I'm still working on Rocco Taku's big SHUA mod, but should be done in a matter of a few weeks.
Afterwards, as I've mentioned elsewhere, I'm thinking of trying to hack a backwards-compatible version of Nol's SHUA with expanded power options for PCs.
My first hurdle will be restoring the Unused Items back into play. I may need tutoring on that, when the time comes.
Things I would want to do include:
Creating items for lightning bolt and fireball powers. Right now, SHUA has Magnetism and Energy Blasts which use those standard UA spells. So, if I wanted to have PCs of both Cosmic Boy and Lightning Lad, they'd both have to have the exact same items. My thought is to duplicate the Magnetism and Energy Blast items, but give them new names as in lightning and fireballs. Although these new items would duplicate already existing ones as far as effects, I believe that the new names would give players a more satisfying role-playing feel when choosing those power items.
I am already using Combat Sprites which can pass for either power, in my recent SHUA mods.
I could duplicate one of the martial arts to include Kung Fu into the options, even tho its damage would exactly match one of the existing ones, too.
I also noticed that, in his Wonder Woman mod, Steve Gustafson gave the Amazon Bracelets the Bulletproof specab. That got me thinking. Other new armors could be created with added specabs, like Resistant to Fire/Cold. The price for such armors could be adjusted by adding the cost of the base armor it was duplicating in the Item Instances to the cost of the specab-only power item.
I could create some Magic armors and weapons, too.
While these power and item additions wouldn't really add any new effects into the game, my aim would be to increase the role-playing options, if only in name, for players to create custom superheroes.
I would also adjust a few item costs, like cutting the cost of Batarangs by half, to put them equal to Bullets and Arrows.
I might also rewrite a few text strings, for example to allow villains to use "powers" instead of "spells."