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Dungeon Craft - Artwork / Re: Hero Craft - Icons
« Last post by manikus on Today at 03:36:12 PM »
Indeed, it is fixed and I have downloaded the Golden Age villains. :D THank you, Nol.
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Dungeon Craft - Artwork / Re: Hero Craft - Icons
« Last post by Nol Drek on Today at 03:08:43 PM »
I fixed the link. You should be able to download the Golden Age Villains zip file now.
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Dungeon Craft - Artwork / Re: Hero Craft - Icons
« Last post by manikus on Today at 02:25:46 PM »
Very nice, Nol. :D Downloaded heroes and villains.

edited to add:

I take that back - villains went to a blank page, my browser seems to think there is no zip file.
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Dungeon Craft - FAQs & Knowledge / Re: Questions about DC
« Last post by manikus on Today at 01:56:25 PM »
Ok, thank You very much. I will try it tomorrow. What I have done is this pic and I need that sword and skeleton sprites that I will try to do soon :)

Btw I got Cararra 8.5 Pro and now will be able to animate things. I just need to learn it a bit :D I have been busy with it today.

Cararra 8.5 is fun to sue. Not as easy to get around in as Studio, but it renders nicely (I think IRay does just as good a job).

So, you can animate in Studio...
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Hacking UA / Re: Gold Box Explorer 1.2
« Last post by Simeon Pilgrim on December 15, 2017, 11:18:33 PM »
Also it's not clear where you are in each dungeon.

I was noticing that while just testing the code, there is a grey arrow point to where are, it can be seen on green squares, but is visually lost when on the grey squares.
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Dungeon Craft - Artwork / Re: Hero Craft - Icons
« Last post by Nol Drek on December 15, 2017, 09:52:13 PM »
Golden Age Super Heroes and Super Villains have invaded my Dungeon Craft page:
http://noldrek.com/dc/index.html

Golden Age Super Hero Icons:
http://noldrekcom.ipage.com/dc/hc_ga_heroes.zip

Golden Age Super Villain Icons:
http://noldrekcom.ipage.com/dc/hc_ga_villains.zip

Enjoy! Nuff Said! Excelsior!

- Nattering Nol
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Hacking UA / Re: Gold Box Explorer 1.2
« Last post by Simeon Pilgrim on December 15, 2017, 07:55:59 PM »
openhub is site for blackduck, which I've used in a previous job, which scan software code bases looking for opensource software, to make sure you are not violating GPL etc.

I still the code that I used to make build 1.2, I have post that to git hub.

https://github.com/simeonpilgrim/goldboxexplorer

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Dungeon Craft - FAQs & Knowledge / Re: Questions about DC
« Last post by Milos Gulan on December 15, 2017, 06:03:03 PM »
Ok, thank You very much. I will try it tomorrow. What I have done is this pic and I need that sword and skeleton sprites that I will try to do soon :)

Btw I got Cararra 8.5 Pro and now will be able to animate things. I just need to learn it a bit :D I have been busy with it today.
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Dungeon Craft - FAQs & Knowledge / Re: Questions about DC
« Last post by manikus on December 15, 2017, 02:33:17 PM »
You might want to give this a try...

Code: [Select]
\(BEGIN)
name = item_LongSwordFlameTongue
[ComputeDamage] = $VAR p5;
-$VAR noFire;
-$VAR someFire;
-$VAR fireDamage;
-p5 = $GET_HOOK_PARAM(5);
-noFire = $GET_CHARACTER_SA($TargetContext(),"elemental_ImmuneFire");
-someFire = $GET_CHARACTER_SA($TargetContext(),"elemental_ResistantFire");
-fireDamage = $RANDOM(6) +# 1; // we add 1 because  the $RANDOM function will provide a number from 0 to 5
-$IF (noFire != "-?-?-") {$RETURN p5;};
-$IF (someFire != "-?-?-") {$RETURN p5 /# 2;};
-$RETURN p5 + fireDamage;
\(END)

Add this to your text database and import - make sure and follow the steps Nol pointed out of creating an item and adding an SA with this name to that item.
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Dungeon Craft - FAQs & Knowledge / Re: Questions about DC
« Last post by Paul R. Stevens on December 15, 2017, 08:50:17 AM »
I think you forgot to establish a value to 'par5'.
(The comment alone won't suffice.).
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