Author Topic: RELEASED: Hearkenwold  (Read 8116 times)

Offline Dorateen

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Re: RELEASED: Hearkenwold
« Reply #90 on: April 29, 2017, 03:20:58 PM »
I have begun the process of addressing the oversights and redesigning levels following the recent feedback I received.

All trees will now be blocked and treated like walls. Where they border the road in those outdoor locations, I am designating points that the player can go through a door in one square buildings to access the surrounding areas. I'm also including new text descriptions upon arrival in an area (they only fire when facing the correct direction, and no need to press the return key). These are meant to help with orientation and further navigation of the map.

I've already started to add in some more basic events, a hidden treasure here, a single encounter there. Just to fill up the spaces and make them feel less empty.
"The curse is time, and the tragedy that we have not enough of it."
~Charlotte, the Village Elder