All this recent talk about rpg construction kits got me thinking. What big gun rpg creation systems have existed, and which ones are most active today?
The rosedragon site lists 589 FRUA modules for pc, although only 8 were made since the start of 2014.
Eamon - a text adventure style rpg system from the 80s. Has about 250 adventures. http://www.eamonag.org/pages/eamon_overview.htm
Rpg Maker - for japanese/console style rpgs. Shamefully, I don't know anything about this software or its community, but looking at the games list at http://rpgmaker.net/
and multiplying games per page by pages gives a game count of close to three and a half thousand
Bioware's Neverwinter Nights. Last I heard, ign shut down the main site where nwn content was hosted. Survivors of this cataclysm established a new site at http://neverwintervault.org/
. It looks like they have over 3000 game modules, and I don't know if they saved them all from the ign site.
What troubles me is not that the community around nwn largely faded, but that nothing really seems to have replaced it. Moddable rpgs in recent times have all been single player, no? Please someone tell me I'm wrong.
Minecraft - it's been years since I've played it, and of course it's not a prototypical rpg, but it does have a huge user base and mod community.
Unity3d - A general purpose game development system. I know ProphetSword is developing an rpg with it, maybe he can tell us more about the state of the community.
What am I missing here guys? Are there huge communities of fan made worlds for MMORPGs?