Another of Ray Dyer's ten!
entries into the One-Week Challenge (http://ua.reonis.com/index.php?topic=3429.0
), and continuing the "Thunder Rift" campaign, Game48: Wild Dragon's Den
is a swampload of fun!
While the action again takes place in a cave, this location is much better realized and exciting than the Goblin cave of the campaign's Game44: Red Hand Trail
. The main occupants in this (swamp) cave are Lizard Men, and they leave a much richer cultural stamp on their surroundings. In fact, learning about their society is one of the goals assigned to the Players, which will bring them some financial reward in the end.
The main goal, however, is to rid the countryside of the titular Dragon! Dragons are always a welcome opponent in UA. Well, we're not playing "an official Advanced Dungeons & Kobolds"
product, are we...? Dragons never fail to put a smile on our faces.
There are several other monster types to encounter, as well. And with no places to rest (so far as I could discover), all of the combats must be taken quite seriously, because, with a Black Dragon lurking somewhere about, the PCs do not want to be caught with their proverbial pants down.
The location descriptions are evocative and nicely detailed, skillfully immersing the Player into the milieu.
The new art & music, as always, are very cool.
And there's quite a lot of booty to be had, as tracking a Dragon to its lair is always an enriching experience.
Thanks for another great time, Ray!
*to understand that reference, play the mod