As I go deeper into the intricacies of my design, a few things have popped up which got me thinking a bit. These are just some general questions about DC and implementing my ideas in my module.
First off, is there any form of change log anywhere to read what is changed in every release of the engine? I download the latest versions as soon as I see them, but don't know what has changed between the versions...
Also, is there any in-depth documentation on setting up spell hooks and special abilities on spells. I get the basic idea behind how it is all set up by examining the default spells, but things get a little complicated once I go into some of the custom Darnathian spells.
For instance, the Shadow Mage class gets a very nasty spell at caster level 8 known as 'hungry mist', which covers a 3x3 area for 4 turns + level. Anyone caught within get a -2 roll on all attacks. Each round those within must make a saving throw vs paralysis/poison/death magic, and if the save is made, 1d6 damage is dealt, but if the save fails, the mist drains one CON point.
I'm sure I can figure this out by myself, but some form of documentation or reference material could speed things along.