Thank you, ProphetSword and Manikus.
I can indeed tell you a bit more about the races and classes.
Hruneth - a humanoid race with slightly feline features. Nimble, wiley and exceptionally inventive, Hruneth make pretty good rogues, scouts and spies.
Ghulblaine - this tall, handsome, green-skinned race is a far-off cousin to the elves, and highly in touch with the magical weave of Darnathia.
Thibean - this froglike amphibious race is the oldest of all the Darnathian races. The descendants of the first sentient race, simply known as The Ones Before, they are completely cut off from the magical weave of Darnathia, but make up for this with exceptional strength and endurance.
Shadow Elves - the tall, black-haired, pale-skinned Shadow Elves are a complete mystery to the majority of Darnathia's citizens. All that is known is that they are not natives of this world. They are also the only race who can become Shadow Mages (see below)
As for other races, I am still pondering which others to add. Gnomes have been removed, since they are not native to Darnathia, and also, I'm pondering whether I should add the various subraces of Darnathian Dwarves.
I have only added 3 of the Darnathian classes so far, while I try to figure out how to incorporate the special abilities of some of the others...
Runeblade - a magical warrior who may only use bladed weapons, can wear up to medium armor, and casts their own special brand of runic magic.
Deathspeaker - a type of cleric class with spells and abilities aimed at dealing with and combating various forms of undead.
Shadow Mage - a special magic user class that draws their power and spells from the realms of shadow. Only Shadow Elves know how to train in the art of shadows, however.
There may be more added as I try to figure out how to add some of the other Darnathian class abilities, but for now, I'm still tweaking the above and testing them out to make sure they'll work.