A few bugs I found while playing:
-Dungeon 05 at (11,10) facing west and (12,9) facing north, probably not fixable since you're near the event limit, but the scene entrance text/music plays when stepping from those otherwise nonsensical directions
-Dungeon 08 at (9,9) and (10,9) have walls set to Open that lead to a stuck room
-After the battle with the Bonestorm, the NPCs are not removed from party
-The battle with the Frost Man has the monsters dropping their equipment at the end of the fight
-Dungeon 15 at (21,17): It is possible to approach this transfer module from the north in some instances, resulting in the party confusedly facing the reverse direction after the transition
-(Not completely sure) Dungeon 08 at (13,14): Not sure if the item it refers to is the one from the event directly north of it, but after collecting that item, the event here still refers to said item