I am developing an adventure with this engine, but there are some things that I cannot make to work.
First, when I change resolution from 640x480 to 1024x768, textures are not shown correctly. I can imagine that is a problem that the game engine does not automatically scales the textures, so I suppose I need to scale them mannually. So, the question is, what texture size should I use?
Secondly, I would like to change the game icon for the finished game. Is it any possible?
Third, is it possible to move/resize the 3D viewport of the game, without changing the overall game resolution?
Next, I saw some screenshots showing rooms with tables, chairs and other decoration. Also, one of these images was shown wooden signs with letters. Are them really objects/decorations or it is a transparent texture with just these decorations?
Finally, in "Global Settings" dialog there is an option that says "Autodarken Viewport", and under it, a value. No matter which value do I set in there, the 3D view never gets darkened over distance. I want textures to fade to black like other dungeon crawlers do. Does this option requires something else? Am I doing sometihng wrong?
That is all.
Thanks in advance.