Author Topic: FAQ: A Module Keeps Asking For a Save Disk! What's Wrong?  (Read 1174 times)

Offline ProphetSword

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FAQ: A Module Keeps Asking For a Save Disk! What's Wrong?
« on: January 22, 2009, 11:10:21 AM »
What the game wants is a directory named "Save" in the design directory for that particular game. Creating the directory will clear up the problem, and allow you to create and save players for the adventure.
LANDS OF ADVENTURE: An Old-School Style CRPG

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Offline uydevotee

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Re: FAQ: A Module Keeps Asking For a Save Disk! What's Wrong?
« Reply #1 on: March 15, 2014, 02:05:19 AM »
aww! this one should be on page 1

Offline hans

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Re: FAQ: A Module Keeps Asking For a Save Disk! What's Wrong?
« Reply #2 on: March 15, 2014, 10:32:41 AM »
Many mods, like The Sect, are "hacked," meaning they need UAShell to "Apply" them (replacing some normally unalterable UA files with new, hacked versions). 

I gather from the above comments that you're not using UAShell, as it would automatically create a "Save" folder in any mod it applies that doesn't already have one. 

Let us know if you ever need help installing or using UAShell.