Author Topic: REVIEW: The case of stolen Masterpiece  (Read 802 times)

Offline manikus

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Re: REVIEW: The case of stolen Masterpiece
« Reply #15 on: August 15, 2017, 01:31:24 PM »
I have Windows 8.1...  weird, wonder why it does not work for me?

Is it in your Program Files or Program files (x86) folders? Or perhaps in another folder that is under Administrative control?

Offline Uatu

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Re: REVIEW: The case of stolen Masterpiece
« Reply #16 on: August 16, 2017, 08:01:26 AM »
It is just in a random folder in my Desktop!  Is that a problem?  :D
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Offline Dinonykos

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Re: REVIEW: The case of stolen Masterpiece
« Reply #17 on: August 16, 2017, 08:35:10 AM »
It would be nice if it was so simple! I did never try to start the designs from within the Program files (x86) folder. I will give it a try tonight.
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Offline Mechanaut

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Re: REVIEW: The case of stolen Masterpiece
« Reply #18 on: August 16, 2017, 09:36:24 AM »
MS-Windows has become insanely self-protective in the last four iterations of the OS—to the point of being barely usable, and even secretly undoing administrative actions. It's nuts.    Older software that is not expecting a martial-law style computing environment, needs to be installed outside of either 'program files' directory.


I install all games and older software to a common folder on the root path. (like c:\games\Dungeoncraft  and c:\games\dos\UA)

Offline manikus

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Re: REVIEW: The case of stolen Masterpiece
« Reply #19 on: August 16, 2017, 01:12:54 PM »
It would be nice if it was so simple! I did never try to start the designs from within the Program files (x86) folder. I will give it a try tonight.
I was recommending not to put it in that folder. ;)

I run everything out of at least 3 places. :D I have Dungeon Craft root directory on C, a Dungeon Craft and UAForever folders in a games base folder on my external hard drive, and a Dungeon Craft on a USB drive (which I use most of the time).

Offline Dinonykos

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Re: REVIEW: The case of stolen Masterpiece
« Reply #20 on: August 16, 2017, 01:23:28 PM »
Ach so! I just tried putting a design into the x86 folder, it didn't help.

By the way, when I head issues with running DC on another computer earlier, it turned out that the 640x480 resolution was not supported by the respective monitor...  ::)
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Offline manikus

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Re: REVIEW: The case of stolen Masterpiece
« Reply #21 on: August 16, 2017, 01:51:41 PM »
Interesting. My monitor also does not support 640x480 or 800x600, but when I run something liek DC at full screen and it is one of those resolutions, the monitor shows it just fine (I have some late 90s RPGs that are at one or other of these non-supported resolutions, and they also work. I have not installed any specail software to do this.)

Offline Mechanaut

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Re: REVIEW: The case of stolen Masterpiece
« Reply #22 on: August 16, 2017, 01:57:51 PM »
I believe that certain display drivers will upscale low resolution video to whatever their minimum is.  I don't think Windows itself supports 640x480 anymore.


Offline manikus

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Re: REVIEW: The case of stolen Masterpiece
« Reply #23 on: August 16, 2017, 02:09:08 PM »
I believe that certain display drivers will upscale low resolution video to whatever their minimum is.  I don't think Windows itself supports 640x480 anymore.

That sounds about right. :)

 

anything