AM
I was thinking about sprites as I like to have them.

Maybe there should be few generic sprites that could be used for any encounter.

Something like a cloaked man (and maybe 2 more for different sizes like dwarf or giant) and one more for typical monster (creature). There should not be any face seen and it should be usable for any encounter, with any portrait or icon.

Can this be done by Uatu as I mostly use his portraits and icons if not I will have to try to make it?
Title: Re: Icon requests for Uatu
Post by: Kaz-Keith on April 08, 2017, 02:33:38 PM
I don't get over to the DC side of things very often, especially not online to view graphics posts: these are awesome icons Uatu!  having a blast looking over things on your home site as well
Title: Re: Icon requests for Uatu
Post by: Uatu on July 17, 2017, 10:07:29 AM
Here are some underwater icons and matching portraits (tritons).  I am pleased with how they look, and the icons have more action in them than usual...

As for the random encounter thing - well, not a sprite, but I did try to make a quick "default random encounter" small picture.  Man?  Dwarf?  Creature?  Maybe!
Title: Re: Icon requests for Uatu
Post by: manikus on July 17, 2017, 03:17:31 PM
Great new images. :) Very actiony icons.
Title: Re: Icon requests for Uatu
Post by: steve_mcdee on July 17, 2017, 09:31:46 PM
They look great!
Title: Re: Icon requests for Uatu
Post by: Dinonykos on July 18, 2017, 02:12:59 AM
Great! And inspiring. I just had a good idea for a design, I will send you a pm... :D
Title: Re: Icon requests for Uatu
Post by: Uatu on July 18, 2017, 06:24:54 AM
Glad you guys like them!

I don't even know what I have uploaded anymore, so I just made a big update to my site.  Most (all?) of what I did in the past year should be up there now, including new walls, spell effects, and other stuff, too.
Title: Re: Icon requests for Uatu
Post by: Dinonykos on July 18, 2017, 06:51:07 AM
Wow! Very nice new art, Uatu.
Concerning the new portraits and icons, they are great as they always are.

I am impressed by your new walls in particular (since you meant earlier that you find them difficult to do)! Excellent work!

I would say that, if one does not insist to have big pics, it is very well possible to do nice designs with the art from your homepage without needing additional sources.
Title: Re: Icon requests for Uatu
Post by: Uatu on July 18, 2017, 08:17:43 AM
Thanks for the kind words!  Many of the walls were essentially experiments - if they turned out okay, then I kept them!  The walls are of course aided by Daniel Morton's wonderful wall generator tool - it is just too much effort for me otherwise!  Plus, it is great in that I can quickly see the results of my experiments.

Big pics are one thing that I have barely touched so far - but one can sometimes "fake" it by using a lot of black, and by reusing some art :D

Here is one big pic that one can use when first entering the lower planes.

Also, I have been working on a colorful background map for my (seemingly never finished) module, which so far looks like this.
Title: Re: Icon requests for Uatu
Post by: manikus on July 18, 2017, 01:37:46 PM
all of the new art is fantastic, Uatu! I like all of the new walls and backdrops, and especially like the Dwaarf King smallpic. :)

Not sure if you know, but the link to big pics throws up a 404 error.
Title: Re: Icon requests for Uatu
Post by: Uatu on August 15, 2017, 11:01:42 AM
Ah yes - I did kind of know that, but I will have to add a page when I actually have some bigpics to show!

Also thanks for the kind words of many here.
Title: Re: Icon requests for Uatu
Post by: manikus on August 15, 2017, 01:29:05 PM
Ah yes - I did kind of know that, but I will have to add a page when I actually have some bigpics to show!

Also thanks for the kind words of many here.

Are there not some bigpics a couple of posts above? 8) I would recommend just pointing the bigpic link back to the main DC page for now.

I am interested in your take on what a Super Hero design wall should look like....not exactly asking you to make some unless you want to. But, I know you are a comics fan and an artist I think so far there is a different opinion for each of us who have commented on this topic. :D :D :D
Title: Re: Icon requests for Uatu
Post by: Uatu on August 16, 2017, 07:56:18 AM
I will put a stub for the bigpics soon then...

As for super hero designs - I would probably go with walls that look much like the ones I make anyway, but for modern settings.  Although a comic feel (with bold black lines and perhaps simple coloring or even just black and white) could also look cool and may be easier to create, I also just like having the compatibility.

But as you know, I have drawn a few heroes in pretty much the same style I use anyway...

I think that the "real" style works well for superhero comics, since they are sort of based on reality (in terms of visuals).  If we were doing an anime-based world, of course things would be different - although even in anime, background visuals tend to be realistic, although often more colorful and bright than one might expect in superhero comics...
Title: Re: Icon requests for Uatu
Post by: manikus on August 16, 2017, 01:08:57 PM
So, basically as much detail as the other art (smallpics, sprites, bigpics) and similar in approach to your other walls. :)

I think you guys have swayed me. For the Hero Craft project, I am working on detailed walls and backdrops. :)
Title: Re: Icon requests for Uatu
Post by: Uatu on September 05, 2017, 07:34:18 AM
I've been drawing various things lately - but less icons and more other stuff.

Here is one of my favorite small pics that I did lately.  (Probably I like it so much because of the inherent beauty of the subject matter, to be honest!)

(I started drawing it about 9 months ago, but did not finish it until last week - I guess I have a bad habit of leaving various pictures unfinished...)
Title: Re: Icon requests for Uatu
Post by: Mechanaut on September 05, 2017, 11:35:07 AM
It's nicely done; great work.  It's more of a non-hostile NPC image... Like Dragonbait, perhaps. 
Title: Re: Icon requests for Uatu
Post by: manikus on September 05, 2017, 12:42:33 PM
Nice kitty-cat. ;) I really like your big cat icons, so nice to see a smallpic, too. Good work.
Title: Re: Icon requests for Uatu
Post by: Uatu on September 06, 2017, 02:33:07 AM
Thanks!  All of my small pics for the most part are neutral - i.e. the encounter can be benign, or be violent, depending on the designer (and the PCs' actions!).