As a somewhat curious aside, in playing around with the character combat icons, it seems in POR (at least; I haven't played the others yet to see they're the same) that you can't change the color of helms or hats if you choose a head icon that has one. I'm sure this is common knowledge here, but I originally played POR (though I never completed it) on the Amiga. I'm fairly certain that in that version, if your head icon had a helm or hat, it would change colors in sync with the body colors. So I was surprised to discover that's apparently not possible in the PC version. Seems like a rather glaring oversight.
I think the Amiga games also starting moving towards the fancier, pre-generated combat icons of the kind that are in FRUA much sooner than the PC versions. In Champions of Krynn, for instance, the game allowed you to choose from both customizable combat icons and pre-generated ones. However, in the latter case, attempting to change the colors or parts didn't do anything. But in the PC version of Pools of Darkness, you're still "limited" to customizable icons only.
Anyway, I thought some people might find that interesting.