Author Topic: new as of engine 3.35: change class bug fixed  (Read 98 times)

Offline manikus

  • Skriptor
  • Administrator
  • Hero Member
  • *****
  • Posts: 9886
new as of engine 3.35: change class bug fixed
« on: November 07, 2017, 04:21:53 PM »
Paul has just released the newest engine that fixes the change class bug.

Check out engine 3.35 for the fixes needed to properly cahnge to a spellcasting class.
http://www.dianneandpaul.net/UAF/DungeonCraft_335.7z

You also need the new databases attached to this post (special abilities .dat and .txt).

Offline Dinonykos

  • Dungeon Craft Tester
  • Hero Member
  • ***
  • Posts: 2345
    • Dinonykos Dungeon Craft
Re: new as of engine 3.35: change class bug fixed
« Reply #1 on: November 08, 2017, 01:43:33 PM »
Great!

(In this context, I thought the first time about how class changing might work with altered classes...)
Find four contributions to the Pre-Generated Character Mini-Module Design Contest on my homepage.
New: THE AMBASSADOR'S LETTER, my contribution to the 7-day-challenge.
DINONYKOS DUNGEON CRAFT DESIGN HOMEPAGE

Offline manikus

  • Skriptor
  • Administrator
  • Hero Member
  • *****
  • Posts: 9886
Re: new as of engine 3.35: change class bug fixed
« Reply #2 on: November 08, 2017, 02:07:41 PM »
Great!

(In this context, I thought the first time about how class changing might work with altered classes...)

Me too. From working on this bug, I have reconsidered how I have aproached several of my projects, including the Hero Craft project.

 

anything