The Deadly Power
Imported Graphics: Yes
Additional Documentation: No
# of Dungeons: ?
Review by: ??
This is a relatively lengthy module with a good foundation. You start in a small town, and the author provides all vital information regarding what you're supposed to do. The plot itself is pretty basic: a protective artifact has been stolen from a town, and you are needed to stop the thieves and retrieve it. It's a relatively well developed plot.
However, and it's my classic complaint... the random encounters are somewhat unbalanced. The frequency of randoms is a bit on the high side for my tastes, but bareable. The problem comes in with the difficulty of randoms. They tend to be far more difficult that necessary, and after one or two, you will often find yourself sans two or three party members. Considering the rarity of resting spots, that seems a bit much to me.
The set encounters too, are a bit on the tough side, but that's almost to be expected. Still, a party of 5th level characters probably shouldn't be in fights with 6 and more giants, half of which are spell casters.
There is a particularly difficult maze at the end, a very interesting, if somewhat wicked, idea for a maze. ;>
All in all, a pretty good effort, but the combat needs a bit of work. (I'm starting to feel like a broken record with the combat thing. ;>) I'd recommend it, but only if you like difficult encounters. ;>
Story Execution: A-
Bug Control: B