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Dungeon Craft - Module Previews / Re: PLANNED DESIGN: Friedrich's Fault
« Last post by Milos Gulan on Today at 03:45:28 AM »Me too. I just wish that I have more time to create but I will try to play at least as much as I can and learn.
We could do this kind of thing virtually.Actually with the Special graphics function, you can do a game of Yahtzee, but I think figuring it out would be more work than it's worth...Maybe I am just becoming old, but some new features of DC kind of overawe me. The Flow Control is something I hoped for for years, and I could quickly understand how it works, but when it comes to special abilities, and also special graphics... Such features are probably easier to use than I think, and for many things you wrote nice tutorials, but still...
If all DC users would live in adjacent regions, we could do a workshop or seminar, during which you and Paul and other people with more insight could teach us.
These all sound interesting.I look forward to seeing the mini-games that you come up with.In this game, I want to include:
a) A Mia/Liar's Dice variation with 4-sided dice: I see several approaches how to achieve this, one would include the flow control and really emulate the game, I also have one version in mind which would still include statistical factors (so that the player can decide logically), but be based on set outcomes.
b) A Dice game with two 7-sided "dice".
c) A few "IQ test" tasks.
d) A simple card game: This will not be a real emulation, but still give the player the illusion that it is real.
e) A treasure map.
I feared you would ask that...
Just kidding, the only problem is that I realize such problems when my designs are already quite big. I should have followed my earlier idea to do very small designs to test the different features of DC.
I will see to do a small mod and also test the issue concerning doors. Might take a few days, though.
Actually with the Special graphics function, you can do a game of Yahtzee, but I think figuring it out would be more work than it's worth...Maybe I am just becoming old, but some new features of DC kind of overawe me. The Flow Control is something I hoped for for years, and I could quickly understand how it works, but when it comes to special abilities, and also special graphics... Such features are probably easier to use than I think, and for many things you wrote nice tutorials, but still...
I look forward to seeing the mini-games that you come up with.In this game, I want to include:
Hi Paul and Manikus, I just checked and found that while walls start with 1 by default, overlays still seem to start with 0 (I tested it in a design in which I did not alter the Global Attributes...).