Author Topic: New Conversation Demonstration  (Read 602 times)

Offline manikus

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New Conversation Demonstration
« on: January 04, 2012, 06:34:42 PM »
A while ago now, like six or seven weeks, I mentioned that I had made a new conversation demo, but that I needed to just fix a little bug with and then I would upload. Well, I fixed it probably that same day. :)

This demo is not meant to replace Paul's wonderful conversation demo, but instead is another one, that shows  more of the talking. Nothing fancy. :) Just use the included PC or create your own, walk around and talk to people. It is all pretty straight-forward and pretty basic.

You don't need to download anything else to use this - unzip any place you would like, and double-click on the .exe file in the folder to get started.

http://manikus.reonis.com/files/ConvoDemo.design.zip
« Last Edit: January 04, 2012, 06:37:09 PM by manikus »

Offline Paul R. Stevens

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Re: New Conversation Demonstration
« Reply #1 on: March 06, 2017, 08:21:33 PM »
That's a wonderful example of the conversation capability!
Thank's much.  It takes a lot of work to make one of these.
I happen to know.

Offline manikus

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Re: New Conversation Demonstration
« Reply #2 on: March 07, 2017, 03:02:04 PM »
That's a wonderful example of the conversation capability!
Thank's much.  It takes a lot of work to make one of these.
I happen to know.

Yes you do. :D :D :D It was yyour conversation demo that convinced me that I will being use feature in all of my designs.

I have also learned that if you want to have 30+ characters who all have something to say about all the other characters that yyou are really just a glutton for punishment. ;)

However, it is fatastic way to ilicit info from the player during the game.