That's also progress. I wasn't aware that the encumbrance changes in FRUA when the weight carried > 100 + 256 * n, for some integer n>=2.
It does not need to be fixed - it is not broken.
that is the $TargetContext()
$AttackerContext() refers to the spell caster.
I can use the GBC Teleport inside towns but not outdoors in Champions of Krynn...
Pools of Darkness, if you can identify the current Ecl in the DosBox data, then you can know which outdoor map the party is currently in. This might enable you to bring Teleport to the game.
It does not need to be fixed - it is not broken.For this particular hook, $TargetContext() works, but is not listed in the documentation. I do not think we need to add $CombatantContext() or $AttackerContext() to AURA_Create.The script currently calls $AttackerContext() on the last line. Does that need to be fixed or not?
I find this very inspirational. When I am done with Hero Craft, or at least more done, I want to do a deep dive into some classic comics for these purposes.I think this is a good reason for any designer to use minor and/or obscure characters because you can change them into what you want without breaking the more established characters.
That was part of my motivation to search through Golden Age Comics looking for obscure villains that look interesting but don't have a mountain of history beneath them. The copyrights have expired and the characters only appeared in one or two issues. I'm guessing the "Green Mummy" story was something that Jack Binder drew in about one week 75 years ago.
The Puzzler (Nedor) comes with fewer expectations for behavior than the Riddler (DC) despite having an almost identical modus operandi. The Puzzler appeared six months after the Riddler, never had his secret identity named, and was caught by the Black Terror and sent to jail on the last page of the only story he ever appeared in. I guess the Black Terror is just a more effective super hero than Batman. That other guy's villains never seem to stay in jail for long.I've actually been thinking about giving one of my designs a villain named "The Googler" that is in almost all ways like the Riddler.
For this particular hook, $TargetContext() works, but is not listed in the documentation
If I understand this correctly, in FRUA a normal human with a strength of 8-11 can carry a maximum of 1500 gold pieces of weight or 150 pounds (68 kg). A character with an 18/00 strength has a strength adjustment of +3000 gold pieces of weight or +300 pounds for a total maximum encumbrance of 4500 gold pieces or 450 pounds (204 kg).You do understand this correctly.
I wonder if FRUA use the following values for encumbrance:A nice thought. However, these are not the values that FRUA uses. I have now worked this out too, to some extent.
ENCUMBRANCE MOVEMENT RATE
If so, it might be useful to look for the values 350, 700, and 1050 somewhere close to the part of the code where you found your new discovery.
I think this is a good reason for any designer to use minor and/or obscure characters because you can change them into what you want without breaking the more established characters.