Author Topic: Special Gaphics DEMO  (Read 93 times)

Offline manikus

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Special Gaphics DEMO
« on: July 11, 2017, 06:00:26 PM »
Special Graphics are a bold new feature for use in Dungeon Craft 3.02 engine and higher. They allow designers to add images, on the top-most layer, to the 3D screen of their games.

I've attached a small demo module that shows just a couiple of examples: a graphical compass, a special message to player, and special occassion suppression of the compass.

Do the very short playfile presentation and then ope it up in your editor and poke around. The scripts for the special graphics are in an SA called "SpecialGraphics.

DEMO:
http://manikus.reonis.com/files/Special_Graphics_DEMO.7z
Help documentation for Special Graphics:
http://www.dianneandpaul.net/UAF/Help/SASpecialGraphic.html

Everything you need to see the demo is included in the archive, including engine 3.02 and Resource files.

Offline SilentThief

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Re: Special Gaphics DEMO
« Reply #1 on: July 11, 2017, 07:28:18 PM »
grabbing this now (at work, will test when I get home) will test n comment after trying this out

but, this sounds awesome

ST

Offline manikus

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Re: Special Gaphics DEMO
« Reply #2 on: July 12, 2017, 12:57:35 PM »
From teh next release forward, I am going to be adding the compass to the default release. ;)

Offline Dinonykos

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Re: Special Gaphics DEMO
« Reply #3 on: July 12, 2017, 01:47:43 PM »
I just tested it, quite impressive!  :)
Find four contributions to the Pre-Generated Character Mini-Module Design Contest on my homepage.
New: THE AMBASSADOR'S LETTER, my contribution to the 7-day-challenge.
DINONYKOS DUNGEON CRAFT DESIGN HOMEPAGE

Offline manikus

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Re: Special Gaphics DEMO
« Reply #4 on: July 12, 2017, 02:06:43 PM »
98% of the credit goes to Paul. :D