Author Topic: How do I make a spell that targets a combatant or a location?  (Read 1229 times)

Offline manikus

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Re: How do I make a spell that targets a combatant or a location?
« Reply #45 on: February 24, 2017, 05:30:13 PM »
Thank you, Paul. I will try this out tonight and post tomorrow. :)

Offline manikus

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Re: How do I make a spell that targets a combatant or a location?
« Reply #46 on: February 25, 2017, 02:15:54 PM »
The good nrews is that there is no longer an error message popping up. The bad news is that the engine crashes. Mini-mod attached.

Offline Paul R. Stevens

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Re: How do I make a spell that targets a combatant or a location?
« Reply #47 on: February 25, 2017, 04:02:36 PM »
I think your problem may be due to your using an
outdated version of Dungeon Craft Engine.  Try:
http://dianneandpaul.net/UAF/DungeonCraft_277.7z

Offline manikus

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Re: How do I make a spell that targets a combatant or a location?
« Reply #48 on: February 25, 2017, 05:07:44 PM »
You were right, Paul. I was using an outdated engine.  No crashes, no errors.

Thank you, Paul.

Offline Paul R. Stevens

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Re: How do I make a spell that targets a combatant or a location?
« Reply #49 on: February 25, 2017, 06:09:44 PM »
And then the next question:  Does it work?   Pretty
amazing if it works well.  I anticipate a complaint or two..

Offline manikus

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Re: How do I make a spell that targets a combatant or a location?
« Reply #50 on: February 25, 2017, 06:23:14 PM »
And then the next question:  Does it work?   Pretty
amazing if it works well.  I anticipate a complaint or two..

Sorry to be unclear. I meant to imply that my very brief test was successful. I was able to attach an AURA to the map and it appeared to work exactly as expected. I will do some more thorough testing over the weekend and let you know if there are any further issues. :D

Offline manikus

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Re: How do I make a spell that targets a combatant or a location?
« Reply #51 on: February 27, 2017, 12:58:29 PM »
Paul, I apologize. I tried to break AURAs and I couldn't. :D :D :D

 

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