Author Topic: PLANNED DESIGN: Friedrich's Fault  (Read 9440 times)

Offline manikus

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #90 on: February 23, 2017, 02:01:33 PM »
I think that it is amazing that over 20 years in to the life of FRUA tat there are any people still using it - it says way more about the quality of the community than it does about the software I think.
Actually, DC is quickly approaching the 20 year mark. Yikes!

I have always figure that you and Uatu must have quite a bit of art that we have not seen, because it is for an upcoming project or because it is not finished. I know that I have many, many walls that I have never shared, because I made them with the wall render tool, so they are just things that others could make in a minute or two.

I think even if you miss the deadline, keeping to the spirit of the challenge more than makes up for it. :D

Offline Dinonykos

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #91 on: March 20, 2017, 05:21:53 AM »
One design will be "The Ambassador's Letter", a 2-level design featuring one of the characters from "Snow Tigress", and the other, "The Outback Ruins", will be a kind of "Indiana Jones" adventure (comprising 4 levels) and a direct sequel to "Rise of the Insectoids".

Since Prophet Sword has suggested to have another One-Week-Challenge later this year, I will postpone "The Outback Ruins" until then (but work on additional art and music, probably) and continue with Friedrich's Fault/Friedrich's Fastnacht and Hide & Seek during the coming months.

Afterwards, I think there are enough Helmetlands prequels and it is finally time to continue with the trilogy of medium-length games I promised in the "Helmetlands" thread (http://ua.reonis.com/index.php?topic=194.330).
« Last Edit: March 21, 2017, 01:13:48 AM by Dinonykos »
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Offline Dinonykos

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #92 on: October 21, 2017, 11:35:00 AM »
I had hoped to be able to finish Friedrich's Fault until Halloween due to its "halloweenish" background, but I fear that will not work, not enough time for DC these days... :(

Well, maybe I can do it until Xmas.
Find four contributions to the Pre-Generated Character Mini-Module Design Contest on my homepage.
New: THE AMBASSADOR'S LETTER, my contribution to the 7-day-challenge.
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Offline manikus

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #93 on: October 21, 2017, 02:46:24 PM »
Your screenshot looks very nice. The color scheme looks more Halloween than Xmas, but just because it is dark, I guess.
We will be happy to play your game regardless ow chiever Holiday it comes out near. ;)

Offline Milos Gulan

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #94 on: October 22, 2017, 05:53:05 AM »
It looks great  ;D I am having trouble keeping up with time limits too. But I hope we can finish and play things.

Offline Dinonykos

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #95 on: October 31, 2017, 02:20:02 PM »
Happy Halloween! Below is another screenshot from the design which I think fits well...
Find four contributions to the Pre-Generated Character Mini-Module Design Contest on my homepage.
New: THE AMBASSADOR'S LETTER, my contribution to the 7-day-challenge.
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Offline manikus

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #96 on: October 31, 2017, 02:22:25 PM »
Lich looks awesome!

Offline Milos Gulan

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #97 on: November 01, 2017, 03:33:21 PM »
I think so too :)

Offline Dinonykos

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #98 on: April 05, 2018, 03:42:20 PM »
This project has become bigger than I planned in the beginning, because I wanted to incorporate homages to monsters from different games and cultures - and to characters from earlier Friedrich games... :)
Find four contributions to the Pre-Generated Character Mini-Module Design Contest on my homepage.
New: THE AMBASSADOR'S LETTER, my contribution to the 7-day-challenge.
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Offline manikus

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #99 on: April 05, 2018, 04:02:13 PM »
I am glad that you are still working on this. :D As always, the screenshotslook great.

Offline Dinonykos

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #100 on: April 06, 2018, 06:54:49 AM »
I am glad that you are still working on this. :D

I rarely completely abandon projects, but they may take much more time than planned or turn into a completely different direction.
I am still not sure about the direction of this design, but it will probably be completely free of combat, but feature several riddles and mini games.
Find four contributions to the Pre-Generated Character Mini-Module Design Contest on my homepage.
New: THE AMBASSADOR'S LETTER, my contribution to the 7-day-challenge.
DINONYKOS DUNGEON CRAFT DESIGN HOMEPAGE

Offline Milos Gulan

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #101 on: April 06, 2018, 07:47:27 AM »
They really look interesting. I need to start playing those games :) need to learn what I can from them ;D

Offline manikus

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #102 on: April 06, 2018, 12:24:10 PM »
I am glad that you are still working on this. :D

I rarely completely abandon projects, but they may take much more time than planned or turn into a completely different direction.
I am still not sure about the direction of this design, but it will probably be completely free of combat, but feature several riddles and mini games.

I have a hard time letting go of projects. :) I have many old oness that over the years I have updated the databases for only to have forgotten what my original plan was... (I usually have a text document stating the aim of a design, but yearss going by can make those cryptic)
I continue to be impresssed with your dedication to pojects and the awesome outcomes of those projects.

Offline Dinonykos

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #103 on: April 19, 2018, 04:30:35 PM »
I think I finally have a good concept for this design. The mini games I want to include are a challenge. The Flow Control editor might be very helpful to do classic dice or simple card games...
Find four contributions to the Pre-Generated Character Mini-Module Design Contest on my homepage.
New: THE AMBASSADOR'S LETTER, my contribution to the 7-day-challenge.
DINONYKOS DUNGEON CRAFT DESIGN HOMEPAGE

Offline manikus

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Re: PLANNED DESIGN: Friedrich's Fault
« Reply #104 on: April 19, 2018, 05:13:09 PM »
Nice screenshot. :D

There are a number of dice games you can dowit the Flow Control event and some planning...I had been thinking about a game like Craps that used 3 dice instead of two, or possibly with 8sided dice. :) Actually with the Special graphics function, you can do a game of Yahtzee, but I think figuring it out would be more work than it's worth...

I look forward to seeing the mini-games that you come up with. :)