Author Topic: REVIEW: Game49: Wyrmhaven (by Ray Dyer)  (Read 30 times)

Offline hans

  • Hero Member
  • *****
  • Posts: 2631
REVIEW: Game49: Wyrmhaven (by Ray Dyer)
« on: April 01, 2017, 11:16:58 PM »
Yet another of Ray Dyer's ten! entries into the One-Week Challenge (http://ua.reonis.com/index.php?topic=3429.0), Game49, Wyrmhaven is a delightful Dragon hunt; the second such mission in the continuing "Thunder Rift" campaign. 

This time the Dragon is a youthful Green that's quite tricky and proficient in magic.  To get to the Dragon the party also has to contend with a tribe of Troglodytes (showing off some very nice Combat Icons).  Their caves contain a number of entertaining surprises, including a nice little referential homage to an adventure of Frodo Baggins. 

I only noticed one typo: " et, knowing that you were victim of a spell..."  Y? 

There also seemed to be a bug in one of the tunes, where, after it seemed to end, it would play another couple of notes, then silence, then those notes again, then silence, etc., etc., and on and on.  It was no game stopper, merely a minor annoyance, at worst.  Since this type of bug might sometimes occur in very specific memory configurations, it might not even happen on other players' machines. 

Those two little things did nothing to spoil for me the fun of this very enjoyable adventure! 

Thanks, Ray!   :kermit:

 

anything