Author Topic: PREVIEW: GWC1 - In Need of a Haven  (Read 912 times)

Offline GoldBoxFan

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PREVIEW: GWC1 - In Need of a Haven
« on: March 11, 2012, 08:55:11 PM »
I needed a break from playtesting old stuff to get back to my series of 19 designs that make up a campaign. I wrote a lot of new text and converted all the images I was using from NWN1 to DC and UA. And I actually remembered to start the long conversation that begins the design in Dungeon 36 before transferring out. It's mostly vanilla since there is no combat, other than the converted portraits.

Offline GoldBoxFan

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Re: PREVIEW: GWC1 - In Need of a Haven
« Reply #1 on: March 12, 2012, 05:50:13 PM »
My NEOpaint test expired so I used steve_mcdee's file of stamps to make these two maps. Note that I have trees, mountains a town and huts to put in the first map, and the second one needs to be made less blocky. They are temporary because I need to put events on them now.