Another of the ten!
entries by Ray Dyer for the One-Week Challenge (http://ua.reonis.com/index.php?topic=3429.0
), Game44, Red Hand Trail
is my first real disappointment in playing the "Thunder Rift" campaign to which they all belong.
Given Ray's conscientious fidelity to the p&p modules he converts, I don't believe the fault lies with him. The setting, the basic plot, and simplistic backstory, are all completely hackneyed. Missing are the detailed descriptions, interesting story twists and surprises which marked the previous entries.
Ray seems to have done what he could. There are some very nice Pics, particularly of the goblins. There's cool music. The FrameSet is an old favorite. And the bats cave
Wilderness was a delightful visual treat. But, despite these efforts, on the whole I felt like I had been there, done that, and fought these fights thousands of times before. As the saying goes "You can't make a silk purse out of a sow's ear."