Author Topic: making range weapons-help  (Read 731 times)

Offline merikallio

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making range weapons-help
« on: April 09, 2010, 01:40:21 PM »

So, finally FRUA98 works fine, and I am working hard on my desing ;) But I can't set the range weapons properly. I used a dragonlance hacks as a background of my desing, and bows and crossbows were already chenged. So now, you may fire an arrow from crossbow and so on, and I can't fix it. Can You tell my how are the default settings for them. Especially the "missile" cathegory in FRUA98 (ie. "multiple attack per round", "fires arrows" etc..)

Offline nologgie

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Re: making range weapons-help
« Reply #1 on: April 10, 2010, 03:06:56 AM »
In standard FRUA all bows have the 1-bit set in byte 14 (Item Class/missile) indicating they fire arrows. In the Dragonlance hack, all bows have the 128-bit set instead, requiring bolts intsead.

In implementing the hoopak/sling classes to use stones and bullets, the DL designers edited ckit missile data, as well as moved and edited the ammo item classes, so there is no simple way to change it back.

Some days it just doesn't pay to gnaw through the straps.